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Tuanfeng Y. Wang

7 accepted papers

2026

SpaceTimePilot: Generative Rendering of Dynamic Scenes Across Space and Time

CVPR 2026

We present SpaceTimePilot, a video diffusion model that disentangles space and time for controllable generative rendering. Given a monocular video, SpaceTimePilot can independently alter both the camera viewpoint and the motion sequence within the generative process, re-rendering the scene for conti

Cited by 0SourcecodeScholar
2025

Can3Tok: Canonical 3D Tokenization and Latent Modeling of Scene-Level 3D Gaussians

ICCV 2025poster

3D generation has made significant progress, however, it still largely remains at the object-level. Feedforward 3D scene-level generation has been rarely explored due to the lack of models capable of scaling-up latent representation learning on 3D scene-level data. Unlike object-level generative mod…

2025

Comprehensive Relighting: Generalizable and Consistent Monocular Human Relighting and Harmonization

CVPR 2025poster

This paper introduces Comprehensive Relighting, the first all-in-one approach that can both control and harmonize the lighting from an image or video of humans with arbitrary body parts from any scene. Building such a generalizable model is extremely challenging due to the lack of dataset, restricti…

Cited by 0SourcePDFScholar
2023

Blowing in the Wind: CycleNet for Human Cinemagraphs From Still Images

CVPR 2023poster

Cinemagraphs are short looping videos created by adding subtle motions to a static image. This kind of media is popular and engaging. However, automatic generation of cinemagraphs is an underexplored area and current solutions require tedious low-level manual authoring by artists. In this paper, we…

Cited by 16SourcePDFScholar
2023

Complete 3D Human Reconstruction From a Single Incomplete Image

CVPR 2023poster

This paper presents a method to reconstruct a complete human geometry and texture from an image of a person with only partial body observed, e.g., a torso. The core challenge arises from the occlusion: there exists no pixel to reconstruct where many existing single-view human reconstruction methods…

Cited by 16SourcePDFScholar
2023

Normal-Guided Garment UV Prediction for Human Re-Texturing

CVPR 2023highlight

Clothes undergo complex geometric deformations, which lead to appearance changes. To edit human videos in a physically plausible way, a texture map must take into account not only the garment transformation induced by the body movements and clothes fitting, but also its 3D fine-grained surface geome…

Cited by 15SourcePDFScholar
2022

Learning Motion-Dependent Appearance for High-Fidelity Rendering of Dynamic Humans From a Single Camera

CVPR 2022poster

Appearance of dressed humans undergoes a complex geometric transformation induced not only by the static pose but also by its dynamics, i.e., there exists a number of cloth geometric configurations given a pose depending on the way it has moved. Such appearance modeling conditioned on motion has bee…

Cited by 17PDFScholar