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Chengying Gao

8 accepted papers

2026

IR-HGP: Physically-Aware Gaussian Inverse Rendering for High-Illumination Scenes via Generative Priors

CVPR 2026

Applying 3D Gaussian Splatting to inverse rendering, especially for relightable assets under high-illuminance conditions, remains challenging. Strong specular highlights and complex reflections complicate material-light disentanglement, often baking in shadows and losing specular detail. To address

Cited by 0SourceScholar
2026

Illumination-Consistent Human-Scene Reconstruction from Monocular Video

CVPR 2026

Reconstructing 3D humans and scenes from monocular videos is a challenging task, particularly due to human motion, varying illumination, and dynamic scene shadows. While recent works have explored scene disentanglement by jointly modeling humans and their surrounding scenes, they often overlook illu

Cited by 0SourceScholar
2025

AUTE: Peer-Alignment and Self-Unlearning Boost Adversarial Robustness for Training Ensemble Models

AAAI 2025technical

Adversarial attacks poses a significant threat to the security of AI-based systems. To counteract these attacks, adversarial training (AT) and ensemble learning (EL) have emerged as widely adopted methods for enhancing model robustness. However, a counter-intuitive phenomenon arises where the simple…

2023

CAP-VSTNet: Content Affinity Preserved Versatile Style Transfer

CVPR 2023poster

Content affinity loss including feature and pixel affinity is a main problem which leads to artifacts in photorealistic and video style transfer. This paper proposes a new framework named CAP-VSTNet, which consists of a new reversible residual network and an unbiased linear transform module, for ver…

2020

An Asymmetric Modeling for Action Assessment

ECCV 2020poster

Action assessment is a task of assessing the performance of an action. It is widely applicable to many real-world scenarios such as medical treatment and sporting events. However, existing methods for action assessment are mostly limited to individual actions, especially lacking modeling of the asym…

Cited by 58SourcePDFScholar
2020

SketchyCOCO: Image Generation From Freehand Scene Sketches

CVPR 2020oral

We introduce the first method for automatic image generation from scene-level freehand sketches. Our model allows for controllable image generation by specifying the synthesis goal via freehand sketches. The key contribution is an attribute vector bridged Generative Adversarial Network called EdgeGA…

Cited by 151PDFScholar
2020

Universal Physical Camouflage Attacks on Object Detectors

CVPR 2020poster

In this paper, we study physical adversarial attacks on object detectors in the wild. Previous works mostly craft instance-dependent perturbations only for rigid or planar objects. To this end, we propose to learn an adversarial pattern to effectively attack all instances belonging to the same objec…

Cited by 235PDFScholar
2018

SketchyScene: Richly-Annotated Scene Sketches

ECCV 2018poster

We contribute the rst large-scale dataset of scene sketches, SketchyScene, with the goal of advancing research on sketch understanding at both the object and scene level. The dataset is created through a novel and carefully designed crowdsourcing pipeline, enabling users to eciently generate large q…