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Michael Rubinstein

30 accepted papers

2025

Fluid: Scaling Autoregressive Text-to-image Generative Models with Continuous Tokens

ICLR 2025poster

Scaling up autoregressive models in vision has not proven as beneficial as in large language models. In this work, we investigate this scaling problem in the context of text-to-image generation, focusing on two critical factors: whether models use discrete or continuous tokens, and whether tokens ar…

Cited by 35SourcePDFScholar
2025

High-Resolution Frame Interpolation with Patch-based Cascaded Diffusion

AAAI 2025technical

Despite the recent progress, existing frame interpolation methods still struggle with processing extremely high resolution input and handling challenging cases such as repetitive textures, thin objects, and large motion. To address these issues, we introduce a patch-based cascaded pixel diffusion mo…

Cited by 0SourcePDFScholar
2025

Magic Insert: Style-Aware Drag-and-Drop

ICCV 2025poster

We present Magic Insert, a method to drag-and-drop subjects from a user-provided image into a target image of a different style in a plausible manner while matching the style of the target image. This work formalizes our version of the problem of style-aware drag-and-drop and proposes to tackle it b…

Cited by 0SourcePDFScholar
2025

Motion Prompting: Controlling Video Generation with Motion Trajectories

CVPR 2025poster

Motion control is crucial for generating expressive and compelling video content; however, most existing video generation models rely mainly on text prompts for control, which struggle to capture the nuances of dynamic actions and temporal compositions. To this end, we train a video generation model…

Cited by 22SourcePDFScholar
2025

Unbounded: A Generative Infinite Game of Character Life Simulation

ICLR 2025poster

We introduce the concept of a generative infinite game, a video game that transcends the traditional boundaries of finite, hard-coded systems by using generative models. Inspired by James P. Carse's distinction between finite and infinite games, we leverage recent advances in generative AI to create…

Cited by 2SourcePDFScholar
2024

HyperDreamBooth: HyperNetworks for Fast Personalization of Text-to-Image Models

CVPR 2024poster

Personalization has emerged as a prominent aspect within the field of generative AI enabling the synthesis of individuals in diverse contexts and styles while retaining high-fidelity to their identities. However the process of personalization presents inherent challenges in terms of time and memory…

Cited by 191SourcePDFScholar
2024

Idempotent Generative Network

ICLR 2024poster

We propose a new approach for generative modeling based on training a neural network to be idempotent. An idempotent operator is one that can be applied sequentially without changing the result beyond the initial application, namely $f(f(z))=f(z)$. The proposed model $f$ is trained to map a source d…

Cited by 22SourcePDFScholar
2024

Probing the 3D Awareness of Visual Foundation Models

CVPR 2024poster

Recent advances in large-scale pretraining have yielded visual foundation models with strong capabilities. Not only can recent models generalize to arbitrary images for their training task their intermediate representations are useful for other visual tasks such as detection and segmentation. Given…

2024

WonderJourney: Going from Anywhere to Everywhere

CVPR 2024poster

We introduce WonderJourney a modular framework for perpetual 3D scene generation. Unlike prior work on view generation that focuses on a single type of scenes we start at any user-provided location (by a text description or an image) and generate a journey through a long sequence of diverse yet cohe…

Cited by 44SourcePDFScholar
2023

3D Motion Magnification: Visualizing Subtle Motions from Time-Varying Radiance Fields

ICCV 2023poster

Motion magnification helps us visualize subtle, imperceptible motion. However, prior methods only work for 2D videos captured with a fixed camera. We present a 3D motion magnification method that can magnify subtle motions from scenes captured by a moving camera, while supporting novel view renderin…

Cited by 7PDFScholar
2023

ARTIC3D: Learning Robust Articulated 3D Shapes from Noisy Web Image Collections

NeurIPS 2023poster

Estimating 3D articulated shapes like animal bodies from monocular images is inherently challenging due to the ambiguities of camera viewpoint, pose, texture, lighting, etc. We propose ARTIC3D, a self-supervised framework to reconstruct per-instance 3D shapes from a sparse image collection in-the-wi…

Cited by 23SourcePDFScholar
2023

DreamBooth3D: Subject-Driven Text-to-3D Generation

ICCV 2023poster

We present DreamBooth3D, an approach to personalize text-to-3D generative models from as few as 3-6 casually captured images of a subject. Our approach combines recent advances in personalizing text-to-image models (DreamBooth) with text-to-3D generation (DreamFusion). We find that naively combining…

Cited by 211PDFScholar
2023

DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generation

CVPR 2023poster

Large text-to-image models achieved a remarkable leap in the evolution of AI, enabling high-quality and diverse synthesis of images from a given text prompt. However, these models lack the ability to mimic the appearance of subjects in a given reference set and synthesize novel renditions of them in…

2023

Hi-LASSIE: High-Fidelity Articulated Shape and Skeleton Discovery From Sparse Image Ensemble

CVPR 2023poster

Automatically estimating 3D skeleton, shape, camera viewpoints, and part articulation from sparse in-the-wild image ensembles is a severely under-constrained and challenging problem. Most prior methods rely on large-scale image datasets, dense temporal correspondence, or human annotations like camer…

