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Matthias Niessner

46 accepted papers

2024

Fast Training of Diffusion Transformer with Extreme Masking for 3D Point Clouds Generation

ECCV 2024poster

"Diffusion Transformers have recently shown remarkable effectiveness in generating high-quality 3D point clouds. However, training voxel-based diffusion models for high-resolution 3D voxels remains prohibitively expensive due to the cubic complexity of attention operators, which arises from the addi…

Cited by 5SourcePDFScholar
2024

Mesh2NeRF: Direct Mesh Supervision for Neural Radiance Field Representation and Generation

ECCV 2024poster

"We present , an approach to derive ground-truth radiance fields from textured meshes for 3D generation tasks. Many 3D generative approaches represent 3D scenes as radiance fields for training. Their ground-truth radiance fields are usually fitted from multi-view renderings from a large-scale synthe…

Cited by 4SourcePDFScholar
2024

Zero-Shot Detection of AI-Generated Images

ECCV 2024oral

"Detecting AI-generated images has become an extraordinarily difficult challenge as new generative architectures emerge on a daily basis with more and more capabilities and unprecedented realism. New versions of many commercial tools, such as DALL·E, Midjourney, and Stable Diffusion, have been relea…

2023

COSMOS: Catching Out-of-Context Image Misuse Using Self-Supervised Learning

AAAI 2023technical

Despite the recent attention to DeepFakes, one of the most prevalent ways to mislead audiences on social media is the use of unaltered images in a new but false context. We propose a new method that automatically highlights out-of-context image and text pairs, for assisting fact-checkers. Our key in…

Cited by 29SourcePDFScholar
2021

Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction

CVPR 2021poster

We present dynamic neural radiance fields for modeling the appearance and dynamics of a human face. Digitally modeling and reconstructing a talking human is a key building-block for a variety of applications. Especially, for telepresence applications in AR or VR, a faithful reproduction of the appea…

Cited by 638PDFScholar
2021

Exploring Data-Efficient 3D Scene Understanding With Contrastive Scene Contexts

CVPR 2021poster

The rapid progress in 3D scene understanding has come with growing demand for data; however, collecting and annotating 3D scenes (e.g. point clouds) are notoriously hard. For example, the number of scenes (e.g. indoor rooms) that can be accessed and scanned might be limited; even given sufficient da…

Cited by 334PDFcodeScholar
2021

Neural Deformation Graphs for Globally-Consistent Non-Rigid Reconstruction

CVPR 2021poster

We introduce Neural Deformation Graphs for globally-consistent deformation tracking and 3D reconstruction of non-rigid objects. Specifically, we implicitly model a deformation graph via a deep neural network. This neural deformation graph does not rely on any object-specific structure and, thus, can…

Cited by 83PDFcodeScholar
2021

Panoptic 3D Scene Reconstruction From a Single RGB Image

NeurIPS 2021poster

Richly segmented 3D scene reconstructions are an integral basis for many high-level scene understanding tasks, such as for robotics, motion planning, or augmented reality. Existing works in 3D perception from a single RGB image tend to focus on geometric reconstruction only, or geometric reconstruc…

2021

RfD-Net: Point Scene Understanding by Semantic Instance Reconstruction

CVPR 2021poster

Semantic scene understanding from point clouds is particularly challenging as the points reflect only a sparse set of the underlying 3D geometry. Previous works often convert point cloud into regular grids (e.g. voxels or bird-eye view images), and resort to grid-based convolutions for scene underst…

Cited by 93PDFcodeScholar
2021

SPSG: Self-Supervised Photometric Scene Generation From RGB-D Scans

CVPR 2021poster

We present SPSG, a novel approach to generate high-quality, colored 3D models of scenes from RGB-D scan observations by learning to infer unobserved scene geometry and color in a self-supervised fashion. Our self-supervised approach learns to jointly inpaint geometry and color by correlating an inco…

Cited by 42PDFcodeScholar
2021

Seeing Behind Objects for 3D Multi-Object Tracking in RGB-D Sequences

CVPR 2021poster

Multi-object tracking from RGB-D video sequences is a challenging problem due to the combination of changing viewpoints, motion, and occlusions over time. We observe that having the complete geometry of objects aids in their tracking, and thus propose to jointly infer the complete geometry of object…

Cited by 28PDFScholar
2021

TransformerFusion: Monocular RGB Scene Reconstruction using Transformers

NeurIPS 2021poster

We introduce TransformerFusion, a transformer-based 3D scene reconstruction approach. From an input monocular RGB video, the video frames are processed by a transformer network that fuses the observations into a volumetric feature grid representing the scene; this feature grid is then decoded into a…

Cited by 158SourcePDFScholar
2020

3D-MPA: Multi-Proposal Aggregation for 3D Semantic Instance Segmentation

CVPR 2020poster

We present 3D-MPA, a method for instance segmentation on 3D point clouds. Given an input point cloud, we propose an object-centric approach where each point votes for its object center. We sample object proposals from the predicted object centers. Then, we learn proposal features from grouped point…

