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Jürgen Sturm

5 accepted papers

2018

Real-Time Fully Incremental Scene Understanding on Mobile Platforms

RA-L 2018

We propose an online RGB-D based scene understanding method for indoor scenes running in real time on mobile devices. First, we incrementally reconstruct the scene via simultaneous localization and mapping and compute a three-dimensional (3-D) geometric segmentation by fusing segments obtained from

Cited by 30SourceScholar
2018

ScanComplete: Large-Scale Scene Completion and Semantic Segmentation for 3D Scans

CVPR 2018poster

We introduce ScanComplete, a novel data-driven approach for taking an incomplete 3D scan of a scene as input and predicting a complete 3D model along with per-voxel semantic labels. The key contribution of our method is its ability to handle large scenes with varying spatial extent, managing the cub…

Cited by 375SourcePDFScholar
2017

De-noising, stabilizing and completing 3D reconstructions on-the-go using plane priors

ICRA 2017poster

Creating 3D maps on robots and other mobile devices has become a reality in recent years. Online 3D reconstruction enables many exciting applications in robotics and AR/VR gaming. However, the reconstructions are noisy and generally incomplete. Moreover, during online reconstruction, the surface cha…

Cited by 45SourceScholar
2017

TSDF-based change detection for consistent long-term dense reconstruction and dynamic object discovery

ICRA 2017poster

Robots that are operating for extended periods of time need to be able to deal with changes in their environment and represent them adequately in their maps. In this paper, we present a novel 3D reconstruction algorithm based on an extended Truncated Signed Distance Function (TSDF) that enables to c…

Cited by 93SourceScholar
2015

2D-SDF-SLAM: A signed distance function based SLAM frontend for laser scanners

IROS 2015poster

We introduce a novel approach to simultaneous localization and mapping for robots equipped with a 2D laser scanner. In particular, we propose a fast scan registration algorithm that operates on 2D maps represented as a signed distance function (SDF). Using SDFs as a map representation has several ad…

Cited by 38SourceScholar