← Search

Matthias Zwicker

23 accepted papers

2026

SpeeDe3DGS: Speedy Deformable 3D Gaussian Splatting with Temporal Pruning and Motion Grouping

CVPR 2026

Dynamic extensions of 3D Gaussian Splatting (3DGS) achieve high-quality reconstructions through neural motion fields, but per-Gaussian neural inference makes these models computationally expensive. Building on DeformableGS, we introduce Speedy Deformable 3D Gaussian Splatting (SpeeDe3DGS), which bri

Cited by 0SourcecodeScholar
2026

SplatSuRe: Selective Super-Resolution for Multi-view Consistent 3D Gaussian Splatting

CVPR 2026

3D Gaussian Splatting (3DGS) enables high-quality novel view synthesis, motivating interest in generating higher-resolution renders than those available during training. A natural strategy is to apply super-resolution (SR) to low-resolution (LR) input views, but independently enhancing each image in

Cited by 0SourcecodeScholar
2025

How Learnable Grids Recover Fine Detail in Low Dimensions: A Neural Tangent Kernel Analysis of Multigrid Parametric Encodings

ICLR 2025poster

Neural networks that map between low dimensional spaces are ubiquitous in computer graphics and scientific computing; however, in their naive implementation, they are unable to learn high frequency information. We present a comprehensive analysis comparing the two most common techniques for mitigati…

Cited by 0SourcePDFScholar
2025

PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting

CVPR 2025poster

Recent advances in novel view synthesis have enabled real-time rendering speeds with high reconstruction accuracy. 3D Gaussian Splatting (3D-GS), a foundational point-based parametric 3D scene representation, models scenes as large sets of 3D Gaussians. However, complex scenes can consist of million…

2025

Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives

CVPR 2025poster

3D Gaussian Splatting (3D-GS) is a recent 3D scene reconstruction technique that enables real-time rendering of novel views by modeling scenes as parametric point clouds of differentiable 3D Gaussians. However, its rendering speed and model size still present bottlenecks, especially in resource-cons…

2023

OmnimatteRF: Robust Omnimatte with 3D Background Modeling

ICCV 2023poster

Video matting has broad applications, from adding interesting effects to casually captured movies to assisting video production professionals. Matting with associated effects such as shadows and reflections has also attracted increasing research activity, and methods like Omnimatte have been propos…

Cited by 7PDFcodeScholar
2023

PAniC-3D: Stylized Single-View 3D Reconstruction From Portraits of Anime Characters

CVPR 2023poster

We propose PAniC-3D, a system to reconstruct stylized 3D character heads directly from illustrated (p)ortraits of (ani)me (c)haracters. Our anime-style domain poses unique challenges to single-view reconstruction; compared to natural images of human heads, character portrait illustrations have hair…

Cited by 21SourcePDFScholar
2022

Surface Reconstruction From Point Clouds by Learning Predictive Context Priors

CVPR 2022poster

Surface reconstruction from point clouds is vital for 3D computer vision. State-of-the-art methods leverage large datasets to first learn local context priors that are represented as neural network-based signed distance functions (SDFs) with some parameters encoding the local contexts. To reconstruc…

Cited by 95PDFcodeScholar
2021

EgoRenderer: Rendering Human Avatars From Egocentric Camera Images

ICCV 2021poster

We present EgoRenderer, a system for rendering full-body neural avatars of a person captured by a wearable, egocentric fisheye camera that is mounted on a cap or a VR headset. Our system renders photorealistic novel views of the actor and her motion from arbitrary virtual camera locations. Rendering…

Cited by 16PDFScholar
2021

Neural-Pull: Learning Signed Distance Function from Point clouds by Learning to Pull Space onto Surface

ICML 2021spotlight

Reconstructing continuous surfaces from 3D point clouds is a fundamental operation in 3D geometry processing. Several recent state-of-the-art methods address this problem using neural networks to learn signed distance functions (SDFs). In this paper, we introduce Neural-Pull, a new approach that is…

