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Xing Zhu

10 accepted papers

2026

GA-VLN: Geometry-Aware BEV Representation for Efficient Vision-Language Navigation

CVPR 2026

Despite significant progress in Vision-Language Navigation (VLN), existing approaches still rely on dense RGB videos that produce excessive patch tokens and lack explicit spatial structure, resulting in substantial computational overhead and limited spatial reasoning. To address these issues, we int

Cited by 0SourceScholar
2026

HoloCine: Holistic Generation of Cinematic Multi-Shot Long Video Narratives

CVPR 2026

State-of-the-art text-to-video models excel at generating isolated clips but fall short of creating the coherent, multi-shot narratives, which are the essence of storytelling. We bridge this "narrative gap" with HoloCine, a model that generates entire scenes holistically to ensure global consistency

Cited by 0SourcecodeScholar
2026

MagicQuill V2: Precise and Interactive Image Editing with Layered Visual Cues

CVPR 2026

We propose MagicQuill V2, a novel framework that introduces a layered composition paradigm to generative image editing, bridging the gap between the semantic power of modern diffusion models and the granular control of traditional graphics software. While state-of-the-art diffusion transformers exce

Cited by 0SourcecodeScholar
2026

Reward Forcing: Efficient Streaming Video Generation with Rewarded Distribution Matching Distillation

CVPR 2026

Efficient streaming video generation is critical for simulating interactive and dynamic worlds. Existing methods distill few-step video diffusion models with sliding window attention, using initial frames as sink tokens to maintain attention performance and reduce error accumulation. However, video

Cited by 0SourcecodeScholar
2026

SceneScribe-1M: A Large-Scale Video Dataset with Comprehensive Geometric and Semantic Annotations

CVPR 2026

The convergence of 3D geometric perception and video synthesis has created an unprecedented demand for large-scale video data that is rich in both semantic and spatio-temporal information. While existing datasets have advanced either 3D understanding or video generation, a significant gap remains in

Cited by 0SourceScholar
2026

SynMotion: Semantic-Visual Adaptation for Motion Customized Video Generation

CVPR 2026

Diffusion-based video motion customization facilitates the acquisition of human motion representations from a few video samples, while achieving arbitrary subjects transfer through precise textual conditioning. Existing approaches often rely on semantic-level alignment, expecting the model to learn

Cited by 0SourceScholar
2025

BoxDreamer: Dreaming Box Corners for Generalizable Object Pose Estimation

ICCV 2025poster

This paper presents a generalizable RGB-based approach for object pose estimation, specifically designed to address challenges in sparse-view settings. While existing methods can estimate the poses of unseen objects, their generalization ability remains limited in scenarios involving occlusions and…

Cited by 0SourcePDFScholar
2025

ReTracker: Exploring Image Matching for Robust Online Any Point Tracking

ICCV 2025poster

This paper aims to establish correspondences for a set of 2D query points across a video sequence in an online manner. Recent methods leverage future frames to achieve smooth point tracking at the current frame, but they still struggle to find points with significant viewpoint changes after long-ter…

Cited by 0SourcePDFScholar
2025

SpatialTrackerV2: Advancing 3D Point Tracking with Explicit Camera Motion

ICCV 2025poster

We present SpatialTrackerV2, a feed-forward 3D point tracking method for monocular videos. Going beyond modular pipelines built on off-the-shelf components for 3D tracking, our approach unifies the intrinsic connections between point tracking, monocular depth, and camera pose estimation into a high-…

Cited by 0SourcePDFScholar