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Thibault Groueix

14 accepted papers

2026

Residual Primitive Fitting of 3D Shapes with SuperFrusta

CVPR 2026

We introduce a framework for converting 3D shapes into compact and editable assemblies of analytic primitives, directly addressing the persistent trade-off between reconstruction fidelity and parsimony. Our approach combines two key contributions: a novel primitive, termed SuperFrustum, and an itera

Cited by 0SourcecodeScholar
2026

WorldGen: From Text to Traversable and Interactive 3D Worlds

CVPR 2026

We introduce WorldGen, a method for generating large, fully formed, navigable 3D worlds from a single text prompt. Existing approaches to 3D scene generation often trade off scene diversity, completeness, and correctness in different ways. We push this envelope by producing large scenes explicitly d

Cited by 0SourceScholar
2025

Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects

CVPR 2025poster

We propose a generative technique to edit 3D shapes, represented as meshes, NeRFs, or Gaussian Splats, in ~3 seconds, without the need for running an SDS type of optimization.Our key insight is to cast 3D editing as a multiview image inpainting problem, as this representation is generic and can be m…

Cited by 2SourcePDFScholar
2025

Pattern Analogies: Learning to Perform Programmatic Image Edits by Analogy

CVPR 2025poster

Pattern images are everywhere in the digital and physical worlds, and tools to edit them are valuable. But editing pattern images is tricky: desired edits are often *programmatic*: structure-aware edits that alter the underlying program which generates the pattern. One could attempt to infer this un…

Cited by 0SourcePDFScholar
2025

Reusing Computation in Text-to-Image Diffusion for Efficient Generation of Image Sets

ICCV 2025poster

Text-to-image diffusion models enable high-quality image generation but are computationally expensive, especially when producing large image collections. While prior work optimizes per-inference efficiency, we explore an orthogonal approach: reducing redundancy across multiple correlated prompts. Ou…

Cited by 0SourcePDFScholar
2024

GigaPose: Fast and Robust Novel Object Pose Estimation via One Correspondence

CVPR 2024poster

We present GigaPose a fast robust and accurate method for CAD-based novel object pose estimation in RGB images. GigaPose first leverages discriminative "templates" rendered images of the CAD models to recover the out-of-plane rotation and then uses patch correspondences to estimate the four remainin…

2024

Learning Continuous 3D Words for Text-to-Image Generation

CVPR 2024poster

Current controls over diffusion models (e.g. through text or ControlNet) for image generation fall short in recognizing abstract continuous attributes like illumination direction or non-rigid shape change. In this paper we present an approach for allowing users of text-to-image models to have fine-g…

2024

NOPE: Novel Object Pose Estimation from a Single Image

CVPR 2024poster

The practicality of 3D object pose estimation remains limited for many applications due to the need for prior knowledge of a 3D model and a training period for new objects. To address this limitation we propose an approach that takes a single image of a new object as input and predicts the relative…

2024

TutteNet: Injective 3D Deformations by Composition of 2D Mesh Deformations

CVPR 2024highlight

This work proposes a novel representation of injective deformations of 3D space which overcomes existing limitations of injective methods namely inaccuracy lack of robustness and incompatibility with general learning and optimization frameworks. Our core idea is to reduce the problem to a "deep" com…

Cited by 0SourcePDFScholar
2023

3DMiner: Discovering Shapes from Large-Scale Unannotated Image Datasets

ICCV 2023poster

We present 3DMiner -- a pipeline for mining 3D shapes from challenging large-scale unannotated image datasets. Unlike other unsupervised 3D reconstruction methods, we assume that, within a large-enough dataset, there must exist images of objects with similar shapes but varying backgrounds, textures,…

Cited by 0PDFcodeScholar
2019

Learning elementary structures for 3D shape generation and matching

NeurIPS 2019poster

We propose to represent shapes as the deformation and combination of learnt elementary 3D structures. We demonstrate this decomposition in learnt elementary 3D structures is highly interpretable and leads to clear improvements in 3D shape generation and matching. More precisely, we present two comp…

2018

3D-CODED: 3D Correspondences by Deep Deformation

ECCV 2018poster

We present a new deep learning approach for matching deformable shapes by introducing Shape Deformation Networks which jointly encode 3D shapes and correspondences. This is achieved by factoring the surface representation into (i) a template, that parameterizes the surface, and (ii) a learnt global…

Cited by 400SourcePDFScholar
2018

A Papier-Mâché Approach to Learning 3D Surface Generation

CVPR 2018poster

We introduce a method for learning to generate the surface of 3D shapes. Our approach represents a 3D shape as a collection of parametric surface elements and, in contrast to methods generating voxel grids or point clouds, naturally infers a surface representation of the shape. Beyond its novelty, o…