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Robert Maier

6 accepted papers

2024

ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D Image

CVPR 2024poster

Recent progress in human shape learning shows that neural implicit models are effective in generating 3D human surfaces from limited number of views and even from a single RGB image. However existing monocular approaches still struggle to recover fine geometric details such as face hands or cloth wr…

Cited by 8SourcePDFScholar
2024

HISR: Hybrid Implicit Surface Representation for Photorealistic 3D Human Reconstruction

AAAI 2024technical

Neural reconstruction and rendering strategies have demonstrated state-of-the-art performances due, in part, to their ability to preserve high level shape details. Existing approaches, however, either represent objects as implicit surface functions or neural volumes and still struggle to recover sha…

Cited by 3SourcePDFScholar
2024

SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction

ECCV 2024poster

"Digitizing 3D static scenes and 4D dynamic events from multi-view images has long been a challenge in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a practical and scalable reconstruction method, gaining popularity due to its impressive reconstruction quality,…

Cited by 16SourcePDFScholar
2020

Correspondence-Free Material Reconstruction using Sparse Surface Constraints

CVPR 2020poster

We present a method to infer physical material parameters, and even external boundaries, from the scanned motion of a homogeneous deformable object via the solution of an inverse problem. Parameters are estimated from real-world data sources such as sparse observations from a Kinect sensor without c…

Cited by 18PDFScholar
2017

De-noising, stabilizing and completing 3D reconstructions on-the-go using plane priors

ICRA 2017poster

Creating 3D maps on robots and other mobile devices has become a reality in recent years. Online 3D reconstruction enables many exciting applications in robotics and AR/VR gaming. However, the reconstructions are noisy and generally incomplete. Moreover, during online reconstruction, the surface cha…

Cited by 45SourceScholar
2017

Intrinsic3D: High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization With Spatially-Varying Lighting

ICCV 2017poster

We introduce a novel method to obtain high-quality 3D reconstructions from consumer RGB-D sensors. Our core idea is to simultaneously optimize for geometry encoded in a signed distance field (SDF), textures from automatically-selected keyframes, and their camera poses along with material and scene l…

Cited by 136PDFScholar