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Karen Liu

31 accepted papers

2026

OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interaction

ICRA 2026poster

A dominant paradigm for teaching humanoid robots complex skills is to retarget human motions as kinematic references to train reinforcement learning (RL) policies. However, existing retargeting pipelines often struggle with the significant embodiment gap between humans and robots, producing physical…

2026

Perceptive Humanoid Parkour: Chaining Dynamic Human Skills via Motion Matching

RSS 2026poster

While recent advances in humanoid locomotion have achieved stable walking on varied terrains, capturing the agility and adaptivity of highly dynamic human motions remains an open challenge. In particular, agile parkour in complex environments demands not only low-level robustness, but also human-lik…

Cited by 0SourceScholar
2026

Retargeting Matters: General Motion Retargeting for Humanoid Motion Tracking

ICRA 2026poster

Humanoid motion tracking policies are central to building teleoperation pipelines and hierarchical controllers, yet they face a fundamental challenge: the embodiment gap between humans and humanoid robots. Current approaches address this gap by retargeting human motion data to humanoid embodiments a…

2026

SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulation

RSS 2026poster

The ability to manipulate tools significantly expands the set of tasks a robot can perform. Yet, tool manipulation represents a challenging class of dexterity, requiring grasping thin objects, in-hand object rotations, and forceful interactions. Since collecting teleoperation data for these behavior…

Cited by 0SourceScholar
2026

TWIST2: Scalable, Portable, and Holistic Humanoid Data Collection System

ICRA 2026poster

Large-scale data has driven breakthroughs in robotics, from language models to vision-language-action models in bimanual manipulation. However, humanoid robotics lacks equally effective data collection frameworks. Existing humanoid teleoperation systems either use decoupled control or depend on expe…

2025

Crossing the Human-Robot Embodiment Gap with Sim-to-Real RL using One Human Demonstration

CoRL 2025poster

Teaching robots dexterous manipulation skills often requires collecting hundreds of demonstrations using wearables or teleoperation, a process that is challenging to scale. Videos of human-object interactions are easier to collect and scale, but leveraging them directly for robot learning is difficu…

Cited by 0SourcecodeScholar
2025

Hand-Eye Autonomous Delivery: Learning Humanoid Navigation, Locomotion and Reaching

CoRL 2025poster

We propose Hand-Eye Autonomous Delivery (HEAD), a framework that learns navigation, locomotion, and reaching skills for humanoids, directly from human motion and vision perception data. We take a modular approach where the high-level planner commands the target position and orientation of the hands…

Cited by 0SourceScholar
2025

Robot Trains Robot: Automatic Real-World Policy Adaptation and Learning for Humanoids

CoRL 2025poster

Simulation-based reinforcement learning (RL) has significantly advanced humanoid locomotion tasks, yet direct real-world RL from scratch or starting from pretrained policies remains rare, limiting the full potential of humanoid robots. Real-world training, despite being crucial for overcoming the si…

Cited by 0SourceScholar
2025

TWIST: Teleoperated Whole-Body Imitation System

CoRL 2025poster

Teleoperating humanoid robots in a whole-body manner marks a fundamental step toward developing general-purpose robotic intelligence, with human motion providing an ideal interface for controlling all degrees of freedom. Yet, most current humanoid teleoperation systems fall short of enabling coordin…

Cited by 0SourceScholar
2025

ToddlerBot: Open-Source ML-Compatible Humanoid Platform for Loco-Manipulation

CoRL 2025poster

Learning-based robotics research driven by data demands a new approach to robot hardware design—one that serves as both a platform for policy execution and a tool for embodied data collection. We introduce ToddlerBot, a low-cost, open-source humanoid robot platform designed for robotics and AI resea…

Cited by 0SourceScholar
2024

AddBiomechanics Dataset: Capturing the Physics of Human Motion at Scale

ECCV 2024poster

"While reconstructing human poses in 3D from inexpensive sensors has advanced significantly in recent years, quantifying the dynamics of human motion, including the muscle-generated joint torques and external forces, remains a challenge. Prior attempts to estimate physics from reconstructed human po…

Cited by 4SourcePDFScholar
2024

DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulation

RSS 2024poster

Imitation learning from human hand motion data presents a promising avenue for imbuing robots with human-like dexterity in real-world manipulation tasks. Despite this potential, substantial challenges persist, particularly with the portability of existing hand motion capture (mocap) systems and the…

Cited by 120SourcePDFScholar
2024

Nymeria: A Massive Collection of Egocentric Multi-modal Human Motion in the Wild

ECCV 2024poster

"We introduce - a large-scale, diverse, richly annotated human motion dataset collected in the wild with multiple multimodal egocentric devices. The dataset comes with a) full-body ground-truth motion; b) multiple multimodal egocentric data from Project Aria devices with videos, eye tracking, IMUs a…

