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Manyi Li

10 accepted papers

2026

ArtPro: Self-Supervised Articulated Object Reconstruction with Adaptive Integration of Mobility Proposals

CVPR 2026

Reconstructing articulated objects into high-fidelity digital twins is crucial for applications such as robotic manipulation and interactive simulation. Recent self-supervised methods using differentiable rendering frameworks like 3D Gaussian Splatting remain highly sensitive to the initial part seg

Cited by 0SourceScholar
2025

AG2aussian: Anchor-Graph Structured Gaussian Splatting for Instance-Level 3D Scene Understanding and Editing

ICCV 2025poster

3D Gaussian Splatting (3DGS) has witnessed exponential adoption across diverse applications, driving a critical need for semantic-aware 3D Gaussian representations to enable scene understanding and editing tasks. Existing approaches typically attach semantic features to a collection of free Gaussian…

Cited by 0SourcePDFScholar
2025

FreeScene: Mixed Graph Diffusion for 3D Scene Synthesis from Free Prompts

CVPR 2025poster

Controllability plays a crucial role in the practical applications of 3D indoor scene synthesis. Existing works either allow rough language-based control, that is convenient but lacks fine-grained scene customization, or employ graph-based control, which offers better controllability but demands con…

Cited by 0SourcePDFScholar
2025

G-DexGrasp: Generalizable Dexterous Grasping Synthesis Via Part-Aware Prior Retrieval and Prior-Assisted Generation

ICCV 2025poster

Recent advances in dexterous grasping synthesis have demonstrated significant progress in producing reasonable and plausible grasps for many task purposes. But it remains challenging to generalize to unseen object categories and diverse task instructions. In this paper, we propose G-DexGrasp, a retr…

Cited by 0SourcePDFScholar
2025

Hierarchically-Structured Open-Vocabulary Indoor Scene Synthesis with Pre-trained Large Language Model

AAAI 2025technical

Indoor scene synthesis aims to automatically produce plausible, realistic, and diverse 3D indoor scenes, especially given arbitrary user requirements. Recently, the promising generalization ability of pre-trained large language models (LLM) assist in open-vocabulary indoor scene synthesis. However,…

Cited by 0SourcePDFScholar
2023

AffordPose: A Large-Scale Dataset of Hand-Object Interactions with Affordance-Driven Hand Pose

ICCV 2023poster

How human interact with objects depends on the functional roles of the target objects, which introduces the problem of affordance-aware hand-object interaction. It requires a large number of human demonstrations for the learning and understanding of plausible and appropriate hand-object interactions…

Cited by 47PDFcodeScholar
2022

CAPRI-Net: Learning Compact CAD Shapes With Adaptive Primitive Assembly

CVPR 2022poster

We introduce CAPRI-Net, a self-supervised neural network for learning compact and interpretable implicit representations of 3D computer-aided design (CAD) models, in the form of adaptive primitive assemblies. Given an input 3D shape, our network reconstructs it by an assembly of quadric surface prim…

Cited by 73PDFScholar
2022

RIM-Net: Recursive Implicit Fields for Unsupervised Learning of Hierarchical Shape Structures

CVPR 2022poster

We introduce RIM-Net, a neural network which learns recursive implicit fields for unsupervised inference of hierarchical shape structures. Our network recursively decomposes an input 3D shape into two parts, resulting in a binary tree hierarchy. Each level of the tree corresponds to an assembly of s…

Cited by 21PDFScholar
2021

LayoutGMN: Neural Graph Matching for Structural Layout Similarity

CVPR 2021poster

We present a deep neural network to predict structural similarity between 2D layouts by leveraging Graph Matching Networks (GMN). Our network, coined LayoutGMN, learns the layout metric via neural graph matching, using an attention-based GMN designed under a triplet network setting. To train our net…

Cited by 39PDFScholar