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Vladimir G. Kim

27 accepted papers

2026

Illustrator's Depth: Monocular Layer Index Prediction for Image Decomposition

CVPR 2026

We introduce Illustrator's Depth, a novel definition of depth that addresses a key challenge in digital content creation: decomposing flat images into editable, ordered layers. Inspired by an artist's compositional process, illustrator's depth infers a layer index for each pixel, forming an interpre

Cited by 0SourcecodeScholar
2025

GenVDM: Generating Vector Displacement Maps From a Single Image

CVPR 2025highlight

We introduce the first method for generating Vector Displacement Maps (VDMs): parameterized, detailed geometric stamps commonly used in 3D modeling. Given a single input image, our method first generates multi-view normal maps and then reconstructs a VDM from the normals via a novel reconstruction p…

2025

Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects

CVPR 2025poster

We propose a generative technique to edit 3D shapes, represented as meshes, NeRFs, or Gaussian Splats, in ~3 seconds, without the need for running an SDS type of optimization.Our key insight is to cast 3D editing as a multiview image inpainting problem, as this representation is generic and can be m…

Cited by 2SourcePDFScholar
2024

"DECOLLAGE: 3D Detailization by Controllable, Localized, and Learned Geometry Enhancement"

ECCV 2024poster

"We present a 3D modeling method which enables end-users to refine or detailize 3D shapes using machine learning, expanding the capabilities of AI-assisted 3D content creation. Given a coarse voxel shape (e.g., one produced with a simple box extrusion tool or via generative modeling), a user can dir…

Cited by 2SourcePDFScholar
2024

As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priors

CVPR 2024poster

We present As-Plausible-as-Possible (APAP) mesh deformation technique that leverages 2D diffusion priors to preserve the plausibility of a mesh under user-controlled deformation. Our framework uses per-face Jacobians to represent mesh deformations where mesh vertex coordinates are computed via a dif…

2023

DA Wand: Distortion-Aware Selection Using Neural Mesh Parameterization

CVPR 2023poster

We present a neural technique for learning to select a local sub-region around a point which can be used for mesh parameterization. The motivation for our framework is driven by interactive workflows used for decaling, texturing, or painting on surfaces. Our key idea to to learn a local parameteriza…

2023

Self-Supervised Representation Learning for CAD

CVPR 2023poster

Virtually every object in the modern world was created, modified, analyzed and optimized using computer aided design (CAD) tools. An active CAD research area is the use of data-driven machine learning methods to learn from the massive repositories of geometric and program representations. However, t…

Cited by 23SourcePDFScholar
2022

Glass: Geometric Latent Augmentation for Shape Spaces

CVPR 2022poster

We investigate the problem of training generative models on very sparse collections of 3D models. Particularly, instead of using difficult-to-obtain large sets of 3D models, we demonstrate that geometrically-motivated energy functions can be used to effectively augment and boost only a sparse collec…

Cited by 16PDFcodeScholar
2022

PatchRD: Detail-Preserving Shape Completion by Learning Patch Retrieval and Deformation

ECCV 2022poster

"This paper introduces a data-driven shape completion approach that focuses on completing geometric details of missing regions of 3D shapes. We observe that existing generative methods do not have enough training data and representation capacity to synthesize plausible, fine-grained details with com…

2022

The Shape Part Slot Machine: Contact-Based Reasoning for Generating 3D Shapes from Parts

ECCV 2022poster

"We present the Shape Part Slot Machine, a new method for assembling novel 3D shapes from existing parts by performing contact-based reasoning. Our method represents each shape as a graph of ""slots,"" where each slot is a region of contact between two shape parts. Based on this representation, we d…

Cited by 12SourcePDFScholar
2021

DECOR-GAN: 3D Shape Detailization by Conditional Refinement

CVPR 2021poster

We introduce a deep generative network for 3D shape detailization, akin to stylization with the style being geometric details. We address the challenge of creating large varieties of high-resolution and detailed 3D geometry from a small set of exemplars by treating the problem as that of geometric d…

Cited by 66PDFcodeScholar
2021

Joint Learning of 3D Shape Retrieval and Deformation

CVPR 2021poster

We propose a novel technique for producing high-quality 3D models that match a given target object image or scan. Our method is based on retrieving an existing shape from a database of 3D models and then deforming its parts to match the target shape. Unlike previous approaches that independently foc…

