← Search

Hong-Xing Yu

35 accepted papers

2026

AnyLift: Scaling Motion Reconstruction from Internet Videos via 2D Diffusion

CVPR 2026

Reconstructing 3D human motion and human-object interactions (HOI) from Internet videos is a fundamental step toward building large-scale datasets of human behavior. Existing methods struggle to recover globally consistent 3D motion under dynamic cameras, especially for motion types underrepresented

Cited by 0SourceScholar
2026

Discovering Hybrid World Representations with Co-Evolving Foundation Models

AAAI 2026technical

This perspective article discusses an emerging research direction: to what extent can foundation models yield usable structure for modeling the physical world? We offer a Markovian formulation of structured world models and outline the notion of multi-level hybrid world representations that support

Cited by 0SourcePDFScholar
2026

IMPASTO: Integrating Model-Based Planning with Learned Dynamics Models for Robotic Oil Painting Reproduction

ICRA 2026poster

Robotic reproduction of oil paintings using soft brushes and pigments requires force-sensitive control of deformable tools, prediction of brushstroke effects, and multi-step stroke planning, often without human step-by-step demonstrations or faithful simulators. Given only a sequence of target oil p…

2025

Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Dataset

CVPR 2025highlight

We introduce Digital Twin Catalog (DTC), a new large-scale photorealistic 3D object digital twin dataset. A digital twin of a 3D object is a highly detailed, virtually indistinguishable representation of a physical object, accurately capturing its shape, appearance, physical properties, and other at…

2025

Seeing the Wind from a Falling Leaf

NeurIPS 2025poster

A longstanding goal in computer vision is to model motions from videos, while the representations behind motions, i.e. the invisible physical interactions that cause objects to deform and move, remain largely unexplored. In this paper, we study how to recover the invisible forces from visual observa…

Cited by 0SourcecodeScholar
2025

WonderPlay: Dynamic 3D Scene Generation from a Single Image and Actions

ICCV 2025poster

WonderPlay is a novel framework integrating physics simulation with video generation for generating action-conditioned dynamic 3D scenes from a single image. Our hybrid generative simulator first uses a physics solver to simulate coarse 3D dynamics, which subsequently conditions a video generator to…

Cited by 0SourcePDFScholar
2025

WonderWorld: Interactive 3D Scene Generation from a Single Image

CVPR 2025highlight

We present WonderWorld, a novel framework for interactive 3D scene generation that enables users to interactively specify scene contents and layout and see the created scenes in low latency. The major challenge lies in achieving fast generation of 3D scenes. Existing scene generation approaches fall…

Cited by 43SourcePDFScholar
2025

WorldScore: A Unified Evaluation Benchmark for World Generation

ICCV 2025poster

We introduce the WorldScore benchmark, the first unified benchmark for world generation. We decompose world generation into a sequence of next-scene generation tasks with explicit camera trajectory-based layout specifications, enabling unified evaluation of diverse approaches from 3D and 4D scene ge…

2024

BEHAVIOR Vision Suite: Customizable Dataset Generation via Simulation

CVPR 2024highlight

The systematic evaluation and understanding of computer vision models under varying conditions require large amounts of data with comprehensive and customized labels which real-world vision datasets rarely satisfy. While current synthetic data generators offer a promising alternative particularly fo…

2024

Neural Polynomial Gabor Fields for Macro Motion Analysis

ICLR 2024poster

We study macro motion analysis, where macro motion refers to the collection of all visually observable motions in a dynamic scene. Traditional filtering-based methods on motion analysis typically focus only on local and tiny motions, yet fail to represent large motions or 3D scenes. Recent dynamic n…

Cited by 0SourcePDFScholar
2024

Physics-Based Interaction with 3D Objects via Video Generation

ECCV 2024oral

"Realistic object interactions are crucial for creating immersive virtual experiences, yet synthesizing realistic 3D object dynamics in response to novel interactions remains a significant challenge. Unlike unconditional or text-conditioned dynamics generation, action-conditioned dynamics requires p…

2024

Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians

ECCV 2024poster

"Reconstructing and simulating elastic objects from visual observations is crucial for applications in computer vision and robotics. Existing methods, such as 3D Gaussians, model 3D appearance and geometry, but lack the ability to estimate physical properties for objects and simulate them. The core…

Cited by 22SourcePDFScholar
2024

WonderJourney: Going from Anywhere to Everywhere

CVPR 2024poster

We introduce WonderJourney a modular framework for perpetual 3D scene generation. Unlike prior work on view generation that focuses on a single type of scenes we start at any user-provided location (by a text description or an image) and generate a journey through a long sequence of diverse yet cohe…

Cited by 44SourcePDFScholar
2024

ZeroNVS: Zero-Shot 360-Degree View Synthesis from a Single Image

CVPR 2024poster

We introduce a 3D-aware diffusion model ZeroNVS for single-image novel view synthesis for in-the-wild scenes. While existing methods are designed for single objects with masked backgrounds we propose new techniques to address challenges introduced by in-the-wild multi-object scenes with complex back…

