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Bryan C. Russell

5 accepted papers

2019

Photometric Mesh Optimization for Video-Aligned 3D Object Reconstruction

CVPR 2019poster

In this paper, we address the problem of 3D object mesh reconstruction from RGB videos. Our approach combines the best of multi-view geometric and data-driven methods for 3D reconstruction by optimizing object meshes for multi-view photometric consistency while constraining mesh deformations with a…

Cited by 91PDFcodeScholar
2018

3D-CODED: 3D Correspondences by Deep Deformation

ECCV 2018poster

We present a new deep learning approach for matching deformable shapes by introducing Shape Deformation Networks which jointly encode 3D shapes and correspondences. This is achieved by factoring the surface representation into (i) a template, that parameterizes the surface, and (ii) a learnt global…

Cited by 400SourcePDFScholar
2018

A Papier-Mâché Approach to Learning 3D Surface Generation

CVPR 2018poster

We introduce a method for learning to generate the surface of 3D shapes. Our approach represents a 3D shape as a collection of parametric surface elements and, in contrast to methods generating voxel grids or point clouds, naturally infers a surface representation of the shape. Beyond its novelty, o…

2016

Deep Exemplar 2D-3D Detection by Adapting From Real to Rendered Views

CVPR 2016accepted

This paper presents an end-to-end convolutional neural network (CNN) for 2D-3D exemplar detection. We demonstrate that the ability to adapt the features of natural images to better align with those of CAD rendered views is critical to the success of our technique. We show that the adaptation can be…

Cited by 121SourcePDFScholar