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Yiyi Liao

42 accepted papers

2026

Gen3R: 3D Scene Generation Meets Feed-Forward Reconstruction

CVPR 2026

We present Gen3R, a method that bridges the strong priors of foundational reconstruction models and video diffusion models for scene-level 3D generation. We repurpose the VGGT reconstruction model to produce geometric latents by training an adapter on its tokens, which are regularized to align with

Cited by 0SourcecodeScholar
2026

PrITTI: Primitive-based Generation of Controllable and Editable 3D Semantic Urban Scenes

CVPR 2026

Existing approaches to 3D semantic urban scene generation predominantly rely on voxel-based representations, which are bound by fixed resolution, challenging to edit, and memory-intensive in their dense form. In contrast, we advocate for a primitive-based paradigm where urban scenes are represented

Cited by 0SourcecodeScholar
2026

ScenDi: 3D-to-2D Scene Diffusion Cascades for Urban Generation

CVPR 2026

Recent advancements in 3D object generation using diffusion models have achieved remarkable success, but generating realistic 3D urban scenes remains challenging. Existing methods relying solely on 3D diffusion models tend to suffer a degradation in appearance details, while those utilizing only 2D

Cited by 0SourceScholar
2026

UnIRe: Unsupervised Instance Decomposition for Dynamic Urban Scene Reconstruction

ICRA 2026poster

Reconstructing and decomposing dynamic urban scenes is crucial for autonomous driving, urban planning, and scene editing. However, existing methods fail to perform instance-aware decomposition without manual annotations, which is crucial for instance-level scene editing. We propose UnIRe, a 3D Gauss…

2026

Vision-Language-Action Instruction Tuning: From Understanding to Manipulation

ICLR 2026poster

To operate effectively in the real world, robots should integrate multimodal reasoning with precise action generation. However, existing vision-language-action (VLA) models often sacrifice one for the other, narrow their abilities to task-specific manipulation data, and suffer catastrophic forgettin…

Cited by 0SourcecodeScholar
2025

DORec: Decomposed Object Reconstruction and Segmentation Utilizing 2D Self-Supervised Features

RA-L 2025

Recovering 3D geometry and textures of individual objects is crucial for many robotics applications, such as manipulation, pose estimation, and autonomous driving. However, decomposing a target object from a complex background is challenging. Most existing approaches rely on costly manual labels to

Cited by 1SourceScholar
2025

EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis

CVPR 2025poster

Novel view synthesis of urban scenes is essential for autonomous driving-related applications. Existing NeRF and 3DGS-based methods show promising results in achieving photorealistic renderings but require slow, per-scene optimization. We introduce EVolSplat, an efficient 3D Gaussian Splatting model…

Cited by 0SourcePDFScholar
2025

GIFStream: 4D Gaussian-based Immersive Video with Feature Stream

CVPR 2025poster

Immersive video offers a 6-Dof-free viewing experience, potentially playing a key role in future video technology. Recently, 4D Gaussian Splatting has gained attention as an effective approach for immersive video due to its high rendering efficiency and quality, though maintaining quality with manag…

Cited by 0SourcePDFScholar
2025

Learning Temporally Consistent Video Depth from Video Diffusion Priors

CVPR 2025poster

This work addresses the challenge of streamed video depth estimation, which expects not only per-frame accuracy but, more importantly, cross-frame consistency. We argue that sharing contextual information between frames or clips is pivotal in fostering temporal consistency. Therefore, we reformulate…

2025

Orientation Matters: Making 3D Generative Models Orientation-Aligned

NeurIPS 2025poster

Humans intuitively perceive object shape and orientation from a single image, guided by strong priors about canonical poses. However, existing 3D generative models often produce misaligned results due to inconsistent training data, limiting their usability in downstream tasks. To address this gap, w…

Cited by 0SourceScholar
2025

Prometheus: 3D-Aware Latent Diffusion Models for Feed-Forward Text-to-3D Scene Generation

CVPR 2025poster

In this work, we introduce Prometheus, a 3D-aware latent diffusion model for text-to-3D generation at both object and scene levels in seconds. We formulate 3D scene generation as multi-view, feed-forward, pixel-aligned 3D Gaussian generation within the latent diffusion paradigm. To ensure generaliza…

Cited by 3SourcePDFScholar
2025

UrbanCAD: Towards Highly Controllable and Photorealistic 3D Vehicles for Urban Scene Simulation

CVPR 2025poster

Photorealistic 3D vehicle models with high controllability are essential for autonomous driving simulation and data augmentation. While handcrafted CAD models provide flexible controllability, free CAD libraries often lack the high-quality materials necessary for photorealistic rendering. Conversely…

