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Baoquan Chen

36 accepted papers

2026

FieryGS: In-the-Wild Fire Synthesis with Physics-Integrated Gaussian Splatting

ICLR 2026poster

We consider the problem of synthesizing photorealistic, physically plausible combustion effects in in-the-wild 3D scenes. Traditional CFD and graphics pipelines can produce realistic fire effects but rely on handcrafted geometry, expert-tuned parameters, and labor-intensive workflows, limiting their…

Cited by 0SourceScholar
2026

InstGPMap: Real-Time Instance-Level Global Prior Mapping via Historical Predictions Fusion

RA-L 2026

Recent online methods for HD map construction directly infer local maps from sensor observations, yet suffer from limited perception range, particularly under challenging scenarios such as occlusions by large vehicles or poor visibility in rainy conditions. Inspired by human perception, which increm

Cited by 0SourceScholar
2026

Layered 4D-Rotor Gaussian Splatting: A Compressed Representation for Long Dynamic Scenes

CVPR 2026

We address the challenge of reconstructing long dynamic scenes from multi-view videos in a storage-efficient manner. Recent advances in Gaussian Splatting and its extensions to dynamic scenes have demonstrated impressive visual quality, but remain limited to short duration (<10 s), large storage siz

Cited by 0SourceScholar
2026

PointCNN++: Performant Convolution on Native Points

CVPR 2026

Existing convolutional learning methods for 3D point cloud data are divided into two paradigms: point-based methods that preserve geometric precision but often face performance challenges, and voxel-based methods that achieve high efficiency through quantization at the cost of geometric fidelity. Th

Cited by 0SourcecodeScholar
2026

Robust Differentiable Collision Detection for General Objects

ICRA 2026poster

Collision detection is a core component of robotics applications such as simulation, control, and planning. Traditional algorithms like GJK+EPA compute textit{witness points}—the closest or deepest-penetration pairs between two objects—but are inherently non-differentiable, preventing gradient flow …

2026

Spatial-Spectral Homogeneous Attacks on Physical-World Large Vision-Language Models

AAAI 2026technical

Although large vision-language models (LVLMs) have demonstrated promising versatile capabilities on various downstream tasks, they are shown to be susceptible to adversarial examples. Existing LVLM attackers simply implement adversarial patterns in an impracticable setting: i) add digital global per

Cited by 0SourcePDFScholar
2026

The Less You Depend, The More You Learn: Synthesizing Novel Views from Sparse, Unposed Images without Any 3D Knowledge

ICLR 2026poster

Recent advances in feed-forward Novel View Synthesis (NVS) have led to a divergence between two design philosophies: bias-driven methods, which rely on explicit 3D knowledge, such as handcrafted 3D representations (e.g., NeRF and 3DGS) and camera poses annotated by Structure-from-Motion algorithms,…

Cited by 0SourceScholar
2025

DOF-GS: Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal

CVPR 2025poster

3D Gaussian Splatting (3DGS) techniques have recently enabled high-quality 3D scene reconstruction and real-time novel view synthesis. These approaches, however, are limited by the pinhole camera model and lack effective modeling of defocus effects. Departing from this, we introduce DOF-- a new 3DGS…

Cited by 0SourcePDFScholar
2025

GFPack++: Attention-Driven Gradient Fields for Optimizing 2D Irregular Packing

ICCV 2025poster

2D irregular packing is a classic combinatorial optimization problem with various applications, such as material utilization and texture atlas generation. Due to its NP-hard nature, conventional numerical approaches typically encounter slow convergence and high computational costs. Previous research…

2025

GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Rendering

ICCV 2025poster

Recent 3D Gaussian Splatting (3DGS) representations have demonstrated remarkable performance in novel view synthesis; further, material-lighting disentanglement on 3DGS warrants relighting capabilities and its adaptability to broader applications. While the general approach to the latter operation l…

Cited by 0SourcePDFScholar
2025

One-shot 3D Object Canonicalization based on Geometric and Semantic Consistency

CVPR 2025highlight

3D object canonicalization is a fundamental task, essential for various downstream tasks. Existing methods rely on either cumbersome manual processes or priors learned from extensive, per-category training samples. Real-world datasets, however, often exhibit long-tail distributions, challenging exis…

