← Search

Chuhang Zou

6 accepted papers

2026

PhysInOne: Visual Physics Learning and Reasoning in One Suite

CVPR 2026

We present PhysInOne, a large-scale synthetic dataset addressing the critical scarcity of physically-grounded training data for AI systems. Unlike existing datasets limited to merely hundreds or thousands of examples, PhysInOne provides 2 million videos across 153,810 dynamic 3D scenes, covering 71

Cited by 0SourcecodeScholar
2026

WebWorld: A Large-Scale World Model for Web Agent Training

ICML 2026poster

Web agents require massive trajectories to generalize, yet real-world training is constrained by network latency, rate limits, and safety risks. We introduce \textbf{WebWorld} series, the first open-web simulator trained at scale. While existing simulators are restricted to closed environments with …

Cited by 0SourceScholar
2026

WorldGen: From Text to Traversable and Interactive 3D Worlds

CVPR 2026

We introduce WorldGen, a method for generating large, fully formed, navigable 3D worlds from a single text prompt. Existing approaches to 3D scene generation often trade off scene diversity, completeness, and correctness in different ways. We push this envelope by producing large scenes explicitly d

Cited by 0SourceScholar
2021

PatchMatch-RL: Deep MVS With Pixelwise Depth, Normal, and Visibility

ICCV 2021poster

Recent learning-based multi-view stereo (MVS) methods show excellent performance with dense cameras and small depth ranges. However, non-learning based approaches still outperform for scenes with large depth ranges and sparser wide-baseline views, in part due to their PatchMatch optimization over pi…

Cited by 35PDFcodeScholar
2018

LayoutNet: Reconstructing the 3D Room Layout From a Single RGB Image

CVPR 2018poster

We propose an algorithm to predict room layout from a single image that generalizes across panoramas and perspective images, cuboid layouts and more general layouts (e.g. "L"-shape room). Our method operates directly on the panoramic image, rather than decomposing into perspective images as do recen…

2017

3D-PRNN: Generating Shape Primitives With Recurrent Neural Networks

ICCV 2017poster

The success of various applications including robotics, digital content creation, and visualization demand a structured and abstract representation of the 3D world from limited sensor data. Inspired by the nature of human perception of 3D shapes as a collection of simple parts, we explore such an ab…

Cited by 224PDFcodeScholar