Cited by 0SourcePDFScholar
2025

Vivid4D: Improving 4D Reconstruction from Monocular Video by Video Inpainting

ICCV 2025poster

Reconstructing 4D dynamic scenes from casually captured monocular videos is valuable but highly challenging, as each timestamp is observed from a single viewpoint. We introduce Vivid4D, a novel approach that enhances 4D monocular video synthesis by augmenting observation views -- synthesizing multi-…

Cited by 0SourcePDFScholar
2024

Efficient Depth-Guided Urban View Synthesis

ECCV 2024poster

"Recent advances in implicit scene representation enable high-fidelity street view novel view synthesis. However, existing methods optimize a neural radiance field for each scene, relying heavily on dense training images and extensive computation resources. To mitigate this shortcoming, we introduce…

Cited by 1SourcePDFScholar
2024

HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting

CVPR 2024poster

Holistic understanding of urban scenes based on RGB images is a challenging yet important problem. It encompasses understanding both the geometry and appearance to enable novel view synthesis parsing semantic labels and tracking moving objects. Despite considerable progress existing approaches often…

2024

NGEL-SLAM: Neural Implicit Representation-based Global Consistent Low-Latency SLAM System

ICRA 2024poster

Neural implicit representations have emerged as a promising solution for providing dense geometry in Simultaneous Localization and Mapping (SLAM). However, existing methods in this direction fall short in terms of global consistency and low latency. This paper presents NGEL-SLAM to tackle the above…

Cited by 29SourceScholar
2024

NeRFCodec: Neural Feature Compression Meets Neural Radiance Fields for Memory-Efficient Scene Representation

CVPR 2024poster

The emergence of Neural Radiance Fields (NeRF) has greatly impacted 3D scene modeling and novel-view synthesis. As a kind of visual media for 3D scene representation compression with high rate-distortion performance is an eternal target. Motivated by advances in neural compression and neural field r…

Cited by 11SourcePDFScholar
2024

PanopticRecon: Leverage Open-vocabulary Instance Segmentation for Zero-shot Panoptic Reconstruction

IROS 2024

Panoptic reconstruction is a challenging task in 3D scene understanding. However, most existing methods heavily rely on pre-trained semantic segmentation models and known 3D object bounding boxes for 3D panoptic segmentation, which is not available for in-the-wild scenes. In this paper, we propose a

Cited by 8SourceScholar
2024

ν-DBA: Neural Implicit Dense Bundle Adjustment Enables Image-Only Driving Scene Reconstruction

IROS 2024poster

The joint optimization of the sensor trajectory and 3D map is a crucial characteristic of bundle adjustment (BA), essential for autonomous driving. This paper presents ν-DBA, a novel framework implementing geometric dense bundle adjustment (DBA) using 3D neural implicit surfaces for map parametrizat…

Cited by 0SourceScholar
2023

Learning 3D-Aware Image Synthesis With Unknown Pose Distribution

CVPR 2023poster

Existing methods for 3D-aware image synthesis largely depend on the 3D pose distribution pre-estimated on the training set. An inaccurate estimation may mislead the model into learning faulty geometry. This work proposes PoF3D that frees generative radiance fields from the requirements of 3D pose pr…

2023

NF-Atlas: Multi-Volume Neural Feature Fields for Large Scale LiDAR Mapping

RA-L 2023

LiDAR Mapping has been a long-standing problem in robotics. Recent progress in neural implicit representation has brought new opportunities to robotic mapping. In this letter, we propose the multi-volume neural feature fields, called NF-Atlas, which bridge the neural feature volumes with pose graph

Cited by 21SourceScholar
2023

Painting 3D Nature in 2D: View Synthesis of Natural Scenes From a Single Semantic Mask

CVPR 2023poster

We introduce a novel approach that takes a single semantic mask as input to synthesize multi-view consistent color images of natural scenes, trained with a collection of single images from the Internet. Prior works on 3D-aware image synthesis either require multi-view supervision or learning categor…

2023

RICO: Regularizing the Unobservable for Indoor Compositional Reconstruction

ICCV 2023poster

Recently, neural implicit surfaces have become popular for multi-view reconstruction. To facilitate practical applications like scene editing and manipulation, some works extend the framework with semantic masks input for the object-compositional reconstruction rather than the holistic perspective.…

Cited by 13PDFcodeScholar
2023

SteerNeRF: Accelerating NeRF Rendering via Smooth Viewpoint Trajectory

CVPR 2023poster

Neural Radiance Fields (NeRF) have demonstrated superior novel view synthesis performance but are slow at rendering. To speed up the volume rendering process, many acceleration methods have been proposed at the cost of large memory consumption. To push the frontier of the efficiency-memory trade-off…