Cited by 251PDFScholar
2020

Adversarial Texture Optimization From RGB-D Scans

CVPR 2020poster

Realistic color texture generation is an important step in RGB-D surface reconstruction, but remains challenging in practice due to inaccuracies in reconstructed geometry, misaligned camera poses, and view-dependent imaging artifacts. In this work, we present a novel approach for color texture gener…

Cited by 59PDFcodeScholar
2020

CAD-Deform: Deformable Fitting of CAD Models to 3D Scans

ECCV 2020poster

Shape retrieval and alignment are a promising avenue towards turning 3D scans into lightweight CAD representations that can be used for content creation such as mobile or AR/VR gaming scenarios. Unfortunately, CAD models retrieval is limited by the availability of models in the common shape corpuses…

2020

DeepDeform: Learning Non-Rigid RGB-D Reconstruction With Semi-Supervised Data

CVPR 2020poster

Applying data-driven approaches to non-rigid 3D reconstruction has been difficult, which we believe can be attributed to the lack of a large-scale training corpus. Unfortunately, this method fails for important cases such as highly non-rigid deformations. We first address this problem of lack of dat…

Cited by 102PDFcodeScholar
2020

Local Implicit Grid Representations for 3D Scenes

CVPR 2020poster

Shape priors learned from data are commonly used to reconstruct 3D objects from partial or noisy data. Yet no such shape priors are available for indoor scenes, since typical 3D autoencoders cannot handle their scale, complexity, or diversity. In this paper, we introduce Local Implicit Grid Represen…

Cited by 659PDFcodeScholar
2020

Neural Non-Rigid Tracking

NeurIPS 2020poster

We introduce a novel, end-to-end learnable, differentiable non-rigid tracker that enables state-of-the-art non-rigid reconstruction by a learned robust optimization. Given two input RGB-D frames of a non-rigidly moving object, we employ a convolutional neural network to predict dense correspondences…

2020

SG-NN: Sparse Generative Neural Networks for Self-Supervised Scene Completion of RGB-D Scans

CVPR 2020poster

We present a novel approach that converts partial and noisy RGB-D scans into high-quality 3D scene reconstructions by inferring unobserved scene geometry. Our approach is fully self-supervised and can hence be trained solely on incomplete, real-world scans. To achieve, self-supervision, we remove fr…

Cited by 176PDFcodeScholar
2020

ViewAL: Active Learning With Viewpoint Entropy for Semantic Segmentation

CVPR 2020poster

We propose ViewAL, a novel active learning strategy for semantic segmentation that exploits viewpoint consistency in multi-view datasets. Our core idea is that inconsistencies in model predictions across viewpoints provide a very reliable measure of uncertainty and encourage the model to perform wel…

Cited by 197PDFcodeScholar
2019

Convolutional Neural Networks on Non-uniform Geometrical Signals Using Euclidean Spectral Transformation

ICLR 2019poster

Convolutional Neural Networks (CNN) have been successful in processing data signals that are uniformly sampled in the spatial domain (e.g., images). However, most data signals do not natively exist on a grid, and in the process of being sampled onto a uniform physical grid suffer significant aliasin…

Cited by 16SourcePDFScholar
2019

DDSL: Deep Differentiable Simplex Layer for Learning Geometric Signals

ICCV 2019poster

We present a Deep Differentiable Simplex Layer (DDSL) for neural networks for geometric deep learning. The DDSL is a differentiable layer compatible with deep neural networks for bridging simplex mesh-based geometry representations (point clouds, line mesh, triangular mesh, tetrahedral mesh) with ra…

Cited by 17PDFcodeScholar
2019

DeepVoxels: Learning Persistent 3D Feature Embeddings

CVPR 2019oral

In this work, we address the lack of 3D understanding of generative neural networks by introducing a persistent 3D feature embedding for view synthesis. To this end, we propose DeepVoxels, a learned representation that encodes the view-dependent appearance of a 3D scene without having to explicitly…

Cited by 725PDFScholar
2019

FaceForensics++: Learning to Detect Manipulated Facial Images

ICCV 2019poster

The rapid progress in synthetic image generation and manipulation has now come to a point where it raises significant concerns for the implications towards society. At best, this leads to a loss of trust in digital content, but could potentially cause further harm by spreading false information or f…

Cited by 2929PDFcodeScholar
2019

Inverse Path Tracing for Joint Material and Lighting Estimation

CVPR 2019oral

Modern computer vision algorithms have brought significant advancement to 3D geometry reconstruction. However, illumination and material reconstruction remain less studied, with current approaches assuming very simplified models for materials and illumination. We introduce Inverse Path Tracing, a no…

