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Haithem Turki

9 accepted papers

2026

DiffusionHarmonizer: Bridging Neural Reconstruction and Photorealistic Simulation with Online Diffusion Enhancer

CVPR 2026

Simulation is essential to the development and evaluation of autonomous robots such as self-driving vehicles. Neural reconstruction is emerging as a promising solution as it enables simulating a wide variety of scenarios from real-world data alone in an automated and scalable way. However, while met

Cited by 0SourcecodeScholar
2026

Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation

ICLR 2026poster

The ability to generate virtual environments is crucial for applications ranging from gaming to physical AI domains such as robotics, autonomous driving, and industrial AI. Current learning-based 3D reconstruction methods rely on the availability of captured real-world multi-view data, which is not…

Cited by 0SourcecodeScholar
2026

SimULi: Real-Time LiDAR and Camera Simulation with Unscented Transforms

ICLR 2026poster

Rigorous testing of autonomous robots, such as self-driving vehicles, is essential to ensure their safety in real-world deployments. This requires building high-fidelity simulators to test scenarios beyond those that can be safely or exhaustively collected in the real-world. Existing neural renderin…

Cited by 0SourceScholar
2025

DIFIX3D+: Improving 3D Reconstructions with Single-Step Diffusion Models

CVPR 2025award

Neural Radiance Fields and 3D Gaussian Splatting have revolutionized 3D reconstruction and novel-view synthesis task. However, achieving photorealistic rendering from extreme novel viewpoints remains challenging, as artifacts persist across representations. In this work, we introduce Difix3D+, a nov…

2024

HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces

CVPR 2024highlight

Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering thus requiring many samples (and model queries) per ray at render time. Although this representation is flexible and easy to optimize most real-w…

Cited by 21SourcePDFScholar
2024

SpecNeRF: Gaussian Directional Encoding for Specular Reflections

CVPR 2024highlight

Neural radiance fields have achieved remarkable performance in modeling the appearance of 3D scenes. However existing approaches still struggle with the view-dependent appearance of glossy surfaces especially under complex lighting of indoor environments. Unlike existing methods which typically assu…

Cited by 9SourcePDFScholar
2023

PyNeRF: Pyramidal Neural Radiance Fields

NeurIPS 2023poster

Neural Radiance Fields (NeRFs) can be dramatically accelerated by spatial grid representations. However, they do not explicitly reason about scale and so introduce aliasing artifacts when reconstructing scenes captured at different camera distances. Mip-NeRF and its extensions propose scale-aware re…

2022

Mega-NERF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughs

CVPR 2022poster

We use neural radiance fields (NeRFs) to build interactive 3D environments from large-scale visual captures spanning buildings or even multiple city blocks collected primarily from drones. In contrast to single object scenes (on which NeRFs are traditionally evaluated), our scale poses multiple chal…

Cited by 414PDFcodeScholar