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Meng Song

4 accepted papers

2025

CSS: Overcoming Pose and Scene Challenges in Crowd-Sourced 3D Gaussian Splatting

ICASSP 2025accepted

We introduce Crowd-Sourced Splatting (CSS), a novel 3D Gaussian Splatting (3DGS) pipeline designed to overcome the challenges of pose-free scene reconstruction using crowd-sourced imagery. The dream of reconstructing historically significant but inaccessible scenes from collections of photographs ha…

Cited by 0SourceScholar
2022

RLPrompt: Optimizing Discrete Text Prompts with Reinforcement Learning

EMNLP 2022main

Prompting has shown impressive success in enabling large pre-trained language models (LMs) to perform diverse NLP tasks, especially with only few downstream data. Automatically finding the optimal prompt for each task, however, is challenging. Most existing work resorts to tuning *soft* prompts (e.g…

2021

OpenRooms: An Open Framework for Photorealistic Indoor Scene Datasets

CVPR 2021poster

We propose a novel framework for creating large-scale photorealistic datasets of indoor scenes, with ground truth geometry, material, lighting and semantics. Our goal is to make the dataset creation process widely accessible, allowing researchers to transform scans into datasets with highquality gro…

Cited by 93PDFScholar
2019

S4G: Amodal Single-view Single-Shot SE(3) Grasp Detection in Cluttered Scenes

CoRL 2019

Grasping is among the most fundamental and long-lasting problems in robotics study. This paper studies the problem of 6-DoF(degree of freedom) grasping by a parallel gripper in a cluttered scene captured using a commodity depth sensor from a single viewpoint. We address the problem in a learning-bas