Cited by 48PDFScholar
2021

Temporally-Coherent Surface Reconstruction via Metric-Consistent Atlases

ICCV 2021poster

We propose a method for the unsupervised reconstruction of a temporally-coherent sequence of surfaces from a sequence of time-evolving point clouds, yielding dense, semantically meaningful correspondences between all keyframes. We represent the reconstructed surface as an atlas, using a neural netwo…

Cited by 7PDFScholar
2020

Affinity Graph Supervision for Visual Recognition

CVPR 2020poster

Affinity graphs are widely used in deep architectures, including graph convolutional neural networks and attention networks. Thus far, the literature has focused on abstracting features from such graphs, while the learning of the affinities themselves has been overlooked. Here we propose a principle…

Cited by 11PDFScholar
2020

Coupling Explicit and Implicit Surface Representations for Generative 3D Modeling

ECCV 2020poster

We propose a novel neural architecture for representing 3D surfaces, which harnesses two complementary shape representations: (i) an explicit representation via an atlas, i.e., embeddings of 2D domains into 3D; (ii) an implicit-function representation, i.e., a scalar function over the 3D volume, wit…

Cited by 39SourcePDFScholar
2020

Deep Parametric Shape Predictions Using Distance Fields

CVPR 2020poster

Many tasks in graphics and vision demand machinery for converting shapes into consistent representations with sparse sets of parameters; these representations facilitate rendering, editing, and storage. When the source data is noisy or ambiguous, however, artists and engineers often manually constru…

Cited by 66PDFcodeScholar
2020

Neural Cages for Detail-Preserving 3D Deformations

CVPR 2020oral

We propose a novel learnable representation for detail preserving shape deformation. The goal of our method is to warp a source shape to match the general structure of a target shape, while preserving the surface details of the source. Our method extends a traditional cage-based deformation techniqu…

Cited by 166PDFcodeScholar
2019

Deep CG2Real: Synthetic-to-Real Translation via Image Disentanglement

ICCV 2019poster

We present a method to improve the visual realism of low-quality, synthetic images, e.g. OpenGL renderings. Training an unpaired synthetic-to-real translation network in image space is severely under-constrained and produces visible artifacts. Instead, we propose a semi-supervised approach that oper…

Cited by 44PDFScholar
2019

Photometric Mesh Optimization for Video-Aligned 3D Object Reconstruction

CVPR 2019poster

In this paper, we address the problem of 3D object mesh reconstruction from RGB videos. Our approach combines the best of multi-view geometric and data-driven methods for 3D reconstruction by optimizing object meshes for multi-view photometric consistency while constraining mesh deformations with a…

Cited by 91PDFcodeScholar
2019

Shape Unicode: A Unified Shape Representation

CVPR 2019poster

3D shapes come in varied representations from a set of points to a set of images, each capturing different aspects of the shape. We propose a unified code for 3D shapes, dubbed Shape Unicode, that imbibes shape cues across these representations into a single code, and a novel framework to learn such…

Cited by 33PDFScholar
2018

3D-CODED: 3D Correspondences by Deep Deformation

ECCV 2018poster

We present a new deep learning approach for matching deformable shapes by introducing Shape Deformation Networks which jointly encode 3D shapes and correspondences. This is achieved by factoring the surface representation into (i) a template, that parameterizes the surface, and (ii) a learnt global…

Cited by 400SourcePDFScholar
2018

A Papier-Mâché Approach to Learning 3D Surface Generation

CVPR 2018poster

We introduce a method for learning to generate the surface of 3D shapes. Our approach represents a 3D shape as a collection of parametric surface elements and, in contrast to methods generating voxel grids or point clouds, naturally infers a surface representation of the shape. Beyond its novelty, o…

2018

Multi-Content GAN for Few-Shot Font Style Transfer

CVPR 2018poster

In this work, we focus on the challenge of taking partial observations of highly-stylized text and generalizing the observations to generate unobserved glyphs in the ornamented typeface. To generate a set of multi-content images following a consistent style from very few examples, we propose an end-…

2018

Tags2Parts: Discovering Semantic Regions From Shape Tags

CVPR 2018poster

We propose a novel method for discovering shape regions that strongly correlate with user-prescribed tags. For example, given a collection of chairs tagged as either "has armrest" or "lacks armrest", our system correctly highlights the armrest regions as the main distinctive parts between the two ch…

Cited by 27SourcePDFScholar