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Keisuke Tateno

18 accepted papers

2026

DiskChunGS: Large-Scale 3D Gaussian SLAM Through Chunk-Based Memory Management

RA-L 2026

Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated impressive results for novel view synthesis with real-time rendering capabilities. However, integrating 3DGS with SLAM systems faces a fundamental scalability limitation: methods are constrained by GPU memory capacity, restricting rec

Cited by 1SourcecodeScholar
2026

DynaTok: Token-Based 4D Reconstruction from Partial Point Clouds

ICML 2026poster

We address the problem of 4D reconstruction from partial point cloud sequences, where observations from depth sensors are incomplete, unordered, and lack explicit point correspondence over time. Recovering coherent 4D geometry in this geometry-only setting is challenging due to missing observations …

Cited by 0SourceScholar
2026

RiemanLine: Riemannian Manifold Representation of 3D Lines for Factor Graph Optimization

AAAI 2026technical

Minimal parametrization of 3D lines plays a critical role in camera localization and structural mapping. Existing representations in robotics and computer vision predominantly handle independent lines, overlooking structural regularities such as sets of parallel lines that are pervasive in man-made

Cited by 0SourcePDFScholar
2025

HouseLayout3D: A Benchmark and Training-free Baseline for 3D Layout Estimation in the Wild

NeurIPS 2025poster

Current 3D layout estimation models are predominantly trained on synthetic datasets biased toward simplistic, single-floor scenes. This prevents them from generalizing to complex, multi-floor buildings, often forcing a per-floor processing approach that sacrifices global context. Few works have atte…

Cited by 0SourceScholar
2025

Learning Neural Exposure Fields for View Synthesis

NeurIPS 2025poster

Recent advances in neural scene representations have led to unprecedented quality in 3D reconstruction and view synthesis. Despite achieving high-quality results for common benchmarks with curated data, outputs often degrade for data that contain per image variations such as strong exposure changes,…

Cited by 0SourceScholar
2024

Diffusion Bridges for 3D Point Cloud Denoising

ECCV 2024poster

"In this work, we address the task of point cloud denoising using a novel framework adapting Diffusion Schrödinger bridges to unstructured data like point sets. Unlike previous works that predict point-wise displacements from point features or learned noise distributions, our method learns an optim…

2024

NEWTON: Neural View-Centric Mapping for On-the-Fly Large-Scale SLAM

RA-L 2024

Neural field-based 3D representations have recently been adopted in many areas including SLAM systems. Current neural SLAM or online mapping systems lead to impressive results in the presence of simple captures, but they rely on a world-centric map representation as only a single neural field model

Cited by 25SourceScholar
2024

OpenNeRF: Open Set 3D Neural Scene Segmentation with Pixel-Wise Features and Rendered Novel Views

ICLR 2024poster

Large visual-language models (VLMs), like CLIP, enable open-set image segmentation to segment arbitrary concepts from an image in a zero-shot manner. This goes beyond the traditional closed-set assumption, i.e., where models can only segment classes from a pre-defined training set. More recently, fi…

Cited by 33SourcePDFScholar
2023

Incremental 3D Semantic Scene Graph Prediction From RGB Sequences

CVPR 2023poster

3D semantic scene graphs are a powerful holistic representation as they describe the individual objects and depict the relation between them. They are compact high-level graphs that enable many tasks requiring scene reasoning. In real-world settings, existing 3D estimation methods produce robust pre…

2023

Towards Long-Term Retrieval-Based Visual Localization in Indoor Environments With Changes

RA-L 2023

Visual localization is a challenging task due to the presence of illumination changes, occlusion, and perception from novel viewpoints. Re-localizing the camera pose in long-term setups raises difficulties caused by changes in scene appearance and geometry introduced by human or natural deterioratio

Cited by 12SourceScholar
2021

SceneGraphFusion: Incremental 3D Scene Graph Prediction From RGB-D Sequences

CVPR 2021poster

Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to build up semantic scene graphs from a 3D environment incrementally given a sequence of RGB-D frames. To this end, we aggregate PointNet features from…

Cited by 186PDFScholar
2018

Distortion-Aware Convolutional Filters for Dense Prediction in Panoramic Images

ECCV 2018poster

There is a high demand of 3D data for 360° panoramic images and videos, pushed by the growing availability on the market of specialized hardware for both capturing (e.g., omnidirectional cameras) as well as visualizing in 3D (e.g., head mounted displays) panoramic images and videos. At the same time…

Cited by 221SourcePDFScholar
2018

Fast and Accurate Semantic Mapping through Geometric-based Incremental Segmentation

IROS 2018poster

We propose an efficient and scalable method for incrementally building a dense, semantically annotated 3D map in real-time. The proposed method assigns class probabilities to each region, not each element (e.g., surfel and voxel), of the 3D map which is built up through a robust SLAM framework and i…

Cited by 51SourceScholar
2018

Real-Time Fully Incremental Scene Understanding on Mobile Platforms

RA-L 2018

We propose an online RGB-D based scene understanding method for indoor scenes running in real time on mobile devices. First, we incrementally reconstruct the scene via simultaneous localization and mapping and compute a three-dimensional (3-D) geometric segmentation by fusing segments obtained from

Cited by 30SourceScholar
2017

CNN-SLAM: Real-Time Dense Monocular SLAM With Learned Depth Prediction

CVPR 2017spotlight

Given the recent advances in depth prediction from Convolutional Neural Networks (CNNs), this paper investigates how predicted depth maps from a deep neural network can be deployed for the goal of accurate and dense monocular reconstruction. We propose a method where CNN-predicted dense depth maps a…

Cited by 1024PDFcodeScholar
2016

Incremental scene understanding on dense SLAM

IROS 2016poster

We present an architecture for online, incremental scene modeling which combines a SLAM-based scene understanding framework with semantic segmentation and object pose estimation. The core of this approach comprises a probabilistic inference scheme that predicts semantic labels for object hypotheses…

Cited by 36SourceScholar
2016

When 2.5D is not enough: Simultaneous reconstruction, segmentation and recognition on dense SLAM

ICRA 2016

While the main trend of 3D object recognition has been to infer object detection from single views of the scene - i.e., 2.5D data - this work explores the direction on performing object recognition on 3D data that is reconstructed from multiple viewpoints, under the conjecture that such data can imp

Cited by 95SourceScholar