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Yulin Liu

4 accepted papers

2025

Demonstrating GPU Parallelized Robot Simulation and Rendering for Generalizable Embodied AI with ManiSkill3

RSS 2025poster

Simulation has enabled unprecedented compute-scalable approaches to robot learning. However, many existing simulation frameworks typically support a narrow range of scenes/tasks and lack features critical for scaling generalizable robotics and sim2real. We introduce and open source ManiSkill3, the f…

Cited by 0PDFScholar
2025

Learning Adaptive Dexterous Grasping from Single Demonstrations

IROS 2025

How can robots learn dexterous grasping skills efficiently and apply them adaptively based on user instructions? This work tackles two key challenges: efficient skill acquisition from limited human demonstrations and context-driven skill selection. We introduce AdaDexGrasp, a framework that learns a

Cited by 4SourceScholar
2024

SpaRP: Fast 3D Object Reconstruction and Pose Estimation from Sparse Views

ECCV 2024poster

"Open-world 3D generation has recently attracted considerable attention. While many single-image-to-3D methods have yielded visually appealing outcomes, they often lack sufficient controllability and tend to produce hallucinated regions that may not align with users’ expectations. In this paper, we…

2023

Delving Into Discrete Normalizing Flows on SO(3) Manifold for Probabilistic Rotation Modeling

CVPR 2023poster

Normalizing flows (NFs) provide a powerful tool to construct an expressive distribution by a sequence of trackable transformations of a base distribution and form a probabilistic model of underlying data.Rotation, as an important quantity in computer vision, graphics, and robotics, can exhibit many…