2023

UrbanGIRAFFE: Representing Urban Scenes as Compositional Generative Neural Feature Fields

ICCV 2023poster

Generating photorealistic images with controllable camera pose and scene contents is essential for many applications including AR/VR and simulation. Despite the fact that rapid progress has been made in 3D-aware generative models, most existing methods focus on object-centric images and are not appl…

Cited by 17PDFScholar
2023

VeRi3D: Generative Vertex-based Radiance Fields for 3D Controllable Human Image Synthesis

ICCV 2023poster

Unsupervised learning of 3D-aware generative adversarial networks has lately made much progress. Some recent work demonstrates promising results of learning human generative models using neural articulated radiance fields, yet their generalization ability and controllability lag behind parametric hu…

Cited by 9PDFScholar
2022

A Visual Navigation Perspective for Category-Level Object Pose Estimation

ECCV 2022poster

"This paper studies category-level object pose estimation based on a single monocular image. Recent advances in pose-aware generative models have paved the way for addressing this challenging task using analysis-by-synthesis. The idea is to sequentially update a set of latent variables,e.g., pose, s…

2022

Learning Interpretable BEV Based VIO without Deep Neural Networks

CoRL 2022poster

Monocular visual-inertial odometry (VIO) is a critical problem in robotics and autonomous driving. Traditional methods solve this problem based on filtering or optimization. While being fully interpretable, they rely on manual interference and empirical parameter tuning. On the other hand, learning-…

Cited by 3SourceScholar
2022

VoxGRAF: Fast 3D-Aware Image Synthesis with Sparse Voxel Grids

NeurIPS 2022accept

State-of-the-art 3D-aware generative models rely on coordinate-based MLPs to parameterize 3D radiance fields. While demonstrating impressive results, querying an MLP for every sample along each ray leads to slow rendering. Therefore, existing approaches often render low-resolution feature maps and p…

2021

KiloNeRF: Speeding Up Neural Radiance Fields With Thousands of Tiny MLPs

ICCV 2021poster

NeRF synthesizes novel views of a scene with unprecedented quality by fitting a neural radiance field to RGB images. However, NeRF requires querying a deep Multi-Layer Perceptron (MLP) millions of times, leading to slow rendering times, even on modern GPUs. In this paper, we demonstrate that real-ti…

Cited by 855PDFcodeScholar
2021

Shape As Points: A Differentiable Poisson Solver

NeurIPS 2021oral

In recent years, neural implicit representations gained popularity in 3D reconstruction due to their expressiveness and flexibility. However, the implicit nature of neural implicit representations results in slow inference times and requires careful initialization. In this paper, we revisit the clas…

2020

GRAF: Generative Radiance Fields for 3D-Aware Image Synthesis

NeurIPS 2020poster

While 2D generative adversarial networks have enabled high-resolution image synthesis, they largely lack an understanding of the 3D world and the image formation process. Thus, they do not provide precise control over camera viewpoint or object pose. To address this problem, several recent approache…

2020

Towards Unsupervised Learning of Generative Models for 3D Controllable Image Synthesis

CVPR 2020poster

In recent years, Generative Adversarial Networks have achieved impressive results in photorealistic image synthesis. This progress nurtures hopes that one day the classical rendering pipeline can be replaced by efficient models that are learned directly from images. However, current image synthesis…

Cited by 180PDFcodeScholar
2019

Connecting the Dots: Learning Representations for Active Monocular Depth Estimation

CVPR 2019poster

We propose a technique for depth estimation with a monocular structured-light camera, i.e., a calibrated stereo set-up with one camera and one laser projector. Instead of formulating the depth estimation via a correspondence search problem, we show that a simple convolutional architecture is suffici…

Cited by 43PDFScholar
2017

Parse geometry from a line: Monocular depth estimation with partial laser observation

ICRA 2017poster

Many standard robotic platforms are equipped with at least a fixed 2D laser range finder and a monocular camera. Although those platforms do not have sensors for 3D depth sensing capability, knowledge of depth is an essential part in many robotics activities. Therefore, recently, there is an increas…

Cited by 132SourceScholar
2016

Understand scene categories by objects: A semantic regularized scene classifier using Convolutional Neural Networks

ICRA 2016

Scene classification is a fundamental perception task for environmental understanding in today's robotics. In this paper, we have attempted to exploit the use of popular machine learning technique of deep learning to enhance scene understanding, particularly in robotics applications. As scene images

Cited by 109SourceScholar