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Changqing Zou

19 accepted papers

2026

BiTrajDiff: Bidirectional Trajectory Generation with Diffusion Models for Offline Reinforcement Learning

ICML 2026poster

Offline Reinforcement Learning (RL) relies on static datasets and often enforces conservative constraints to mitigate out-of-distribution errors, but this inevitably gives rise to learning dataset biases and limited behavioral generalization. Recent Data Augmentation (DA) methods leverage generative…

Cited by 0SourceScholar
2026

Hyper-PCN: Hypergraph-Based Point Cloud Completion via High-Order Correlation Modeling

CVPR 2026

Point cloud completion is an important yet challenging problem in 3D computer vision, which aims to reconstruct complete and dense 3D shapes from partial point clouds. Although transformer-based and geometry-based approaches have made significant progress, they often struggle to capture the complex,

Cited by 0SourcecodeScholar
2025

DecoupledGaussian: Object-Scene Decoupling for Physics-Based Interaction

CVPR 2025poster

We present DecoupledGaussian, a novel system that decouples static objects from their contacted surfaces captured in-the-wild videos, a key prerequisite for realistic Newtonian-based physical simulations. Unlike prior methods focused on synthetic data or elastic jittering along the contact surface,…

2025

Diff3DS: Generating View-Consistent 3D Sketch via Differentiable Curve Rendering

ICLR 2025poster

3D sketches are widely used for visually representing the 3D shape and structure of objects or scenes. However, the creation of 3D sketch often requires users to possess professional artistic skills. Existing research efforts primarily focus on enhancing the ability of interactive sketch generation…

2025

MoEE: Mixture of Emotion Experts for Audio-Driven Portrait Animation

CVPR 2025poster

The generation of talking avatars has achieved significant advancements in precise audio synchronization. However, crafting lifelike talking head videos requires capturing a broad spectrum of emotions and subtle facial expressions. Current methods face fundamental challenges: a) the absence of frame…

Cited by 1SourcePDFScholar
2025

SpatialCrafter: Unleashing the Imagination of Video Diffusion Models for Scene Reconstruction from Limited Observations

ICCV 2025poster

Novel view synthesis (NVS) boosts immersive experiences in computer vision and graphics. Existing techniques, though progressed, rely on dense multi-view observations, restricting their application. This work takes on the challenge of reconstructing photorealistic 3D scenes from sparse or single-vie…

Cited by 0SourcePDFScholar
2025

TSD-SR: One-Step Diffusion with Target Score Distillation for Real-World Image Super-Resolution

CVPR 2025poster

Pre-trained text-to-image diffusion models are increasingly applied to real-world image super-resolution (Real-ISR) task. Given the iterative refinement nature of diffusion models, most existing approaches are computationally expensive. While methods such as SinSR and OSEDiff have emerged to condens…

2024

3D-SceneDreamer: Text-Driven 3D-Consistent Scene Generation

CVPR 2024poster

Text-driven 3D scene generation techniques have made rapid progress in recent years. Their success is mainly attributed to using existing generative models to iteratively perform image warping and inpainting to generate 3D scenes. However these methods heavily rely on the outputs of existing models…

Cited by 8SourcePDFScholar
2024

A General Implicit Framework for Fast NeRF Composition and Rendering

AAAI 2024technical

A variety of Neural Radiance Fields (NeRF) methods have recently achieved remarkable success in high render speed. However, current accelerating methods are specialized and incompatible with various implicit methods, preventing real-time composition over various types of NeRF works. Because NeRF rel…

Cited by 3SourcePDFScholar
2024

SweepNet: Unsupervised Learning Shape Abstraction via Neural Sweepers

ECCV 2024poster

"Shape abstraction is an important task for simplifying complex geometric structures while retaining essential features. Sweep surfaces, commonly found in human-made objects, aid in this process by effectively capturing and representing object geometry, thereby facilitating abstraction. In this pape…

Cited by 0SourcePDFScholar
2023

CAP-VSTNet: Content Affinity Preserved Versatile Style Transfer

CVPR 2023poster

Content affinity loss including feature and pixel affinity is a main problem which leads to artifacts in photorealistic and video style transfer. This paper proposes a new framework named CAP-VSTNet, which consists of a new reversible residual network and an unbiased linear transform module, for ver…

2021

Event Stream Super-Resolution via Spatiotemporal Constraint Learning

ICCV 2021poster

Event cameras are bio-inspired sensors that respond to brightness changes asynchronously and output in the form of event streams instead of frame-based images. They own outstanding advantages compared with traditional cameras: higher temporal resolution, higher dynamic range, and lower power consump…

Cited by 21PDFScholar
2021

LapsCore: Language-Guided Person Search via Color Reasoning

ICCV 2021poster

The key point of language-guided person search is to construct the cross-modal association between visual and textual input. Existing methods focus on designing multimodal attention mechanisms and novel cross-modal loss functions to learn such association implicitly. We propose a representation lear…

Cited by 89PDFScholar
2020

SceneSketcher: Fine-Grained Image Retrieval with Scene Sketches

ECCV 2020poster

Sketch-based image retrieval (SBIR) has been a popular research topic in recent years. Existing works concentrate on mapping the visual information of sketches and images to a semantic space at the object level. In this paper, for the first time, we study the fine-grained scene-level SBIR problem wh…

Cited by 45SourcePDFScholar
2020

SketchyCOCO: Image Generation From Freehand Scene Sketches

CVPR 2020oral

We introduce the first method for automatic image generation from scene-level freehand sketches. Our model allows for controllable image generation by specifying the synthesis goal via freehand sketches. The key contribution is an attribute vector bridged Generative Adversarial Network called EdgeGA…

Cited by 151PDFScholar
2020

Universal Physical Camouflage Attacks on Object Detectors

CVPR 2020poster

In this paper, we study physical adversarial attacks on object detectors in the wild. Previous works mostly craft instance-dependent perturbations only for rigid or planar objects. To this end, we propose to learn an adversarial pattern to effectively attack all instances belonging to the same objec…

Cited by 235PDFScholar
2019

ADCrowdNet: An Attention-Injective Deformable Convolutional Network for Crowd Understanding

CVPR 2019poster

We propose an attention-injective deformable convolutional network called ADCrowdNet for crowd understanding that can address the accuracy degradation problem of highly congested noisy scenes. ADCrowdNet contains two concatenated networks. An attention-aware network called Attention Map Generator (A…

Cited by 355PDFScholar
2018

SketchyScene: Richly-Annotated Scene Sketches

ECCV 2018poster

We contribute the rst large-scale dataset of scene sketches, SketchyScene, with the goal of advancing research on sketch understanding at both the object and scene level. The dataset is created through a novel and carefully designed crowdsourcing pipeline, enabling users to eciently generate large q…