← Search

Haiyang Liu

13 accepted papers

2026

Bridging Facial Understanding and Animation via Language Models

CVPR 2026

Text-guided human body animation has advanced rapidly, yet facial animation lags due to the scarcity of well-annotated, text-paired facial corpora. To close this gap, we leverage foundation generative models to synthesize a large, balanced corpus of facial behavior. We design prompts suite covering

Cited by 0SourceScholar
2026

DyaDiT: A Multi-Modal Diffusion Transformer for Socially Favorable Dyadic Gesture Generation

CVPR 2026

Generating realistic conversational gestures are essential for achieving natural, socially engaging interactions with digital humans. However, existing methods typically map a single audio stream to a single speaker's motion, without considering social context or modeling the mutual dynamics between

Cited by 0SourceScholar
2026

FloodDiffusion: Tailored Diffusion Forcing for Streaming Motion Generation

CVPR 2026

We present FloodDiffusion, a new framework for text-driven, streaming human motion generation. Given time-varying text prompts, FloodDiffusion generates text-aligned, seamless motion sequences with real-time latency.Unlike existing methods that rely on chunk-by-chunk or auto-regressive model with di

Cited by 0SourceScholar
2025

Free-viewpoint Human Animation with Pose-correlated Reference Selection

CVPR 2025highlight

Diffusion-based human animation aims to animate a human character based on a source human image as well as driving signals such as a sequence of poses. Leveraging the generative capacity of diffusion model, existing approaches are able to generate high-fidelity poses, but struggle with significant v…

Cited by 1SourcePDFScholar
2025

GestureLSM: Latent Shortcut based Co-Speech Gesture Generation with Spatial-Temporal Modeling

ICCV 2025poster

Generating full-body human gestures based on speech signals remains challenges on quality and speed. Existing approaches model different body regions such as body, legs and hands separately, which fail to capture the spatial interactions between them and result in unnatural and disjointed movements.…

2025

Renderworld: World Model with Self-Supervised 3D Label

ICRA 2025

End-to-end autonomous driving with vision-only is not only more cost-effective compared to LiDAR-vision fusion but also more reliable than traditional methods. To achieve a economical and robust purely visual autonomous driving system, we propose RenderWorld, a vision-only end-to-end autonomous driv

Cited by 47SourceScholar
2025

TANGO: Co-Speech Gesture Video Reenactment with Hierarchical Audio Motion Embedding and Diffusion Interpolation

ICLR 2025oral

We present TANGO, a framework for generating co-speech body-gesture videos. Given a few-minute, single-speaker reference video and target speech audio, TANGO produces high-fidelity videos with synchronized body gestures. TANGO builds on Gesture Video Reenactment (GVR), which splits and retrieves vid…

2024

EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modeling

CVPR 2024poster

We propose EMAGE a framework to generate full-body human gestures from audio and masked gestures encompassing facial local body hands and global movements. To achieve this we first introduce BEAT2 (BEAT-SMPLX-FLAME) a new mesh-level holistic co-speech dataset. BEAT2 combines a MoShed SMPL-X body wit…

2023

Exploring the Mutual Influence Between Self-Supervised Single-Frame and Multi-Frame Depth Estimation

RA-L 2023

Although both self-supervised single-frame and multi-frame depth estimation methods only require unlabeled monocular videos for training, the information they leverage varies because single-frame methods mainly rely on appearance-based features while multi-frame methods focus on geometric cues. Cons

Cited by 8SourcecodeScholar
2022

BEAT: A Large-Scale Semantic and Emotional Multi-modal Dataset for Conversational Gestures Synthesis

ECCV 2022poster

"Achieving realistic, vivid, and human-like synthesized conversational gestures conditioned on multi-modal data is still an unsolved problem due to the lack of available datasets, models and standard evaluation metrics. To address this, we build Body-Expression-Audio-Text dataset, BEAT, which has i)…

2022

Visual Attention-Based Self-Supervised Absolute Depth Estimation Using Geometric Priors in Autonomous Driving

RA-L 2022

Although existing monocular depth estimation methods have made great progress, predicting an accurate absolute depth map from a single image is still challenging due to the limited modeling capacity of networks and the scale ambiguity issue. In this paper, we introduce a fully Visual Attention-based

Cited by 27SourceScholar