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Johannes Kopf

16 accepted papers

2025

IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Images

CVPR 2025poster

Inverse rendering seeks to recover 3D geometry, surface material, and lighting from captured images, enabling advanced applications such as novel-view synthesis, relighting, and virtual object insertion. However, most existing techniques rely on high dynamic range (HDR) images as input, limiting acc…

Cited by 4SourcePDFScholar
2025

Textured Gaussians for Enhanced 3D Scene Appearance Modeling

CVPR 2025poster

3D Gaussian Splatting (3DGS) has recently emerged as a state-of-the-art 3D reconstruction and rendering technique due to its high-quality results and fast training and rendering time. However, pixels covered by the same Gaussian are always shaded in the same color up to a Gaussian falloff scaling fa…

Cited by 3SourcePDFScholar
2024

LTM: Lightweight Textured Mesh Extraction and Refinement of Large Unbounded Scenes for Efficient Storage and Real-time Rendering

CVPR 2024poster

Advancements in neural signed distance fields (SDFs) have enabled modeling 3D surface geometry from a set of 2D images of real-world scenes. Baking neural SDFs can extract explicit mesh with appearance baked into texture maps as neural features. The baked meshes still have a large memory footprint a…

Cited by 7SourcePDFScholar
2024

Taming Latent Diffusion Model for Neural Radiance Field Inpainting

ECCV 2024poster

"Neural Radiance Field (NeRF) is a representation for 3D reconstruction from multi-view images. Despite some recent work showing preliminary success in editing a reconstructed NeRF with diffusion prior, they remain struggling to synthesize reasonable geometry in completely uncovered regions. One maj…

Cited by 10SourcePDFScholar
2023

Consistent View Synthesis With Pose-Guided Diffusion Models

CVPR 2023poster

Novel view synthesis from a single image has been a cornerstone problem for many Virtual Reality applications that provide immersive experiences. However, most existing techniques can only synthesize novel views within a limited range of camera motion or fail to generate consistent and high-quality…

2023

HyperReel: High-Fidelity 6-DoF Video With Ray-Conditioned Sampling

CVPR 2023highlight

Volumetric scene representations enable photorealistic view synthesis for static scenes and form the basis of several existing 6-DoF video techniques. However, the volume rendering procedures that drive these representations necessitate careful trade-offs in terms of quality, rendering speed, and me…

2023

Progressively Optimized Local Radiance Fields for Robust View Synthesis

CVPR 2023poster

We present an algorithm for reconstructing the radiance field of a large-scale scene from a single casually captured video. The task poses two core challenges. First, most existing radiance field reconstruction approaches rely on accurate pre-estimated camera poses from Structure-from-Motion algorit…

Cited by 106SourcePDFScholar
2023

Robust Dynamic Radiance Fields

CVPR 2023poster

Dynamic radiance field reconstruction methods aim to model the time-varying structure and appearance of a dynamic scene. Existing methods, however, assume that accurate camera poses can be reliably estimated by Structure from Motion (SfM) algorithms. These methods, thus, are unreliable as SfM algori…

2022

Boosting View Synthesis With Residual Transfer

CVPR 2022poster

Volumetric view synthesis methods with neural representations, such as NeRF and NeX, have recently demonstrated high-quality novel view synthesis. Optimizing these representations is slow, however, and even fully trained models cannot reproduce all fine details in the input views. We present a simpl…

Cited by 5PDFcodeScholar
2022

Learning Neural Light Fields With Ray-Space Embedding

CVPR 2022poster

Neural radiance fields (NeRFs) produce state-of-the-art view synthesis results, but are slow to render, requiring hundreds of network evaluations per pixel to approximate a volume rendering integral. Baking NeRFs into explicit data structures enables efficient rendering, but results in large memory…

Cited by 117PDFScholar
2020

3D Photography Using Context-Aware Layered Depth Inpainting

CVPR 2020poster

We propose a method for converting a single RGB-D input image into a 3D photo, i.e., a multi-layer representation for novel view synthesis that contains hallucinated color and depth structures in regions occluded in the original view. We use a Layered Depth Image with explicit pixel connectivity as…

Cited by 349PDFcodeScholar
2018

DeepMVS: Learning Multi-View Stereopsis

CVPR 2018poster

We present DeepMVS, a deep convolutional neural network (ConvNet) for multi-view stereo reconstruction. Taking an arbitrary number of posed images as input, we first produce a set of plane-sweep volumes and use the proposed DeepMVS network to predict high-quality disparity maps. The key contribution…