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Jesus Zarzar

6 accepted papers

2025

Twinner: Shining Light on Digital Twins in a Few Snaps

CVPR 2025poster

We present the first large reconstruction model, Twinner, capable of recovering a scene's illumination as well as an object's geometry and material properties from only a few posed images. Twinner is based on the Large Reconstruction Model and innovates in three key ways:1) We introduce a memory-eff…

Cited by 0SourcePDFScholar
2025

UnCommon Objects in 3D

CVPR 2025poster

We introduce Uncommon Objects in 3D (uCO3D), a new object-centric dataset for 3D deep learning and 3D generative AI. uCO3D is the largest publicly-available collection of high-resolution videos of objects with 3D annotations that ensures full-360 degree coverage. uCO3D is significantly more diverse…

2024

SplitNeRF: Split Sum Approximation Neural Field for Joint Geometry, Illumination, and Material Estimation

NeurIPS 2024poster

We present a novel approach for digitizing real-world objects by estimating their geometry, material properties, and environmental lighting from a set of posed images with fixed lighting. Our method incorporates into Neural Radiance Field (NeRF) pipelines the split sum approximation used with image-…

2024

TrackNeRF: Bundle Adjusting NeRF from Sparse and Noisy Views via Feature Tracks

ECCV 2024poster

"Neural radiance fields (NeRFs) generally require many images with accurate poses for accurate novel view synthesis, which does not reflect realistic setups where views can be sparse and poses can be noisy. Previous solutions for learning NeRFs with sparse views and noisy poses only consider local g…

2023

Re-ReND: Real-Time Rendering of NeRFs across Devices

ICCV 2023poster

This paper proposes a novel approach for rendering a pre-trained Neural Radiance Field (NeRF) in real-time on resource-constrained devices. We introduce Re-ReND, a method enabling Real-time Rendering of NeRFs across Devices. Re-ReND is designed to achieve real-time performance by converting the NeRF…

Cited by 21PDFcodeScholar