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Stephen Tyree

21 accepted papers

2025

RoboSpatial: Teaching Spatial Understanding to 2D and 3D Vision-Language Models for Robotics

CVPR 2025poster

Spatial understanding is a crucial capability that enables robots to perceive their surroundings, reason about their environment, and interact with it meaningfully. In modern robotics, these capabilities are increasingly provided by vision-language models. However, these models face significant chal…

Cited by 9SourcePDFScholar
2023

BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects

CVPR 2023poster

We present a near real-time (10Hz) method for 6-DoF tracking of an unknown object from a monocular RGBD video sequence, while simultaneously performing neural 3D reconstruction of the object. Our method works for arbitrary rigid objects, even when visual texture is largely absent. The object is assu…

2023

HANDAL: A Dataset of Real-World Manipulable Object Categories with Pose Annotations, Affordances, and Reconstructions

IROS 2023poster

We present the HANDAL dataset for category-level object pose estimation and affordance prediction. Unlike previous datasets, ours is focused on robotics-ready manipulable objects that are of the proper size and shape for functional grasping by robot manipulators, such as pliers, utensils, and screwd…

Cited by 31SourcecodeScholar
2023

Parallel Inversion of Neural Radiance Fields for Robust Pose Estimation

ICRA 2023poster

We present a parallelized optimization method based on fast Neural Radiance Fields (NeRF) for estimating 6-DoF pose of a camera with respect to an object or scene. Given a single observed RGB image of the target, we can predict the translation and rotation of the camera by minimizing the residual be…

Cited by 75SourcecodeScholar
2023

RGB-Only Reconstruction of Tabletop Scenes for Collision-Free Manipulator Control

ICRA 2023poster

We present a system for collision-free control of a robot manipulator that uses only RGB views of the world. Perceptual input of a tabletop scene is provided by multiple images of an RGB camera (without depth) that is either handheld or mounted on the robot end effector. A NeRF-like process is used…

Cited by 14SourcecodeScholar
2022

6-DoF Pose Estimation of Household Objects for Robotic Manipulation: An Accessible Dataset and Benchmark

IROS 2022poster

We present a new dataset for 6-DoF pose estimation of known objects, with a focus on robotic manipulation research. We propose a set of toy grocery objects, whose physical instantiations are readily available for purchase and are appropriately sized for robotic grasping and manipulation. We provide…

Cited by 114SourcecodeScholar
2022

Keypoint-Based Category-Level Object Pose Tracking from an RGB Sequence with Uncertainty Estimation

ICRA 2022poster

We propose a single-stage, category-level 6-DoF pose estimation algorithm that simultaneously detects and tracks instances of objects within a known category. Our method takes as input the previous and current frame from a monocular RGB video, as well as predictions from the previous frame, to predi…

Cited by 29SourceScholar
2022

MegaPose: 6D Pose Estimation of Novel Objects via Render & Compare

CoRL 2022poster

We introduce MegaPose, a method to estimate the 6D pose of novel objects, that is, objects unseen during training. At inference time, the method only assumes knowledge of (i) a region of interest displaying the object in the image and (ii) a CAD model of the observed object. The contributions of thi…

Cited by 157SourcecodeScholar
2022

Neural Geometric Fabrics: Efficiently Learning High-Dimensional Policies from Demonstration

CoRL 2022poster

Learning dexterous manipulation policies for multi-fingered robots has been a long-standing challenge in robotics. Existing methods either limit themselves to highly constrained problems and smaller models to achieve extreme sample efficiency or sacrifice sample efficiency to gain capacity to solve…

Cited by 18SourceScholar
2022

Single-Stage Keypoint- Based Category-Level Object Pose Estimation from an RGB Image

ICRA 2022poster

Prior work on 6-DoF object pose estimation has largely focused on instance-level processing, in which a textured CAD model is available for each object being detected. Category-level 6- DoF pose estimation represents an important step toward developing robotic vision systems that operate in unstruct…

