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Ruizhen Hu

26 accepted papers

2026

CG-Floor: Centroid-Guided Diffusion for Large-Scale Floorplan Generation

CVPR 2026

Large-scale floorplan generation is critical for virtual space planning and architectural simulation. Although existing methods have shown success in generating small-scale floorplans with simple room shapes, they struggle to handle complex room connections and irregular room shapes that arise in la

Cited by 0SourceScholar
2026

DiffWind: Physics-Informed Differentiable Modeling of Wind-Driven Object Dynamics

ICLR 2026poster

Modeling wind-driven object dynamics from video observations is highly challenging due to the invisibility and spatio–temporal variability of wind, as well as the complex deformations of objects. We present DiffWind, a physics-informed differentiable framework that unifies wind–object interaction mo…

Cited by 0SourcecodeScholar
2026

IMR-LLM: Industrial Multi-Robot Task Planning and Program Generation Using Large Language Models

ICRA 2026poster

In modern industrial production, multiple robots often collaborate to complete complex manufacturing tasks. Large language models (LLMs), with their strong reasoning capabilities, have shown potential in coordinating robots for simple household and manipulation tasks. However, in industrial scenario…

2026

InfiniDepth: Arbitrary-Resolution and Fine-Grained Depth Estimation with Neural Implicit Fields

CVPR 2026

Existing depth estimation methods are fundamentally limited to predicting depth on discrete image grids. Such representations restrict their scalability to arbitrary output resolutions and hinder the geometric detail recovery. This paper introduces InfiniDepth, which represents depth as neural impli

Cited by 0SourcecodeScholar
2026

Learning Flexible Job Shop Scheduling under Limited Buffers and Material Kitting Constraints

ICRA 2026poster

The Flexible Job Shop Scheduling Problem (FJSP) originates from real production lines, while some practical constraints are often ignored or idealized in current FJSP studies, among which the limited buffer problem has a particular impact on production efficiency. To this end, we study an extended p…

2026

PhysSkin: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinning

CVPR 2026

Achieving real-time physics-based animation that generalizes across diverse 3D shapes and discretizations remains a fundamental challenge. We introduce PhysSkin, a physics-informed framework that addresses this challenge. In the spirit of Linear Blend Skinning, we learn continuous skinning fields as

Cited by 0SourcecodeScholar
2025

ArticulatedGS: Self-supervised Digital Twin Modeling of Articulated Objects using 3D Gaussian Splatting

CVPR 2025poster

We tackle the challenge of concurrent reconstruction at the part level with the RGB appearance and estimation of motion parameters for building digital twins of articulated objects using the 3D Gaussian Splatting (3D-GS) method. With two distinct sets of multi-view imagery, each depicting an object…

Cited by 1SourcePDFScholar
2025

BoxDreamer: Dreaming Box Corners for Generalizable Object Pose Estimation

ICCV 2025poster

This paper presents a generalizable RGB-based approach for object pose estimation, specifically designed to address challenges in sparse-view settings. While existing methods can estimate the poses of unseen objects, their generalization ability remains limited in scenarios involving occlusions and…

Cited by 0SourcePDFScholar
2025

G-DexGrasp: Generalizable Dexterous Grasping Synthesis Via Part-Aware Prior Retrieval and Prior-Assisted Generation

ICCV 2025poster

Recent advances in dexterous grasping synthesis have demonstrated significant progress in producing reasonable and plausible grasps for many task purposes. But it remains challenging to generalize to unseen object categories and diverse task instructions. In this paper, we propose G-DexGrasp, a retr…

Cited by 0SourcePDFScholar
2025

G3Flow: Generative 3D Semantic Flow for Pose-aware and Generalizable Object Manipulation

CVPR 2025poster

Recent advances in imitation learning for 3D robotic manipulation have shown promising results with diffusion-based policies. However, achieving human-level dexterity requires seamless integration of geometric precision and semantic understanding. We present G3Flow, a novel framework that constructs…

Cited by 9SourcePDFScholar
2025

Glossy Object Reconstruction with Cost-effective Polarized Acquisition

CVPR 2025highlight

The challenge of image-based 3D reconstruction for glossy objects lies in separating diffuse and specular components on glossy surfaces from captured images, a task complicated by the ambiguity in discerning lighting conditions and material properties using RGB data alone. While state-of-the-art met…

Cited by 0SourcePDFScholar
2025

LaDi-WM: A Latent Diffusion-Based World Model for Predictive Manipulation

CoRL 2025poster

Predictive manipulation has recently gained considerable attention in the Embodied AI community due to its potential to improve robot policy performance by leveraging predicted states. However, generating accurate future visual states of robot-object interactions from world models remains a well-kno…

Cited by 0SourceScholar
2025

Motion-2-to-3: Leveraging 2D Motion Data for 3D Motion Generations

ICCV 2025poster

Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry.Existing methods often rely on 3D motion capture data, which requires special setups, resulting in high costs for data acquisition, ultimately limiting the diversity and sc…