2025

RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splatting

CVPR 2025poster

We consider the problem of adding dynamic rain effects to in-the-wild scenes in a physically correct manner. Recent advances in scene modeling have made significant progress, with NeRF and 3DGS techniques emerging as powerful tools for reconstructing complex scenes. However, while effective for nove…

Cited by 1SourcePDFScholar
2025

SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos

CVPR 2025highlight

In this paper, we introduce SLAM3R, a novel and effective system for real-time, high-quality, dense 3D reconstruction using RGB videos. SLAM3R provides an end-to-end solution by seamlessly integrating local 3D reconstruction and global coordinate registration through feed-forward neural networks. Gi…

2024

MGS-SLAM: Monocular Sparse Tracking and Gaussian Mapping With Depth Smooth Regularization

RA-L 2024

This letter introduces a novel framework for dense Visual Simultaneous Localization and Mapping (VSLAM) based on Gaussian Splatting. Recently, SLAM based on Gaussian Splatting has shown promising results. However, in monocular scenarios, the Gaussian maps reconstructed lack geometric accuracy and ex

Cited by 22SourceScholar
2024

SAI3D: Segment Any Instance in 3D Scenes

CVPR 2024poster

Advancements in 3D instance segmentation have traditionally been tethered to the availability of annotated datasets limiting their application to a narrow spectrum of object categories. Recent efforts have sought to harness vision-language models like CLIP for open-set semantic reasoning yet these m…

2023

A Laplace-inspired Distribution on SO(3) for Probabilistic Rotation Estimation

ICLR 2023top-25%

Estimating the 3DoF rotation from a single RGB image is an important yet challenging problem. Probabilistic rotation regression has raised more and more attention with the benefit of expressing uncertainty information along with the prediction. Though modeling noise using Gaussian-resembling Bingham…

2023

Delving Into Discrete Normalizing Flows on SO(3) Manifold for Probabilistic Rotation Modeling

CVPR 2023poster

Normalizing flows (NFs) provide a powerful tool to construct an expressive distribution by a sequence of trackable transformations of a base distribution and form a probabilistic model of underlying data.Rotation, as an important quantity in computer vision, graphics, and robotics, can exhibit many…

2023

Patch-Based 3D Natural Scene Generation From a Single Example

CVPR 2023poster

We target a 3D generative model for general natural scenes that are typically unique and intricate. Lacking the necessary volumes of training data, along with the difficulties of having ad hoc designs in presence of varying scene characteristics, renders existing setups intractable. Inspired by clas…

2022

FisherMatch: Semi-Supervised Rotation Regression via Entropy-Based Filtering

CVPR 2022oral

Estimating the 3DoF rotation from a single RGB image is an important yet challenging problem. Recent works achieve good performance relying on a large amount of expensive-to-obtain labeled data. To reduce the amount of supervision, we for the first time propose a general framework, FisherMatch, for…

Cited by 20PDFcodeScholar
2022

Multi-Robot Active Mapping via Neural Bipartite Graph Matching

CVPR 2022poster

We study the problem of multi-robot active mapping, which aims for complete scene map construction in minimum time steps. The key to this problem lies in the goal position estimation to enable more efficient robot movements. Previous approaches either choose the frontier as the goal position via a m…

Cited by 34PDFScholar
2022

Projective Manifold Gradient Layer for Deep Rotation Regression

CVPR 2022poster

Regressing rotations on SO(3) manifold using deep neural networks is an important yet unsolved problem. The gap between the Euclidean network output space and the non-Euclidean SO(3) manifold imposes a severe challenge for neural network learning in both forward and backward passes. While several wo…

Cited by 32PDFcodeScholar
2022

Towards Accurate Active Camera Localization

ECCV 2022poster

"In this work, we tackle the problem of active camera localization, which controls the camera movements actively to achieve an accurate camera pose. The past solutions are mostly based on Markov Localization, which reduces the position-wise camera uncertainty for localization. These approaches local…