2024

SpringGrasp: Synthesizing Compliant, Dexterous Grasps under Shape Uncertainty

RSS 2024poster

Generating stable and robust grasps on arbitrary objects is critical for dexterous robotic hands, marking a significant step towards advanced dexterous manipulation. Previous studies have mostly focused on improving differentiable grasping metrics with the assumption of precisely known object geomet…

2023

CIRCLE: Capture in Rich Contextual Environments

CVPR 2023poster

Synthesizing 3D human motion in a contextual, ecological environment is important for simulating realistic activities people perform in the real world. However, conventional optics-based motion capture systems are not suited for simultaneously capturing human movements and complex scenes. The lack o…

2023

Learning to Design and Use Tools for Robotic Manipulation

CoRL 2023poster

When limited by their own morphologies, humans and some species of animals have the remarkable ability to use objects from the environment toward accomplishing otherwise impossible tasks. Robots might similarly unlock a range of additional capabilities through tool use. Recent techniques for jointly…

Cited by 4SourcecodeScholar
2023

NeMo: Learning 3D Neural Motion Fields From Multiple Video Instances of the Same Action

CVPR 2023highlight

The task of reconstructing 3D human motion has wide-ranging applications. The gold standard Motion capture (MoCap) systems are accurate but inaccessible to the general public due to their cost, hardware, and space constraints. In contrast, monocular human mesh recovery (HMR) methods are much more ac…

Cited by 9SourcePDFScholar
2023

Reinforcement Learning Enables Real-Time Planning and Control of Agile Maneuvers for Soft Robot Arms

CoRL 2023poster

Control policies for soft robot arms typically assume quasi-static motion or require a hand-designed motion plan. To achieve real-time planning and control for tasks requiring highly dynamic maneuvers, we apply deep reinforcement learning to train a policy entirely in simulation, and we identify str…

Cited by 13SourceScholar
2023

Sequential Dexterity: Chaining Dexterous Policies for Long-Horizon Manipulation

CoRL 2023poster

Many real-world manipulation tasks consist of a series of subtasks that are significantly different from one another. Such long-horizon, complex tasks highlight the potential of dexterous hands, which possess adaptability and versatility, capable of seamlessly transitioning between different modes o…

Cited by 48SourcecodeScholar
2022

BEHAVIOR-1K: A Benchmark for Embodied AI with 1,000 Everyday Activities and Realistic Simulation

CoRL 2022oral

We present BEHAVIOR-1K, a comprehensive simulation benchmark for human-centered robotics. BEHAVIOR-1K includes two components, guided and motivated by the results of an extensive survey on "what do you want robots to do for you?". The first is the definition of 1,000 everyday activities, grounded in…

Cited by 205SourceScholar
2022

GIMO: Gaze-Informed Human Motion Prediction in Context

ECCV 2022poster

"Predicting human motion is critical for assistive robots and AR/VR applications, where the interaction with humans needs to be safe and comfortable. Meanwhile, an accurate prediction depends on understanding both the scene context and human intentions. Even though many works study scene-aware human…

2022

Learning Diverse and Physically Feasible Dexterous Grasps with Generative Model and Bilevel Optimization

CoRL 2022poster

To fully utilize the versatility of a multi-fingered dexterous robotic hand for executing diverse object grasps, one must consider the rich physical constraints introduced by hand-object interaction and object geometry. We propose an integrative approach of combining a generative model and a bilevel…

Cited by 34SourceScholar
2021

BEHAVIOR: Benchmark for Everyday Household Activities in Virtual, Interactive, and Ecological Environments

CoRL 2021poster

We introduce BEHAVIOR, a benchmark for embodied AI with 100 activities in simulation, spanning a range of everyday household chores such as cleaning, maintenance, and food preparation. These activities are designed to be realistic, diverse and complex, aiming to reproduce the challenges that agents…

Cited by 176SourceScholar
2021

Co-GAIL: Learning Diverse Strategies for Human-Robot Collaboration

CoRL 2021poster

We present a method for learning human-robot collaboration policy from human-human collaboration demonstrations. An effective robot assistant must learn to handle diverse human behaviors shown in the demonstrations and be robust when the humans adjust their strategies during online task execution. O…

Cited by 49SourceScholar
2021

iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks

CoRL 2021poster

Recent research in embodied AI has been boosted by the use of simulation environments to develop and train robot learning approaches. However, the use of simulation has skewed the attention to tasks that only require what robotics simulators can simulate: motion and physical contact. We present iGib…

Cited by 268SourceScholar
2020

Bodies at Rest: 3D Human Pose and Shape Estimation From a Pressure Image Using Synthetic Data

CVPR 2020oral

People spend a substantial part of their lives at rest in bed. 3D human pose and shape estimation for this activity would have numerous beneficial applications, yet line-of-sight perception is complicated by occlusion from bedding. Pressure sensing mats are a promising alternative, but training data…

Cited by 79PDFcodeScholar