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Qingfeng Li

7 accepted papers

2026

3D-Aware Implicit Motion Control for View-Adaptive Human Video Generation

CVPR 2026

Existing methods for human motion control in video generation typically rely on either 2D poses or explicit 3D parametric models (e.g., SMPL) as control signals. However, 2D poses rigidly bind motion to the driving viewpoint, precluding novel-view synthesis. Explicit 3D models, though structurally i

Cited by 0SourcecodeScholar
2026

CMAR-Search: Commonsense and Memory Augmented Reasoning for Object Search in Dynamic Interactive Environments

ICRA 2026poster

Dynamic interactive object search in large-scale human environments presents substantial challenges for existing methods. Current scene representations like 3D Scene Graphs (3DSG) only provide coarse-grained spatial segmentation and cannot identify functional areas such as storage or leisure areas. …

Cited by 0Scholar
2025

Decision-Aware Preference Modeling for Multi-Behavior Recommendation

IJCAI 2025

In recommender systems, multi-behavior methods have demonstrated significant effectiveness in addressing issues such as data sparsity—challenges commonly encountered by traditional single-behavior recommendation methods. These methods typically infer user preferences from various auxiliary behaviors

2025

Interaction-Driven Updates: 3D Scene Graph Maintenance During Robot Task Execution

ICRA 2025

Robots powered by large language model (LLM) demonstrate significant research and application potential by effectively interpreting scene information to respond to human commands. However, when robots rely on static scene information during task execution, they face difficulties in adapting to chang

Cited by 0SourceScholar
2025

SpikeVideoFormer: An Efficient Spike-Driven Video Transformer with Hamming Attention and $\mathcal{O}(T)$ Complexity

ICML 2025poster

Spiking Neural Networks (SNNs) have shown competitive performance to Artificial Neural Networks (ANNs) in various vision tasks, while offering superior energy efficiency. However, existing SNN-based Transformers primarily focus on single-image tasks, emphasizing spatial features while not effectivel…

2021

ArtCoder: An End-to-End Method for Generating Scanning-Robust Stylized QR Codes

CVPR 2021poster

Quick Response (QR) code is one of the most worldwide used two-dimensional codes. Traditional QR codes appear as random collections of black-and-white modules that lack visual semantics and aesthetic elements, which inspires the recent works to beautify the appearances of QR codes. However, these wo…

Cited by 13PDFcodeScholar
2021

MangaGAN: Unpaired Photo-to-Manga Translation Based on The Methodology of Manga Drawing

AAAI 2021technical

Manga is a world popular comic form originated in Japan, which typically employs black-and-white stroke lines and geometric exaggeration to describe humans' appearances, poses, and actions. In this paper, we propose MangaGAN, the first method based on Generative Adversarial Network (GAN) for unpaire…

Cited by 39SourcePDFScholar