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Zhiqin Chen

12 accepted papers

2026

Material Magic Wand: Material-Aware Grouping of 3D Parts in Untextured Meshes

CVPR 2026

We introduce the problem of material-aware part grouping in untextured meshes.Many real-world shapes, such as scales of pinecones or windows of buildings, contain repeated structures that share the same material but exhibit geometric variations.When assigning materials to such meshes, these repeated

Cited by 0SourceScholar
2026

Residual Primitive Fitting of 3D Shapes with SuperFrusta

CVPR 2026

We introduce a framework for converting 3D shapes into compact and editable assemblies of analytic primitives, directly addressing the persistent trade-off between reconstruction fidelity and parsimony. Our approach combines two key contributions: a novel primitive, termed SuperFrustum, and an itera

Cited by 0SourcecodeScholar
2026

tttLRM: Test-Time Training for Long Context and Autoregressive 3D Reconstruction

CVPR 2026

We propose tttLRM, a novel large 3D reconstruction model that leverages a Test-Time Training (TTT) layer to enable long-context, autoregressive 3D reconstruction with linear computational complexity, further scaling the model's capability. Our framework efficiently compresses multiple image observat

Cited by 0SourcecodeScholar
2025

GenVDM: Generating Vector Displacement Maps From a Single Image

CVPR 2025highlight

We introduce the first method for generating Vector Displacement Maps (VDMs): parameterized, detailed geometric stamps commonly used in 3D modeling. Given a single input image, our method first generates multi-view normal maps and then reconstructs a VDM from the normals via a novel reconstruction p…

2024

"DECOLLAGE: 3D Detailization by Controllable, Localized, and Learned Geometry Enhancement"

ECCV 2024poster

"We present a 3D modeling method which enables end-users to refine or detailize 3D shapes using machine learning, expanding the capabilities of AI-assisted 3D content creation. Given a coarse voxel shape (e.g., one produced with a simple box extrusion tool or via generative modeling), a user can dir…

Cited by 2SourcePDFScholar
2023

MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architectures

CVPR 2023poster

Neural Radiance Fields (NeRFs) have demonstrated amazing ability to synthesize images of 3D scenes from novel views. However, they rely upon specialized volumetric rendering algorithms based on ray marching that are mismatched to the capabilities of widely deployed graphics hardware. This paper intr…

2022

CAPRI-Net: Learning Compact CAD Shapes With Adaptive Primitive Assembly

CVPR 2022poster

We introduce CAPRI-Net, a self-supervised neural network for learning compact and interpretable implicit representations of 3D computer-aided design (CAD) models, in the form of adaptive primitive assemblies. Given an input 3D shape, our network reconstructs it by an assembly of quadric surface prim…

Cited by 73PDFScholar
2021

DECOR-GAN: 3D Shape Detailization by Conditional Refinement

CVPR 2021poster

We introduce a deep generative network for 3D shape detailization, akin to stylization with the style being geometric details. We address the challenge of creating large varieties of high-resolution and detailed 3D geometry from a small set of exemplars by treating the problem as that of geometric d…

Cited by 66PDFcodeScholar
2019

BAE-NET: Branched Autoencoder for Shape Co-Segmentation

ICCV 2019poster

We treat shape co-segmentation as a representation learning problem and introduce BAE-NET, a branched autoencoder network, for the task. The unsupervised BAE-NET is trained with a collection of un-segmented shapes, using a shape reconstruction loss, without any ground-truth labels. Specifically, the…

Cited by 151PDFcodeScholar