← Search

Benjamin Graham

11 accepted papers

2023

DynamicStereo: Consistent Dynamic Depth From Stereo Videos

CVPR 2023poster

We consider the problem of reconstructing a dynamic scene observed from a stereo camera. Most existing methods for depth from stereo treat different stereo frames independently, leading to temporally inconsistent depth predictions. Temporal consistency is especially important for immersive AR or VR…

2022

KeyTr: Keypoint Transporter for 3D Reconstruction of Deformable Objects in Videos

CVPR 2022oral

We consider the problem of reconstructing the depth of dynamic objects from videos. Recent progress in dynamic video depth prediction has focused on improving the output of monocular depth estimators by means of multi-view constraints while imposing little to no restrictions on the deformation of th…

Cited by 13PDFScholar
2021

DensePose 3D: Lifting Canonical Surface Maps of Articulated Objects to the Third Dimension

ICCV 2021poster

We tackle the problem of monocular 3D reconstruction of articulated objects like humans and animals. Our key contribution is DensePose 3D, a novel parametric model of an articulated mesh, which can be learned in a self-supervised fashion from 2D image annotations only. This is in stark contrast with…

Cited by 5PDFScholar
2021

Exploring Data-Efficient 3D Scene Understanding With Contrastive Scene Contexts

CVPR 2021poster

The rapid progress in 3D scene understanding has come with growing demand for data; however, collecting and annotating 3D scenes (e.g. point clouds) are notoriously hard. For example, the number of scenes (e.g. indoor rooms) that can be accessed and scanned might be limited; even given sufficient da…

Cited by 334PDFcodeScholar
2021

LeViT: A Vision Transformer in ConvNet's Clothing for Faster Inference

ICCV 2021poster

We design a family of image classification architectures that optimize the trade-off between accuracy and efficiency in a high-speed regime. Our work exploits recent findings in attention-based architectures, which are competitive on highly parallel processing hardware. We revisit principles from th…

Cited by 815PDFcodeScholar
2021

Pri3D: Can 3D Priors Help 2D Representation Learning?

ICCV 2021poster

Recent advances in 3D perception have shown impressive progress in understanding geometric structures of 3D shapes and even scenes. Inspired by these advances in geometric understanding, we aim to imbue image-based perception with representations learned under geometric constraints. We introduce an…

Cited by 88PDFcodeScholar
2021

Training with Quantization Noise for Extreme Model Compression

ICLR 2021poster

We tackle the problem of producing compact models, maximizing their accuracy for a given model size. A standard solution is to train networks with Quantization Aware Training, where the weights are quantized during training and the gradients approximated with the Straight-Through Estimator. In this…

2020

And the Bit Goes Down: Revisiting the Quantization of Neural Networks

ICLR 2020spotlight

In this paper, we address the problem of reducing the memory footprint of convolutional network architectures. We introduce a vector quantization method that aims at preserving the quality of the reconstruction of the network outputs rather than its weights. The principle of our approach is that it…

Cited by 190SourcecodeScholar
2019

C3DPO: Canonical 3D Pose Networks for Non-Rigid Structure From Motion

ICCV 2019oral

We propose C3DPO, a method for extracting 3D models of deformable objects from 2D keypoint annotations in unconstrained images. We do so by learning a deep network that reconstructs a 3D object from a single view at a time, accounting for partial occlusions, and explicitly factoring the effects of v…

Cited by 137PDFcodeScholar
2018

3D Semantic Segmentation With Submanifold Sparse Convolutional Networks

CVPR 2018poster

Convolutional networks are the de-facto standard for analyzing spatio-temporal data such as images, videos, and 3D shapes. Whilst some of this data is naturally dense (e.g., photos), many other data sources are inherently sparse. Examples include 3D point clouds that were obtained using a LiDAR scan…