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Roman Shapovalov

16 accepted papers

2026

MeshFlow: Efficient Artistic Mesh Generation via MeshVAE and Flow-based Diffusion Transformer

CVPR 2026

We present MeshFlow, a new method for compressing and generating artist-like 3D meshes. Current mesh generators often adopt Auto-Regressive (AR) next-token prediction, a natural choice given the discrete nature of mesh connectivity, which, however, scales poorly due to the inference cost being quadr

Cited by 0SourcecodeScholar
2026

WorldGen: From Text to Traversable and Interactive 3D Worlds

CVPR 2026

We introduce WorldGen, a method for generating large, fully formed, navigable 3D worlds from a single text prompt. Existing approaches to 3D scene generation often trade off scene diversity, completeness, and correctness in different ways. We push this envelope by producing large scenes explicitly d

Cited by 0SourceScholar
2025

AutoPartGen: Autoregressive 3D Part Generation and Discovery

NeurIPS 2025poster

We introduce AutoPartGen, a model that generates objects composed of 3D parts in an autoregressive manner. This model can take as input an image of an object, 2D masks of the object's parts, or an existing 3D object, and generate a corresponding compositional 3D reconstruction. Our approach builds…

Cited by 0SourceScholar
2025

PartGen: Part-level 3D Generation and Reconstruction with Multi-view Diffusion Models

CVPR 2025highlight

Text- or image-to-3D generators and 3D scanners can now produce 3D assets with high-quality shapes and textures, but as single, fused entities lacking meaningful structure. In contrast, most applications and creative workflows require 3D assets to be composed of distinct, meaningful parts that can b…

Cited by 5SourcePDFScholar
2025

Twinner: Shining Light on Digital Twins in a Few Snaps

CVPR 2025poster

We present the first large reconstruction model, Twinner, capable of recovering a scene's illumination as well as an object's geometry and material properties from only a few posed images. Twinner is based on the Large Reconstruction Model and innovates in three key ways:1) We introduce a memory-eff…

Cited by 0SourcePDFScholar
2025

UnCommon Objects in 3D

CVPR 2025poster

We introduce Uncommon Objects in 3D (uCO3D), a new object-centric dataset for 3D deep learning and 3D generative AI. uCO3D is the largest publicly-available collection of high-resolution videos of objects with 3D annotations that ensures full-360 degree coverage. uCO3D is significantly more diverse…

2024

GOEmbed: Gradient Origin Embeddings for Representation Agnostic 3D Feature Learning

ECCV 2024poster

"Encoding information from 2D views of an object into a 3D representation is crucial for generalized 3D feature extraction. Such features can then enable 3D reconstruction, 3D generation, and other applications. We propose (Gradient Origin Embeddings) that encodes input 2D images into any 3D represe…

Cited by 0SourcePDFScholar
2024

Meta 3D AssetGen: Text-to-Mesh Generation with High-Quality Geometry, Texture, and PBR Materials

NeurIPS 2024poster

We present Meta 3D AssetGen (AssetGen), a significant advancement in text-to-3D generation which produces faithful, high-quality meshes with texture and material control. Compared to works that bake shading in the 3D object’s appearance, AssetGen outputs physically-based rendering (PBR) materials, s…

2023

Common Pets in 3D: Dynamic New-View Synthesis of Real-Life Deformable Categories

CVPR 2023highlight

Obtaining photorealistic reconstructions of objects from sparse views is inherently ambiguous and can only be achieved by learning suitable reconstruction priors. Earlier works on sparse rigid object reconstruction successfully learned such priors from large datasets such as CO3D. In this paper, we…

2023

Novel-View Acoustic Synthesis

CVPR 2023poster

We introduce the novel-view acoustic synthesis (NVAS) task: given the sight and sound observed at a source viewpoint, can we synthesize the sound of that scene from an unseen target viewpoint? We propose a neural rendering approach: Visually-Guided Acoustic Synthesis (ViGAS) network that learns to s…

2023

Replay: Multi-modal Multi-view Acted Videos for Casual Holography

ICCV 2023poster

We introduce Replay, a collection of multi-view, multi-modal videos of humans interacting socially. Each scene is filmed in high production quality, from different viewpoints with several static cameras, as well as wearable action cameras, and recorded with a large array of microphones at different…

Cited by 7PDFcodeScholar
2022

KeyTr: Keypoint Transporter for 3D Reconstruction of Deformable Objects in Videos

CVPR 2022oral

We consider the problem of reconstructing the depth of dynamic objects from videos. Recent progress in dynamic video depth prediction has focused on improving the output of monocular depth estimators by means of multi-view constraints while imposing little to no restrictions on the deformation of th…

Cited by 13PDFScholar
2021

Common Objects in 3D: Large-Scale Learning and Evaluation of Real-Life 3D Category Reconstruction

ICCV 2021poster

Traditional approaches for learning 3D object categories have been predominantly trained and evaluated on synthetic datasets due to the unavailability of real 3D-annotated category-centric data. Our main goal is to facilitate advances in this field by collecting real-world data in a magnitude simila…

Cited by 491PDFcodeScholar
2021

DensePose 3D: Lifting Canonical Surface Maps of Articulated Objects to the Third Dimension

ICCV 2021poster

We tackle the problem of monocular 3D reconstruction of articulated objects like humans and animals. Our key contribution is DensePose 3D, a novel parametric model of an articulated mesh, which can be learned in a self-supervised fashion from 2D image annotations only. This is in stark contrast with…

Cited by 5PDFScholar
2021

Unsupervised Learning of 3D Object Categories From Videos in the Wild

CVPR 2021poster

Recently, numerous works have attempted to learn 3D reconstructors of textured 3D models of visual categories given a training set of annotated static images of objects. In this paper, we seek to decrease the amount of needed supervision by leveraging a collection of object-centric videos captured i…

Cited by 81PDFScholar
2020

Canonical 3D Deformer Maps: Unifying parametric and non-parametric methods for dense weakly-supervised category reconstruction

NeurIPS 2020poster

We propose the Canonical 3D Deformer Map, a new representation of the 3D shape of common object categories that can be learned from a collection of 2D images of independent objects. Our method builds in a novel way on concepts from parametric deformation models, non-parametric 3D reconstruction, and…