← Search

Reiner Birkl

3 accepted papers

2025

PBR-SR: Mesh PBR Texture Super Resolution from 2D Image Priors

NeurIPS 2025poster

We present PBR-SR, a novel method for physically based rendering (PBR) texture super resolution (SR). It outputs high-resolution, high-quality PBR textures from low-resolution (LR) PBR input in a zero-shot manner. PBR-SR leverages an off-the-shelf super-resolution model trained on natural images, an…

Cited by 0SourceScholar
2024

L-MAGIC: Language Model Assisted Generation of Images with Coherence

CVPR 2024poster

In the current era of generative AI breakthroughs generating panoramic scenes from a single input image remains a key challenge. Most existing methods use diffusion-based iterative or simultaneous multi-view inpainting. However the lack of global scene layout priors leads to subpar outputs with dupl…

2024

Mesh2NeRF: Direct Mesh Supervision for Neural Radiance Field Representation and Generation

ECCV 2024poster

"We present , an approach to derive ground-truth radiance fields from textured meshes for 3D generation tasks. Many 3D generative approaches represent 3D scenes as radiance fields for training. Their ground-truth radiance fields are usually fitted from multi-view renderings from a large-scale synthe…

Cited by 4SourcePDFScholar