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Zhouyingcheng Liao

6 accepted papers

2026

EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agents

CVPR 2026

Human behaviors in the real world naturally encode rich, long-term contextual information that can be leveraged to train embodied agents for perception, understanding, and acting.However, existing capture systems typically rely on costly studio setups and wearable devices, limiting the large-scale c

Cited by 0SourcecodeScholar
2025

SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generation

ICCV 2025poster

Simulating stylized human-scene interactions (HSI) in physical environments is a challenging yet fascinating task. Prior works emphasize long-term execution but fall short in achieving both diverse style and physical plausibility. To tackle this challenge, we introduce a novel hierarchical framework…

Cited by 0SourcePDFScholar
2024

"EMDM: Efficient Motion Diffusion Model for Fast, High-Quality Human Motion Generation"

ECCV 2024poster

"We introduce Efficient Motion Diffusion Model (EMDM) for fast and high-quality human motion generation. Current state-of-the-art generative diffusion models have produced impressive results but struggle to achieve fast generation without sacrificing quality. On the one hand, previous works, like mo…

2024

VINECS: Video-based Neural Character Skinning

CVPR 2024poster

Rigging and skinning clothed human avatars is a challenging task and traditionally requires a lot of manual work and expertise. Recent methods addressing it either generalize across different characters or focus on capturing the dynamics of a single character observed under different pose configurat…

Cited by 3SourcePDFScholar
2022

Skeleton-Free Pose Transfer for Stylized 3D Characters

ECCV 2022poster

"We present the first method that automatically transfers poses between stylized 3D characters without skeletal rigging. In contrast to previous attempts to learn pose transformations on fixed or topology-equivalent skeleton templates, our method focuses on a novel scenario to handle skeleton-free c…

Cited by 41SourcePDFScholar
2020

TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Style

CVPR 2020oral

In this paper, we present TailorNet, a neural model which predicts clothing deformation in 3D as a function of three factors: pose, shape and style (garment geometry), while retaining wrinkle detail. This goes beyond prior models, which are either specific to one style and shape, or generalize to di…

Cited by 344PDFcodeScholar