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Michael Zollhöfer

31 accepted papers

2026

DuoMo: Dual Motion Diffusion for World-Space Human Reconstruction

CVPR 2026

We present DuoMo, a generative method that recovers human motion in world-space coordinates from unconstrained videos with noisy or incomplete observations. Reconstructing such motion requires solving a fundamental trade-off: generalizing from diverse and noisy video inputs while maintaining global

Cited by 0SourcecodeScholar
2025

3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt

ICCV 2025poster

We present 3DGS-LM, a new method that accelerates the reconstruction of 3D Gaussian Splatting (3DGS) by replacing its ADAM optimizer with a tailored Levenberg-Marquardt (LM). Existing methods reduce the optimization time by decreasing the number of Gaussians or by improving the implementation of the…

2025

AV-Flow: Transforming Text to Audio-Visual Human-like Interactions

ICCV 2025poster

We introduce AV-Flow, an audio-visual generative model that animates photo-realistic 4D talking avatars given only text input. In contrast to prior work that assumes an existing speech signal, we synthesize speech and vision jointly. We demonstrate human-like speech synthesis, synchronized lip motio…

Cited by 0SourcePDFScholar
2025

IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Images

CVPR 2025poster

Inverse rendering seeks to recover 3D geometry, surface material, and lighting from captured images, enabling advanced applications such as novel-view synthesis, relighting, and virtual object insertion. However, most existing techniques rely on high dynamic range (HDR) images as input, limiting acc…

Cited by 4SourcePDFScholar
2025

Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshes

CVPR 2025poster

High-quality view synthesis relies on volume rendering, splatting, or surface rendering. While surface rendering is typically the fastest, it struggles to accurately model fuzzy geometry like hair. In turn, alpha-blending techniques excel at representing fuzzy materials but require an unbounded numb…

2024

Codec Avatar Studio: Paired Human Captures for Complete, Driveable, and Generalizable Avatars

NeurIPS 2024poster

To build photorealistic avatars that users can embody, human modelling must be complete (cover the full body), driveable (able to reproduce the current motion and appearance from the user), and generalizable (_i.e._, easily adaptable to novel identities). Towards these goals, _paired_ captures, that…

2024

HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces

CVPR 2024highlight

Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering thus requiring many samples (and model queries) per ray at render time. Although this representation is flexible and easy to optimize most real-w…

Cited by 21SourcePDFScholar
2024

SpecNeRF: Gaussian Directional Encoding for Specular Reflections

CVPR 2024highlight

Neural radiance fields have achieved remarkable performance in modeling the appearance of 3D scenes. However existing approaches still struggle with the view-dependent appearance of glossy surfaces especially under complex lighting of indoor environments. Unlike existing methods which typically assu…

Cited by 9SourcePDFScholar
2024

ViewDiff: 3D-Consistent Image Generation with Text-to-Image Models

CVPR 2024poster

3D asset generation is getting massive amounts of attention inspired by the recent success on text-guided 2D content creation. Existing text-to-3D methods use pretrained text-to-image diffusion models in an optimization problem or fine-tune them on synthetic data which often results in non-photoreal…

2023

HyperReel: High-Fidelity 6-DoF Video With Ray-Conditioned Sampling

CVPR 2023highlight

Volumetric scene representations enable photorealistic view synthesis for static scenes and form the basis of several existing 6-DoF video techniques. However, the volume rendering procedures that drive these representations necessitate careful trade-offs in terms of quality, rendering speed, and me…

2023

NeuWigs: A Neural Dynamic Model for Volumetric Hair Capture and Animation

CVPR 2023poster

The capture and animation of human hair are two of the major challenges in the creation of realistic avatars for the virtual reality. Both problems are highly challenging, because hair has complex geometry and appearance, as well as exhibits challenging motion. In this paper, we present a two-stage…

Cited by 16SourcePDFScholar
2023

PyNeRF: Pyramidal Neural Radiance Fields

NeurIPS 2023poster

Neural Radiance Fields (NeRFs) can be dramatically accelerated by spatial grid representations. However, they do not explicitly reason about scale and so introduce aliasing artifacts when reconstructing scenes captured at different camera distances. Mip-NeRF and its extensions propose scale-aware re…

2022

AdaNeRF: Adaptive Sampling for Real-Time Rendering of Neural Radiance Fields

ECCV 2022poster

"Novel view synthesis has recently been revolutionized by learning neural radiance fields directly from sparse observations. However, rendering images with this new paradigm is slow due to the fact that an accurate quadrature of the volume rendering equation requires a large number of samples for ea…

2022

AutoAvatar: Autoregressive Neural Fields for Dynamic Avatar Modeling

ECCV 2022poster

"Neural fields such as implicit surfaces have recently enabled avatar modeling from raw scans without explicit temporal correspondences. In this work, we exploit autoregressive modeling to further extend this notion to capture dynamic effects, such as soft-tissue deformations. Although autoregressiv…

2022

COAP: Compositional Articulated Occupancy of People

CVPR 2022poster

We present a novel neural implicit representation for articulated human bodies. Compared to explicit template meshes, neural implicit body representations provide an efficient mechanism for modeling interactions with the environment, which is essential for human motion reconstruction and synthesis i…

Cited by 57PDFcodeScholar
2022

HVH: Learning a Hybrid Neural Volumetric Representation for Dynamic Hair Performance Capture

