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Xuanchi Ren

13 accepted papers

2026

ChronoEdit: Towards Temporal Reasoning for In-Context Image Editing and World Simulation

ICLR 2026poster

Recent advances in large generative models have significantly advanced image editing and in-context image generation, yet a critical gap remains in ensuring physical consistency, where edited objects must remain coherent. This capability is especially vital for world simulation related tasks. In thi…

Cited by 0SourcecodeScholar
2026

Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation

ICLR 2026poster

The ability to generate virtual environments is crucial for applications ranging from gaming to physical AI domains such as robotics, autonomous driving, and industrial AI. Current learning-based 3D reconstruction methods rely on the availability of captured real-world multi-view data, which is not…

Cited by 0SourcecodeScholar
2025

DIFIX3D+: Improving 3D Reconstructions with Single-Step Diffusion Models

CVPR 2025award

Neural Radiance Fields and 3D Gaussian Splatting have revolutionized 3D reconstruction and novel-view synthesis task. However, achieving photorealistic rendering from extreme novel viewpoints remains challenging, as artifacts persist across representations. In this work, we introduce Difix3D+, a nov…

2025

GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control

CVPR 2025highlight

We present GEN3C, a generative video model with precise Camera Control and temporal 3D Consistency. Prior video models already generate realistic videos, but they tend to leverage little 3D information, leading to inconsistencies, such as objects popping in and out of existence. Camera control, if i…

2025

InfiniCube: Unbounded and Controllable Dynamic 3D Driving Scene Generation with World-Guided Video Models

ICCV 2025poster

We present InfiniCube, a scalable and controllable method to generate unbounded and dynamic 3D driving scenes with high fidelity.Previous methods for scene generation are constrained either by their applicability to indoor scenes or by their lack of controllability.In contrast, we take advantage of…

Cited by 0SourcePDFScholar
2024

SCube: Instant Large-Scale Scene Reconstruction using VoxSplats

NeurIPS 2024poster

We present SCube, a novel method for reconstructing large-scale 3D scenes (geometry, appearance, and semantics) from a sparse set of posed images. Our method encodes reconstructed scenes using a novel representation VoxSplat, which is a set of 3D Gaussians supported on a high-resolution sparse-voxel…

Cited by 10SourcePDFScholar
2024

XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies

CVPR 2024highlight

We present XCube a novel generative model for high-resolution sparse 3D voxel grids with arbitrary attributes. Our model can generate millions of voxels with a finest effective resolution of up to 1024^3 in a feed-forward fashion without time-consuming test-time optimization. To achieve this we empl…

2023

Blind Video Deflickering by Neural Filtering With a Flawed Atlas

CVPR 2023poster

Many videos contain flickering artifacts; common causes of flicker include video processing algorithms, video generation algorithms, and capturing videos under specific situations. Prior work usually requires specific guidance such as the flickering frequency, manual annotations, or extra consistent…

2022

Learning Disentangled Representation by Exploiting Pretrained Generative Models: A Contrastive Learning View

ICLR 2022poster

From the intuitive notion of disentanglement, the image variations corresponding to different generative factors should be distinct from each other, and the disentangled representation should reflect those variations with separate dimensions. To discover the generative factors and learn disentangled…

2022

Look Outside the Room: Synthesizing a Consistent Long-Term 3D Scene Video From a Single Image

CVPR 2022poster

Novel view synthesis from a single image has recently attracted a lot of attention, and it has been primarily advanced by 3D deep learning and rendering techniques. However, most work is still limited by synthesizing new views within relatively small camera motions. In this paper, we propose a novel…

Cited by 59PDFcodeScholar
2022

Retriever: Learning Content-Style Representation as a Token-Level Bipartite Graph

ICLR 2022poster

This paper addresses the unsupervised learning of content-style decomposed representation. We first give a definition of style and then model the content-style representation as a token-level bipartite graph. An unsupervised framework, named Retriever, is proposed to learn such representations. Firs…

2022

Towards Building A Group-based Unsupervised Representation Disentanglement Framework

ICLR 2022poster

Disentangled representation learning is one of the major goals of deep learning, and is a key step for achieving explainable and generalizable models. The key idea of the state-of-the-art VAE-based unsupervised representation disentanglement methods is to minimize the total correlation of the joint…

2021

Safety-Aware Motion Prediction With Unseen Vehicles for Autonomous Driving

ICCV 2021poster

Motion prediction of vehicles is critical but challenging due to the uncertainties in complex environments and the limited visibility caused by occlusions and limited sensor ranges. In this paper, we study a new task, safety-aware motion prediction with unseen vehicles for autonomous driving. Unlike…

Cited by 32PDFcodeScholar