2021

CAPTRA: CAtegory-Level Pose Tracking for Rigid and Articulated Objects From Point Clouds

ICCV 2021poster

In this work, we tackle the problem of category-level online pose tracking for objects from point cloud sequences. For the first time, we propose a unified framework that can handle 9DoF object pose tracking for novel rigid object instances as well as per-part pose tracking for articulated objects f…

Cited by 114PDFcodeScholar
2021

Robust Neural Routing Through Space Partitions for Camera Relocalization in Dynamic Indoor Environments

CVPR 2021poster

Localizing the camera in a known indoor environment is a key building block for scene mapping, robot navigation, AR, etc. Recent advances estimate the camera pose via optimization over the 2D/3D-3D correspondences established between the coordinates in 2D/3D camera space and 3D world space. Such a m…

Cited by 32PDFcodeScholar
2020

Generative 3D Part Assembly via Dynamic Graph Learning

NeurIPS 2020poster

Autonomous part assembly is a challenging yet crucial task in 3D computer vision and robotics. Analogous to buying an IKEA furniture, given a set of 3D parts that can assemble a single shape, an intelligent agent needs to perceive the 3D part geometry, reason to propose pose estimations for the inpu…

Cited by 100SourcePDFScholar
2020

Multimodal Shape Completion via Conditional Generative Adversarial Networks

ECCV 2020poster

Several deep learning methods have been proposed for completing partial data from shape acquisition setups, i.e., filling the regions that were missing in the shape. These methods, however, only complete the partial shape with a single output, ignoring the ambiguity when reasoning the missing geomet…

2020

Unpaired Point Cloud Completion on Real Scans using Adversarial Training

ICLR 2020poster

As 3D scanning solutions become increasingly popular, several deep learning setups have been developed for the task of scan completion, i.e., plausibly filling in regions that were missed in the raw scans. These methods, however, largely rely on supervision in the form of paired training data, i.e.,…

Cited by 157SourcecodeScholar
2018

Caging Loops in Shape Embedding Space: Theory and Computation

ICRA 2018poster

We propose to synthesize feasible caging grasps for a target object through computing Caging Loops, a closed curve defined in the shape embedding space of the object. Different from the traditional methods, our approach decouples caging loops from the surface geometry of target objects through worki…

Cited by 5SourceScholar
2018

Decouple Learning for Parameterized Image Operators

ECCV 2018poster

Many different deep networks have been used to approximate, accelerate or improve traditional image operators, such as image smoothing, super-resolution and denoising. Among these traditional operators, many contain parameters which need to be tweaked to obtain the satisfactory results, which we ref…

2018

DifNet: Semantic Segmentation by Diffusion Networks

NeurIPS 2018poster

Deep Neural Networks (DNNs) have recently shown state of the art performance on semantic segmentation tasks, however, they still suffer from problems of poor boundary localization and spatial fragmented predictions. The difficulties lie in the requirement of making dense predictions from a long path…

Cited by 36SourcePDFScholar
2018

PointCNN: Convolution On X-Transformed Points

NeurIPS 2018poster

We present a simple and general framework for feature learning from point cloud. The key to the success of CNNs is the convolution operator that is capable of leveraging spatially-local correlation in data represented densely in grids (e.g. images). However, point cloud are irregular and unordered,…

2018

SketchyScene: Richly-Annotated Scene Sketches

ECCV 2018poster

We contribute the rst large-scale dataset of scene sketches, SketchyScene, with the goal of advancing research on sketch understanding at both the object and scene level. The dataset is created through a novel and carefully designed crowdsourcing pipeline, enabling users to eciently generate large q…

2017

A Generic Deep Architecture for Single Image Reflection Removal and Image Smoothing

ICCV 2017poster

This paper proposes a deep neural network structure that exploits edge information in addressing representative low-level vision tasks such as layer separation and image filtering. Unlike most other deep learning strategies applied in this context, our approach tackles these challenging problems by…

Cited by 379PDFScholar