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Chiyu "Max" Jiang

3 accepted papers

2020

Adversarial Texture Optimization From RGB-D Scans

CVPR 2020poster

Realistic color texture generation is an important step in RGB-D surface reconstruction, but remains challenging in practice due to inaccuracies in reconstructed geometry, misaligned camera poses, and view-dependent imaging artifacts. In this work, we present a novel approach for color texture gener…

Cited by 59PDFcodeScholar
2020

Local Implicit Grid Representations for 3D Scenes

CVPR 2020poster

Shape priors learned from data are commonly used to reconstruct 3D objects from partial or noisy data. Yet no such shape priors are available for indoor scenes, since typical 3D autoencoders cannot handle their scale, complexity, or diversity. In this paper, we introduce Local Implicit Grid Represen…

Cited by 659PDFcodeScholar
2019

DDSL: Deep Differentiable Simplex Layer for Learning Geometric Signals

ICCV 2019poster

We present a Deep Differentiable Simplex Layer (DDSL) for neural networks for geometric deep learning. The DDSL is a differentiable layer compatible with deep neural networks for bridging simplex mesh-based geometry representations (point clouds, line mesh, triangular mesh, tetrahedral mesh) with ra…

Cited by 17PDFcodeScholar