2021

PatchGame: Learning to Signal Mid-level Patches in Referential Games

NeurIPS 2021poster

We study a referential game (a type of signaling game) where two agents communicate with each other via a discrete bottleneck to achieve a common goal. In our referential game, the goal of the speaker is to compose a message or a symbolic representation of "important" image patches, while the task f…

2021

Unsupervised Learning of Fine Structure Generation for 3D Point Clouds by 2D Projections Matching

ICCV 2021poster

Learning to generate 3D point clouds without 3D supervision is an important but challenging problem. Current solutions leverage various differentiable renderers to project the generated 3D point clouds onto a 2D image plane, and train deep neural networks using the per-pixel difference with 2D groun…

Cited by 47PDFcodeScholar
2020

DRWR: A Differentiable Renderer without Rendering for Unsupervised 3D Structure Learning from Silhouette Images

ICML 2020poster

Differentiable renderers have been used successfully for unsupervised 3D structure learning from 2D images because they can bridge the gap between 3D and 2D. To optimize 3D shape parameters, current renderers rely on pixel-wise losses between rendered images of 3D reconstructions and ground truth im…

Cited by 61SourcePDFScholar
2020

SDFDiff: Differentiable Rendering of Signed Distance Fields for 3D Shape Optimization

CVPR 2020oral

We propose SDFDiff, a novel approach for image-based shape optimization using differentiable rendering of 3D shapes represented by signed distance functions (SDFs). Compared to other representations, SDFs have the advantage that they can represent shapes with arbitrary topology, and that they guaran…

Cited by 271PDFcodeScholar
2020

SeqXY2SeqZ: Structure Learning for 3D Shapes by Sequentially Predicting 1D Occupancy Segments From 2D Coordinates

ECCV 2020poster

Structure learning for 3D shapes is vital for 3D computer vision. State-of-the-art methods show promising results by representing shapes using implicit functions in 3D that are learned using discriminative neural networks. However, learning implicit functions requires dense and irregular sampling in…

Cited by 35SourcePDFScholar
2019

Multi-Angle Point Cloud-VAE: Unsupervised Feature Learning for 3D Point Clouds From Multiple Angles by Joint Self-Reconstruction and Half-to-Half Prediction

ICCV 2019poster

Unsupervised feature learning for point clouds has been vital for large-scale point cloud understanding. Recent deep learning based methods depend on learning global geometry from self-reconstruction. However, these methods are still suffering from ineffective learning of local geometry, which signi…

Cited by 162PDFScholar
2018

Challenges in Disentangling Independent Factors of Variation

ICLR 2018workshop

We study the problem of building models that disentangle independent factors of variation. Such models encode features that can efficiently be used for classification and to transfer attributes between different images in image synthesis. As data we use a weakly labeled training set, where labels in…

Cited by 63SourceScholar
2018

Disentangling Factors of Variation by Mixing Them

CVPR 2018poster

We propose an approach to learn image representations that consist of disentangled factors of variation without exploiting any manual labeling or data domain knowledge. A factor of variation corresponds to an image attribute that can be discerned consistently across a set of images, such as the pose…

Cited by 93SourcePDFScholar
2018

Specular-to-Diffuse Translation for Multi-View Reconstruction

ECCV 2018poster

Most multi-view 3D reconstruction algorithms, especially when shape-from-shading cues are used, assume that object appearance is predominantly diffuse. To alleviate this restriction, we introduce S2Dnet, a generative adversarial network for transferring multiple views of objects with specular reflec…

Cited by 28SourcePDFScholar
2018

Understanding Degeneracies and Ambiguities in Attribute Transfer

ECCV 2018poster

We study the problem of building models that can transfer selected attributes from one image to another without affecting the other attributes. Towards this goal, we develop analysis and a training methodology for autoencoding models, whose encoded features aim to disentangle attributes. These featu…

Cited by 14SourcePDFScholar
2017

Deep Mean-Shift Priors for Image Restoration

NeurIPS 2017spotlight

In this paper we introduce a natural image prior that directly represents a Gaussian-smoothed version of the natural image distribution. We include our prior in a formulation of image restoration as a Bayes estimator that also allows us to solve noise-blind image restoration problems. We show that t…