Cited by 63SourcecodeScholar
2021

Multi-view Fusion for Multi-level Robotic Scene Understanding

IROS 2021poster

We present a system for multi-level scene awareness for robotic manipulation. Given a sequence of camera-inhand RGB images, the system calculates three types of information: 1) a point cloud representation of all the surfaces in the scene, for the purpose of obstacle avoidance. 2) the rough pose of…

Cited by 37SourceScholar
2020

Indirect Object-to-Robot Pose Estimation from an External Monocular RGB Camera

IROS 2020poster

We present a robotic grasping system that uses a single external monocular RGB camera as input. The object-to-robot pose is computed indirectly by combining the output of two neural networks: one that estimates the object-to-camera pose, and another that estimates the robot-to-camera pose. Both netw…

Cited by 26SourceScholar
2019

Exact Gaussian Processes on a Million Data Points

NeurIPS 2019poster

Gaussian processes (GPs) are flexible non-parametric models, with a capacity that grows with the available data. However, computational constraints with standard inference procedures have limited exact GPs to problems with fewer than about ten thousand training points, necessitating approximations f…

2019

Importance Estimation for Neural Network Pruning

CVPR 2019poster

Structural pruning of neural network parameters reduces computational, energy, and memory transfer costs during inference. We propose a novel method that estimates the contribution of a neuron (filter) to the final loss and iteratively removes those with smaller scores. We describe two variations of…

Cited by 1237PDFcodeScholar
2018

Improving Landmark Localization With Semi-Supervised Learning

CVPR 2018poster

We present two techniques to improve landmark localization in images from partially annotated datasets. Our primary goal is to leverage the common situation where precise landmark locations are only provided for a small data subset, but where class labels for classification or regression tasks relat…

Cited by 211SourcePDFScholar
2018

Synthetically Trained Neural Networks for Learning Human-Readable Plans from Real-World Demonstrations

ICRA 2018poster

We present a system to infer and execute a human-readable program from a real-world demonstration. The system consists of a series of neural networks to perform perception, program generation, and program execution. Leveraging convolutional pose machines, the perception network reliably detects the…

Cited by 55SourcecodeScholar
2017

A Lightweight Approach for On-The-Fly Reflectance Estimation

ICCV 2017oral

Estimating surface reflectance (BRDF) is one key component for complete 3D scene capture, with wide applications in virtual reality, augmented reality, and human computer interaction. Prior work is either limited to controlled environments (e.g., gonioreflectometers, light stages or multi-camera dom…

Cited by 57PDFScholar
2017

Pruning Convolutional Neural Networks for Resource Efficient Inference

ICLR 2017poster

We propose a new formulation for pruning convolutional kernels in neural networks to enable efficient inference. We interleave greedy criteria-based pruning with fine-tuning by backpropagation-a computationally efficient procedure that maintains good generalization in the pruned network. We propose…

Cited by 2782SourceScholar
2017

Reinforcement Learning through Asynchronous Advantage Actor-Critic on a GPU

ICLR 2017poster

We introduce a hybrid CPU/GPU version of the Asynchronous Advantage Actor-Critic (A3C) algorithm, currently the state-of-the-art method in reinforcement learning for various gaming tasks. We analyze its computational traits and concentrate on aspects critical to leveraging the GPU's computational po…

Cited by 385SourcecodeScholar
2016

Online Detection and Classification of Dynamic Hand Gestures With Recurrent 3D Convolutional Neural Network

CVPR 2016poster

Automatic detection and classification of dynamic hand gestures in real-world systems intended for human computer interaction is challenging as: 1) there is a large diversity in how people perform gestures, making detection and classification difficult; 2) the system must work online in order to avo…

Cited by 822PDFScholar
2015

Compressing Neural Networks with the Hashing Trick

ICML 2015poster

As deep nets are increasingly used in applications suited for mobile devices, a fundamental dilemma becomes apparent: the trend in deep learning is to grow models to absorb ever-increasing data set sizes; however mobile devices are designed with very little memory and cannot store such large models.…

Cited by 1494SourcePDFScholar