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Soshi Shimada

6 accepted papers

2025

DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Image

ICLR 2025poster

Reconstructing 3D hand-face interactions with deformations from a single image is a challenging yet crucial task with broad applications in AR, VR, and gaming. The challenges stem from self-occlusions during single-view hand-face interactions, diverse spatial relationships between hands and face, co…

2022

HULC: 3D HUman Motion Capture with Pose Manifold SampLing and Dense Contact Guidance

ECCV 2022poster

"Marker-less monocular 3D human motion capture (MoCap) with scene interactions is a challenging research topic relevant for extended reality, robotics and virtual avatar generation. Due to the inherent depth ambiguity of monocular settings, 3D motions captured with existing methods often contain sev…

Cited by 31SourcePDFScholar
2022

Physical Inertial Poser (PIP): Physics-Aware Real-Time Human Motion Tracking From Sparse Inertial Sensors

CVPR 2022poster

Motion capture from sparse inertial sensors has shown great potential compared to image-based approaches since occlusions do not lead to a reduced tracking quality and the recording space is not restricted to be within the viewing frustum of the camera. However, capturing the motion and global posit…

Cited by 200PDFScholar
2022

UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capture

ECCV 2022poster

"We present UnrealEgo, a new large-scale naturalistic dataset for egocentric 3D human pose estimation. UnrealEgo is based on an advanced concept of eyeglasses equipped with two fisheye cameras that can be used in unconstrained environments. We design their virtual prototype and attach them to 3D hum…

Cited by 54SourcePDFScholar
2021

Gravity-Aware Monocular 3D Human-Object Reconstruction

ICCV 2021poster

This paper proposes GraviCap, i.e., a new approach for joint markerless 3D human motion capture and object trajectory estimation from monocular RGB videos. We focus on scenes with objects partially observed during a free flight. In contrast to existing monocular methods, we can recover scale, object…

Cited by 31PDFScholar
2020

HandVoxNet: Deep Voxel-Based Network for 3D Hand Shape and Pose Estimation From a Single Depth Map

CVPR 2020poster

3D hand shape and pose estimation from a single depth map is a new and challenging computer vision problem with many applications. The state-of-the-art methods directly regress 3D hand meshes from 2D depth images via 2D convolutional neural networks, which leads to artefacts in the estimations due t…

Cited by 93PDFScholar