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Bangbang Yang

12 accepted papers

2026

Gen3R: 3D Scene Generation Meets Feed-Forward Reconstruction

CVPR 2026

We present Gen3R, a method that bridges the strong priors of foundational reconstruction models and video diffusion models for scene-level 3D generation. We repurpose the VGGT reconstruction model to produce geometric latents by training an adapter on its tokens, which are regularized to align with

Cited by 0SourcecodeScholar
2025

4K4DGen: Panoramic 4D Generation at 4K Resolution

ICLR 2025spotlight

The blooming of virtual reality and augmented reality (VR/AR) technologies has driven an increasing demand for the creation of high-quality, immersive, and dynamic environments. However, existing generative techniques either focus solely on dynamic objects or perform outpainting from a single perspe…

2025

DiffSplat: Repurposing Image Diffusion Models for Scalable Gaussian Splat Generation

ICLR 2025poster

Recent advancements in 3D content generation from text or a single image struggle with limited high-quality 3D datasets and inconsistency from 2D multi-view generation. We introduce DiffSplat, a novel 3D generative framework that natively generates 3D Gaussian splats by taming large-scale text-to-im…

Cited by 5SourcePDFScholar
2025

InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenes

ICCV 2025poster

Humans can naturally identify and mentally complete occluded objects in cluttered environments. However, imparting similar cognitive ability to robotics remains challenging even with advanced reconstruction techniques, which models scenes as undifferentiated wholes and fails to recognize complete ob…

Cited by 0SourcePDFScholar
2025

Vivid4D: Improving 4D Reconstruction from Monocular Video by Video Inpainting

ICCV 2025poster

Reconstructing 4D dynamic scenes from casually captured monocular videos is valuable but highly challenging, as each timestamp is observed from a single viewpoint. We introduce Vivid4D, a novel approach that enhances 4D monocular video synthesis by augmenting observation views -- synthesizing multi-…

Cited by 0SourcePDFScholar
2024

GeneAvatar: Generic Expression-Aware Volumetric Head Avatar Editing from a Single Image

CVPR 2024poster

Recently we have witnessed the explosive growth of various volumetric representations in modeling animatable head avatars. However due to the diversity of frameworks there is no practical method to support high-level applications like 3D head avatar editing across different representations. In this…

2023

SINE: Semantic-Driven Image-Based NeRF Editing With Prior-Guided Editing Field

CVPR 2023poster

Despite the great success in 2D editing using user-friendly tools, such as Photoshop, semantic strokes, or even text prompts, similar capabilities in 3D areas are still limited, either relying on 3D modeling skills or allowing editing within only a few categories. In this paper, we present a novel s…

2023

Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields

ICCV 2023oral

Despite the tremendous progress in neural radiance fields (NeRF), we still face a dilemma of the trade-off between quality and efficiency, e.g., MipNeRF presents fine-detailed and anti-aliased renderings but takes days for training, while Instant-ngp can accomplish the reconstruction in a few minute…

Cited by 142PDFcodeScholar
2022

NeuMesh: Learning Disentangled Neural Mesh-Based Implicit Field for Geometry and Texture Editing

ECCV 2022poster

"Very recently neural implicit rendering techniques have been rapidly evolved and shown great advantages in novel view synthesis and 3D scene reconstruction. However, existing neural rendering methods for editing purposes offer limited functionality, e.g., rigid transformation, or not applicable for…

2021

Graph-Based Asynchronous Event Processing for Rapid Object Recognition

ICCV 2021poster

Different from traditional video cameras, event cameras capture asynchronous events stream in which each event encodes pixel location, trigger time, and the polarity of the brightness changes. In this paper, we introduce a novel graph-based framework for event cameras, namely SlideGCN. Unlike some r…

Cited by 110PDFScholar
2021

Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering

ICCV 2021poster

Implicit neural rendering techniques have shown promising results for novel view synthesis. However, existing methods usually encode the entire scene as a whole, which is generally not aware of the object identity and limits the ability to the high-level editing tasks such as moving or adding furnit…

Cited by 356PDFScholar
2021

VS-Net: Voting With Segmentation for Visual Localization

CVPR 2021poster

Visual localization is of great importance in robotics and computer vision. Recently, scene coordinate regression based methods have shown good performance in visual localization in small static scenes. However, it still estimates camera poses from many inferior scene coordinates. To address this pr…

Cited by 57PDFcodeScholar