2023

3D Copy-Paste: Physically Plausible Object Insertion for Monocular 3D Detection

NeurIPS 2023poster

A major challenge in monocular 3D object detection is the limited diversity and quantity of objects in real datasets. While augmenting real scenes with virtual objects holds promise to improve both the diversity and quantity of the objects, it remains elusive due to the lack of an effective 3D objec…

2023

Accidental Light Probes

CVPR 2023poster

Recovering lighting in a scene from a single image is a fundamental problem in computer vision. While a mirror ball light probe can capture omnidirectional lighting, light probes are generally unavailable in everyday images. In this work, we study recovering lighting from accidental light probes (AL…

Cited by 15SourcePDFScholar
2023

Are These the Same Apple? Comparing Images Based on Object Intrinsics

NeurIPS 2023poster

The human visual system can effortlessly recognize an object under different extrinsic factors such as lighting, object poses, and background, yet current computer vision systems often struggle with these variations. An important step to understanding and improving artificial vision systems is to me…

2023

Differentiable Physics Simulation of Dynamics-Augmented Neural Objects

RA-L 2023

We present a differentiable pipeline for simulating the motion of objects that represent their geometry as a continuous density field parameterized as a deep network. This includes Neural Radiance Fields (NeRFs), and other related models. From the density field, we estimate the dynamical properties

Cited by 57SourceScholar
2023

Inferring Hybrid Neural Fluid Fields from Videos

NeurIPS 2023poster

We study recovering fluid density and velocity from sparse multiview videos. Existing neural dynamic reconstruction methods predominantly rely on optical flows; therefore, they cannot accurately estimate the density and uncover the underlying velocity due to the inherent visual ambiguities of fluid…

Cited by 16SourcePDFScholar
2023

Multi-Object Manipulation via Object-Centric Neural Scattering Functions

CVPR 2023poster

Learned visual dynamics models have proven effective for robotic manipulation tasks. Yet, it remains unclear how best to represent scenes involving multi-object interactions. Current methods decompose a scene into discrete objects, yet they struggle with precise modeling and manipulation amid challe…

Cited by 11SourcePDFScholar
2023

Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmark

NeurIPS 2023poster

We introduce Stanford-ORB, a new real-world 3D Object inverse Rendering Benchmark. Recent advances in inverse rendering have enabled a wide range of real-world applications in 3D content generation, moving rapidly from research and commercial use cases to consumer devices. While the results continue…

2021

Neural Radiance Flow for 4D View Synthesis and Video Processing

ICCV 2021poster

We present a method, Neural Radiance Flow (NeRFlow), to learn a 4D spatial-temporal representation of a dynamic scene from a set of RGB images. Key to our approach is the use of a neural implicit representation that learns to capture the 3D occupancy, radiance, and dynamics of the scene. By enforcin…

Cited by 305PDFScholar
2021

OpenRooms: An Open Framework for Photorealistic Indoor Scene Datasets

CVPR 2021poster

We propose a novel framework for creating large-scale photorealistic datasets of indoor scenes, with ground truth geometry, material, lighting and semantics. Our goal is to make the dataset creation process widely accessible, allowing researchers to transform scans into datasets with highquality gro…

Cited by 93PDFScholar
2020

Weakly Supervised Discriminative Feature Learning With State Information for Person Identification

CVPR 2020poster

Unsupervised learning of identity-discriminative visual feature is appealing in real-world tasks where manual labelling is costly. However, the images of an identity can be visually discrepant when images are taken under different states, e.g. different camera views and poses. This visual discrepanc…

Cited by 32PDFcodeScholar
2019

Patch-Based Discriminative Feature Learning for Unsupervised Person Re-Identification

CVPR 2019poster

While discriminative local features have been shown effective in solving the person re-identification problem, they are limited to be trained on fully pairwise labelled data which is expensive to obtain. In this work, we overcome this problem by proposing a patch-based unsupervised learning framewor…

Cited by 268PDFcodeScholar
2019

Unsupervised Person Re-Identification by Soft Multilabel Learning

CVPR 2019oral

Although unsupervised person re-identification (RE-ID) has drawn increasing research attentions due to its potential to address the scalability problem of supervised RE-ID models, it is very challenging to learn discriminative information in the absence of pairwise labels across disjoint camera view…

Cited by 487PDFcodeScholar
2017

Cross-View Asymmetric Metric Learning for Unsupervised Person Re-Identification

ICCV 2017poster

While metric learning is important for Person re-identification (RE-ID), a significant problem in visual surveillance for cross-view pedestrian matching, existing metric models for RE-ID are mostly based on supervised learning that requires quantities of labeled samples in all pairs of camera views…

Cited by 397PDFcodeScholar
2017

RGB-Infrared Cross-Modality Person Re-Identification

ICCV 2017poster

Person re-identification (Re-ID) is an important problem in video surveillance, aiming to match pedestrian images across camera views. Currently, most works focus on RGB-based Re-ID. However, in some applications, RGB images are not suitable, e.g. in a dark environment or at night. Infrared (IR) ima…

Cited by 896PDFScholar