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Yuanlu Xu

16 accepted papers

2024

ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D Image

CVPR 2024poster

Recent progress in human shape learning shows that neural implicit models are effective in generating 3D human surfaces from limited number of views and even from a single RGB image. However existing monocular approaches still struggle to recover fine geometric details such as face hands or cloth wr…

Cited by 8SourcePDFScholar
2024

HISR: Hybrid Implicit Surface Representation for Photorealistic 3D Human Reconstruction

AAAI 2024technical

Neural reconstruction and rendering strategies have demonstrated state-of-the-art performances due, in part, to their ability to preserve high level shape details. Existing approaches, however, either represent objects as implicit surface functions or neural volumes and still struggle to recover sha…

Cited by 3SourcePDFScholar
2024

RoHM: Robust Human Motion Reconstruction via Diffusion

CVPR 2024poster

We propose RoHM an approach for robust 3D human motion reconstruction from monocular RGB(-D) videos in the presence of noise and occlusions. Most previous approaches either train neural networks to directly regress motion in 3D or learn data-driven motion priors and combine them with optimization at…

2023

Multi-View Reconstruction Using Signed Ray Distance Functions (SRDF)

CVPR 2023poster

In this paper, we investigate a new optimization framework for multi-view 3D shape reconstructions. Recent differentiable rendering approaches have provided breakthrough performances with implicit shape representations though they can still lack precision in the estimated geometries. On the other ha…

Cited by 10SourcePDFScholar
2023

NSF: Neural Surface Fields for Human Modeling from Monocular Depth

ICCV 2023poster

Obtaining personalized 3D animatable avatars from a monocular camera has several real world applications in gaming, virtual try-on, animation, and VR/XR, etc. However, it is very challenging to model dynamic and fine-grained clothing deformations from such sparse data. Existing methods for modeling…

Cited by 15PDFScholar
2023

VIVE3D: Viewpoint-Independent Video Editing Using 3D-Aware GANs

CVPR 2023poster

We introduce VIVE3D, a novel approach that extends the capabilities of image-based 3D GANs to video editing and is able to represent the input video in an identity-preserving and temporally consistent way. We propose two new building blocks. First, we introduce a novel GAN inversion technique specif…

2022

BodyMap: Learning Full-Body Dense Correspondence Map

CVPR 2022poster

Dense correspondence between humans carries powerful semantic information that can be utilized to solve fundamental problems for full-body understanding such as in-the-wild surface matching, tracking and reconstruction. In this paper we present BodyMap, a new framework for obtaining high-definition…

Cited by 22PDFScholar
2022

Multiview Human Body Reconstruction from Uncalibrated Cameras

NeurIPS 2022accept

We present a new method to reconstruct 3D human body pose and shape by fusing visual features from multiview images captured by uncalibrated cameras. Existing multiview approaches often use spatial camera calibration (intrinsic and extrinsic parameters) to geometrically align and fuse visual feature…

Cited by 21SourcePDFScholar
2021

ARCH++: Animation-Ready Clothed Human Reconstruction Revisited

ICCV 2021poster

We present ARCH++, an image-based method to reconstruct 3D avatars with arbitrary clothing styles. Our reconstructed avatars are animation-ready and highly realistic, in both the visible regions from input views and the unseen regions. While prior work shows great promise of reconstructing animatabl…

Cited by 222PDFScholar
2018

A Causal And-Or Graph Model for Visibility Fluent Reasoning in Tracking Interacting Objects

CVPR 2018poster

Tracking humans that are interacting with the other subjects or environment remains unsolved in visual tracking, because the visibility of the human of interests in videos is unknown and might vary over time. In particular, it is still difficult for state-of-the-art human trackers to recover complet…

Cited by 36SourcePDFScholar
2018

Attentive Fashion Grammar Network for Fashion Landmark Detection and Clothing Category Classification

CVPR 2018poster

This paper proposes a knowledge-guided fashion network to solve the problem of visual fashion analysis, e.g., fashion landmark localization and clothing category classification. The suggested fashion model is leveraged with high-level human knowledge in this domain. We propose two important fashion…

Cited by 307SourcePDFScholar
2018

Holistic 3D Scene Parsing and Reconstruction from a Single RGB Image

ECCV 2018poster

We propose a computational framework to jointly parse a single RGB image and reconstruct a holistic 3D configuration composed by a set of CAD models using a stochastic grammar model. Specifically, we introduce a Holistic Scene Grammar (HSG) to represent the 3D scene structure, which characterizes a…

Cited by 171SourcePDFScholar