Cited by 153PDFScholar
2019

RIO: 3D Object Instance Re-Localization in Changing Indoor Environments

ICCV 2019oral

In this work, we introduce the task of 3D object instance re-localization (RIO): given one or multiple objects in an RGB-D scan, we want to estimate their corresponding 6DoF poses in another 3D scan of the same environment taken at a later point in time. We consider RIO a particularly important task…

Cited by 171PDFcodeScholar
2019

Scan2CAD: Learning CAD Model Alignment in RGB-D Scans

CVPR 2019oral

We present Scan2CAD, a novel data-driven method that learns to align clean 3D CAD models from a shape database to the noisy and incomplete geometry of a commodity RGB-D scan. For a 3D reconstruction of an indoor scene, our method takes as input a set of CAD models, and predicts a 9DoF pose that alig…

Cited by 294PDFScholar
2019

Spherical CNNs on Unstructured Grids

ICLR 2019poster

We present an efficient convolution kernel for Convolutional Neural Networks (CNNs) on unstructured grids using parameterized differential operators while focusing on spherical signals such as panorama images or planetary signals. To this end, we replace conventional convolution kernels with linear…

2019

TextureNet: Consistent Local Parametrizations for Learning From High-Resolution Signals on Meshes

CVPR 2019oral

We introduce, TextureNet, a neural network architecture designed to extract features from high-resolution signals associated with 3D surface meshes (e.g., color texture maps). The key idea is to utilize a 4-rotational symmetric(4-RoSy) field to define a domain for convolution on a surface. Thou…

Cited by 141PDFScholar
2018

PlaneMatch: Patch Coplanarity Prediction for Robust RGB-D Reconstruction

ECCV 2018poster

We introduce a novel RGB-D patch descriptor designed for detecting coplanar surfaces in SLAM reconstruction. The core of our method is a deep convolutional neural net that takes in RGB, depth, and normal information of a planar patch in an image and outputs a descriptor that can be used to find copl…

Cited by 41SourcePDFScholar
2017

3DMatch: Learning Local Geometric Descriptors From RGB-D Reconstructions

CVPR 2017oral

Matching local geometric features on real-world depth images is a challenging task due to the noisy, low-resolution, and incomplete nature of 3D scan data. These difficulties limit the performance of current state-of-art methods, which are typically based on histograms over geometric properties. In…

Cited by 1287PDFcodeScholar
2017

A Lightweight Approach for On-The-Fly Reflectance Estimation

ICCV 2017oral

Estimating surface reflectance (BRDF) is one key component for complete 3D scene capture, with wide applications in virtual reality, augmented reality, and human computer interaction. Prior work is either limited to controlled environments (e.g., gonioreflectometers, light stages or multi-camera dom…

Cited by 57PDFScholar
2017

Intrinsic3D: High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization With Spatially-Varying Lighting

ICCV 2017poster

We introduce a novel method to obtain high-quality 3D reconstructions from consumer RGB-D sensors. Our core idea is to simultaneously optimize for geometry encoded in a signed distance field (SDF), textures from automatically-selected keyframes, and their camera poses along with material and scene l…

Cited by 136PDFScholar
2017

ScanNet: Richly-Annotated 3D Reconstructions of Indoor Scenes

CVPR 2017spotlight

A key requirement for leveraging supervised deep learning methods is the availability of large, labeled datasets. Unfortunately, in the context of RGB-D scene understanding, very little data is available -- current datasets cover a small range of scene views and have limited semantic annotations.…

Cited by 5003PDFScholar
2017

Shape Completion Using 3D-Encoder-Predictor CNNs and Shape Synthesis

CVPR 2017spotlight

We introduce a data-driven approach to complete partial 3D shapes through a combination of volumetric deep neural networks and 3D shape synthesis. From a partially-scanned input shape, our method first infers a low-resolution -- but complete -- output. To this end, we introduce a 3D-Encoder-Predicto…

Cited by 804PDFScholar
2016

Face2Face: Real-Time Face Capture and Reenactment of RGB Videos

CVPR 2016oral

We present a novel approach for real-time facial reenactment of a monocular target video sequence (e.g., Youtube video). The source sequence is also a monocular video stream, captured live with a commodity webcam. Our goal is to animate the facial expressions of the target video by a source actor an…

Cited by 2654PDFScholar
2016

Volumetric and Multi-View CNNs for Object Classification on 3D Data

CVPR 2016spotlight

3D shape models are becoming widely available and easier to capture, making available 3D information crucial for progress in object classification. Current state-of-the-art methods rely on CNNs to address this problem. Recently, we witness two types of CNNs being developed: CNNs based upon volumetri…

Cited by 2061PDFScholar
2015

Exploiting Uncertainty in Regression Forests for Accurate Camera Relocalization

CVPR 2015poster

Recent advances in camera relocalization use predictions from a regression forest to guide the camera pose optimization procedure. In these methods, each tree associates one pixel with a point in the scene's 3D world coordinate frame. In previous work, these predictions were point estimates and the…

Cited by 192SourcePDFScholar