2023

Muse: Text-To-Image Generation via Masked Generative Transformers

ICML 2023poster

We present Muse, a text-to-image Transformermodel that achieves state-of-the-art image genera-tion performance while being significantly moreefficient than diffusion or autoregressive models.Muse is trained on a masked modeling task indiscrete token space: given the text embeddingextracted from a pr…

2023

SCOOP: Self-Supervised Correspondence and Optimization-Based Scene Flow

CVPR 2023poster

Scene flow estimation is a long-standing problem in computer vision, where the goal is to find the 3D motion of a scene from its consecutive observations. Recently, there have been efforts to compute the scene flow from 3D point clouds. A common approach is to train a regression model that consumes…

2023

Score-Based Diffusion Models as Principled Priors for Inverse Imaging

ICCV 2023poster

Priors are essential for reconstructing images from noisy and/or incomplete measurements. The choice of the prior determines both the quality and uncertainty of recovered images. We propose turning score-based diffusion models into principled image priors ("score-based priors") for analyzing a poste…

Cited by 85PDFScholar
2023

StyleDrop: Text-to-Image Synthesis of Any Style

NeurIPS 2023poster

Pre-trained large text-to-image models synthesize impressive images with an appropriate use of text prompts. However, ambiguities inherent in natural language, and out-of-distribution effects make it hard to synthesize arbitrary image styles, leveraging a specific design pattern, texture or material…

2022

Associating Objects and Their Effects in Video through Coordination Games

NeurIPS 2022accept

We explore a feed-forward approach for decomposing a video into layers, where each layer contains an object of interest along with its associated shadows, reflections, and other visual effects. This problem is challenging since associated effects vary widely with the 3D geometry and lighting conditi…

Cited by 5SourcePDFScholar
2022

Deep Saliency Prior for Reducing Visual Distraction

CVPR 2022poster

Using only a model that was trained to predict where people look at images, and no additional training data, we can produce a range of powerful editing effects for reducing distraction in images. Given an image and a mask specifying the region to edit, we backpropagate through a state-of-the-art sal…

Cited by 23PDFScholar
2022

Disentangling Architecture and Training for Optical Flow

ECCV 2022poster

"How important are training details and datasets to recent optical flow models like RAFT? And do they generalize? To explore these questions, rather than develop a new model, we revisit three prominent models, PWC-Net, IRR-PWC and RAFT, with a common set of modern training techniques, and observe si…

2022

LASSIE: Learning Articulated Shapes from Sparse Image Ensemble via 3D Part Discovery

NeurIPS 2022accept

Creating high-quality articulated 3D models of animals is challenging either via manual creation or using 3D scanning tools. Therefore, techniques to reconstruct articulated 3D objects from 2D images are crucial and highly useful. In this work, we propose a practical problem setting to estimate 3D…

2022

Structure and Motion from Casual Videos

ECCV 2022poster

"Casual videos, such as those captured in daily life using a hand-held cell phone, pose problems for conventional structure-from-motion (SfM) techniques: the camera is often roughly stationary (not much parallax), and a large portion of the video may contain moving objects. Under such conditions, st…

Cited by 42SourcePDFScholar
2022

TL;DW? Summarizing Instructional Videos with Task Relevance & Cross-Modal Saliency

ECCV 2022poster

"YouTube users looking for instructions for a specific task may spend a long time browsing content trying to find the right video that matches their needs. Creating a visual summary (abridged version of a video) provides viewers with a quick overview and massively reduces search time. In this work,…

Cited by 0SourcePDFScholar
2021

Omnimatte: Associating Objects and Their Effects in Video

CVPR 2021poster

Computer vision has become increasingly better at segmenting objects in images and videos; however, scene effects related to the objects -- shadows, reflections, generated smoke, etc. -- are typically overlooked. Identifying such scene effects and associating them with the objects producing them is…

Cited by 55PDFScholar
2020

SpeedNet: Learning the Speediness in Videos

CVPR 2020oral

We wish to automatically predict the "speediness" of moving objects in videos - whether they move faster, at, or slower than their "natural" speed. The core component in our approach is SpeedNet--a novel deep network trained to detect if a video is playing at normal rate, or if it is sped up. SpeedN…

Cited by 322PDFScholar
2019

Speech2Face: Learning the Face Behind a Voice

CVPR 2019poster

How much can we infer about a person's looks from the way they speak? In this paper, we study the task of reconstructing a facial image of a person from a short audio recording of that person speaking. We design and train a deep neural network to perform this task using millions of natural Internet/…

Cited by 222PDFcodeScholar
2015

Best-Buddies Similarity for Robust Template Matching

CVPR 2015poster

We propose a novel method for template matching in unconstrained environments. Its essence is the Best Buddies Similarity (BBS), a useful, robust, and parameter-free similarity measure between two sets of points. BBS is based on a count of Best Buddies Pairs (BBPs)--pairs of points in which each one…

Cited by 205SourcePDFScholar
2015

Visual Vibrometry: Estimating Material Properties From Small Motion in Video

CVPR 2015poster

The estimation of material properties is important for scene understanding, with many applications in vision, robotics, and structural engineering. This paper connects fundamentals of vibration mechanics with computer vision techniques in order to infer material properties from small, often impercep…

Cited by 236SourcePDFScholar