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Jiaman Li

11 accepted papers

2026

AnyLift: Scaling Motion Reconstruction from Internet Videos via 2D Diffusion

CVPR 2026

Reconstructing 3D human motion and human-object interactions (HOI) from Internet videos is a fundamental step toward building large-scale datasets of human behavior. Existing methods struggle to recover globally consistent 3D motion under dynamic cameras, especially for motion types underrepresented

Cited by 0SourceScholar
2023

CIRCLE: Capture in Rich Contextual Environments

CVPR 2023poster

Synthesizing 3D human motion in a contextual, ecological environment is important for simulating realistic activities people perform in the real world. However, conventional optics-based motion capture systems are not suited for simultaneously capturing human movements and complex scenes. The lack o…

2022

GIMO: Gaze-Informed Human Motion Prediction in Context

ECCV 2022poster

"Predicting human motion is critical for assistive robots and AR/VR applications, where the interaction with humans needs to be safe and comfortable. Meanwhile, an accurate prediction depends on understanding both the scene context and human intentions. Even though many works study scene-aware human…

2018

Differentiable Compositional Kernel Learning for Gaussian Processes

ICML 2018oral

The generalization properties of Gaussian processes depend heavily on the choice of kernel, and this choice remains a dark art. We present the Neural Kernel Network (NKN), a flexible family of kernels represented by a neural network. The NKN’s architecture is based on the composition rules for kerne…

Cited by 97SourcePDFScholar
2018

Learning to Act Properly: Predicting and Explaining Affordances From Images

CVPR 2018poster

We address the problem of affordance reasoning in diverse scenes that appear in the real world. Affordances relate the agent’s actions to their effects when taken on the surrounding objects. In our work, we take the egocentric view of the scene, and aim to reason about action-object affordances that…

Cited by 125SourcePDFScholar
2018

VirtualHome: Simulating Household Activities via Programs

CVPR 2018poster

In this paper, we are interested in modeling complex activities that occur in a typical household. We propose to use programs, i.e., sequences of atomic actions and interactions, as a high level representation of complex tasks. Programs are interesting because they provide a non-ambiguous representa…

Cited by 620SourcePDFScholar