CVPR 2022poster

Capturing and rendering life-like hair is particularly challenging due to its fine geometric structure, complex physical interaction and the non-trivial visual appearance that must be captured. Yet, it is a critical component to create believable avatars. In this paper, we address the aforementioned…

Cited by 20PDFcodeScholar
2022

KeypointNeRF: Generalizing Image-Based Volumetric Avatars Using Relative Spatial Encoding of Keypoints

ECCV 2022poster

"Image-based volumetric avatars using pixel-aligned features promise generalization to unseen poses and identities. Prior work leverages global spatial encodings and multi-view geometric consistency to reduce spatial ambiguity. However, global encodings often suffer from overfitting to the distribut…

2022

Learning Neural Light Fields With Ray-Space Embedding

CVPR 2022poster

Neural radiance fields (NeRFs) produce state-of-the-art view synthesis results, but are slow to render, requiring hundreds of network evaluations per pixel to approximate a volume rendering integral. Baking NeRFs into explicit data structures enables efficient rendering, but results in large memory…

Cited by 117PDFScholar
2022

Neural 3D Video Synthesis From Multi-View Video

CVPR 2022oral

We propose a novel approach for 3D video synthesis that is able to represent multi-view video recordings of a dynamic real-world scene in a compact, yet expressive representation that enables high-quality view synthesis and motion interpolation. Our approach takes the high quality and compactness of…

Cited by 486PDFcodeScholar
2022

Self-Supervised Neural Articulated Shape and Appearance Models

CVPR 2022poster

Learning geometry, motion, and appearance priors of object classes is important for the solution of a large variety of computer vision problems. While the majority of approaches has focused on static objects, dynamic objects, especially with controllable articulation, are less explored. We propose a…

Cited by 39PDFcodeScholar
2022

TAVA: Template-Free Animatable Volumetric Actors

ECCV 2022poster

"Coordinate-based volumetric representations have the potential to generate photo-realistic virtual avatars from images. However, virtual avatars need to be controllable and be rendered in novel poses that may not have been observed. Traditional techniques, such as LBS, provide such a controlling fu…

2021

MeshTalk: 3D Face Animation From Speech Using Cross-Modality Disentanglement

ICCV 2021poster

This paper presents a generic method for generating full facial 3D animation from speech. Existing approaches to audio-driven facial animation exhibit uncanny or static upper face animation, fail to produce accurate and plausible co-articulation or rely on person-specific models that limit their sca…

Cited by 241PDFcodeScholar
2021

Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Video

ICCV 2021poster

We present Non-Rigid Neural Radiance Fields (NR-NeRF), a reconstruction and novel view synthesis approach for general non-rigid dynamic scenes. Our approach takes RGB images of a dynamic scene as input (e.g., from a monocular video recording), and creates a high-quality space-time geometry and appea…

Cited by 557PDFScholar
2020

DEMEA: Deep Mesh Autoencoders for Non-Rigidly Deforming Objects

ECCV 2020poster

Mesh autoencoders are commonly used for dimensionality reduction, sampling and mesh modeling. We propose a general-purpose DEep MEsh Autoencoder \hbox{(DEMEA)} which adds a novel embedded deformation layer to a graph-convolutional mesh autoencoder. The embedded deformation layer (EDL) is a different…

Cited by 51SourcePDFScholar
2020

Image-guided Neural Object Rendering

ICLR 2020poster

We propose a learned image-guided rendering technique that combines the benefits of image-based rendering and GAN-based image synthesis. The goal of our method is to generate photo-realistic re-renderings of reconstructed objects for virtual and augmented reality applications (e.g., virtual showroom…

Cited by 71SourceScholar
2020

Neural Non-Rigid Tracking

NeurIPS 2020poster

We introduce a novel, end-to-end learnable, differentiable non-rigid tracker that enables state-of-the-art non-rigid reconstruction by a learned robust optimization. Given two input RGB-D frames of a non-rigidly moving object, we employ a convolutional neural network to predict dense correspondences…

2020

PatchNets: Patch-Based Generalizable Deep Implicit 3D Shape Representations

ECCV 2020poster

Implicit surface representation combined with deep learning has led to impressive models which can represent detailed shapes of objects. Implicit surface representations, such as signed-distance functions, allow to represent shapes of arbitrary topologies. Since a continous function is learned, the…

Cited by 116SourcePDFScholar
2018

InverseFaceNet: Deep Monocular Inverse Face Rendering

CVPR 2018poster

We introduce InverseFaceNet, a deep convolutional inverse rendering framework for faces that jointly estimates facial pose, shape, expression, reflectance and illumination from a single input image. By estimating all parameters from just a single image, advanced editing possibilities on a single fac…

Cited by 76SourcePDFScholar
2018

LIME: Live Intrinsic Material Estimation

CVPR 2018poster

We present the first end-to-end approach for real-time material estimation for general object shapes with uniform material that only requires a single color image as input. In addition to Lambertian surface properties, our approach fully automatically computes the specular albedo, material shininess…

2018

Self-Supervised Multi-Level Face Model Learning for Monocular Reconstruction at Over 250 Hz

CVPR 2018poster

The reconstruction of dense 3D models of face geometry and appearance from a single image is highly challenging and ill-posed. To constrain the problem, many approaches rely on strong priors, such as parametric face models learned from limited 3D scan data. However, prior models restrict generalizat…

Cited by 308SourcePDFScholar