Cited by 0SourcePDFScholar
2025

PIN-WM: Learning Physics-INformed World Models for Non-Prehensile Manipulation

RSS 2025poster

Non-prehensile manipulation, such as pushing and poking, involves moving objects without grasping, offering cost-effective solutions in constrained environments. However, it presents challenges due to sensitivity to complex physics like friction and restitution. Existing approaches either rely on ex…

Cited by 1PDFScholar
2025

Precise Action-to-Video Generation Through Visual Action Prompts

ICCV 2025poster

We present visual action prompts, a unified action representation for action-to-video generation of complex high-DoF interactions while maintaining transferable visual dynamics across domains. Action-driven video generation faces a precision-generality tradeoff: existing methods using text, primitiv…

Cited by 0SourcePDFScholar
2025

ReTracker: Exploring Image Matching for Robust Online Any Point Tracking

ICCV 2025poster

This paper aims to establish correspondences for a set of 2D query points across a video sequence in an online manner. Recent methods leverage future frames to achieve smooth point tracking at the current frame, but they still struggle to find points with significant viewpoint changes after long-ter…

Cited by 0SourcePDFScholar
2025

Ready-to-React: Online Reaction Policy for Two-Character Interaction Generation

ICLR 2025poster

This paper addresses the task of generating two-character online interactions. Previously, two main settings existed for two-character interaction generation: (1) generating one's motions based on the counterpart's complete motion sequence, and (2) jointly generating two-character motions based on s…

Cited by 0SourcePDFScholar
2024

Learning Cross-hand Policies of High-DOF Reaching and Grasping

ECCV 2024poster

"Reaching-and-grasping is a fundamental skill for robotic manipulation, but existing methods usually train models on a specific gripper and cannot be reused on another gripper. In this paper, we propose a novel method that can learn a unified policy model that can be easily transferred to different…

Cited by 3SourcePDFScholar
2024

Learning Dual-arm Object Rearrangement for Cartesian Robots

ICRA 2024poster

This work focuses on the dual-arm object rearrangement problem abstracted from a realistic industrial scenario of Cartesian robots. The goal of this problem is to transfer all the objects from sources to targets with the minimum total completion time. To achieve the goal, the core idea is to develop…

Cited by 0SourceScholar
2024

Synchronized Dual-arm Rearrangement via Cooperative mTSP

ICRA 2024poster

Synchronized dual-arm rearrangement is widely studied as a common scenario in industrial applications. It often faces scalability challenges due to the computational complexity of robotic arm rearrangement and the high-dimensional nature of dual-arm planning. To address these challenges, we formulat…

Cited by 0SourceScholar
2023

ARO-Net: Learning Implicit Fields From Anchored Radial Observations

CVPR 2023poster

We introduce anchored radial observations (ARO), a novel shape encoding for learning implicit field representation of 3D shapes that is category-agnostic and generalizable amid significant shape variations. The main idea behind our work is to reason about shapes through partial observations from a s…

2023

AffordPose: A Large-Scale Dataset of Hand-Object Interactions with Affordance-Driven Hand Pose

ICCV 2023poster

How human interact with objects depends on the functional roles of the target objects, which introduces the problem of affordance-aware hand-object interaction. It requires a large number of human demonstrations for the learning and understanding of plausible and appropriate hand-object interactions…

Cited by 47PDFcodeScholar
2023

HI-Net: Boosting Self-Supervised Indoor Depth Estimation via Pose Optimization

RA-L 2023

Pose estimation plays a critical role in self-supervised monocular depth estimation for indoor scenes, especially those involving complex ego-motion. In this letter, we leverage the two-view geometry constraints into pose estimation to boost the accuracy of pose estimation, which ultimately improves

Cited by 1SourceScholar
2023

NIFT: Neural Interaction Field and Template for Object Manipulation

ICRA 2023poster

We introduce NIFT, Neural Interaction Field and Template, a descriptive and robust interaction representation of object manipulations to facilitate imitation learning. Given a few object manipulation demos, NIFT guides the generation of the interaction imitation for a new object instance by matching…

Cited by 9SourceScholar
2023

Self-Supervised Category-Level Articulated Object Pose Estimation with Part-Level SE(3) Equivariance

ICLR 2023poster

Category-level articulated object pose estimation aims to estimate a hierarchy of articulation-aware object poses of an unseen articulated object from a known category. To reduce the heavy annotations needed for supervised learning methods, we present a novel self-supervised strategy that solves thi…

2023

Semi-Weakly Supervised Object Kinematic Motion Prediction

CVPR 2023poster

Given a 3D object, kinematic motion prediction aims to identify the mobile parts as well as the corresponding motion parameters. Due to the large variations in both topological structure and geometric details of 3D objects, this remains a challenging task and the lack of large scale labeled data als…

Cited by 11SourcePDFScholar