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Danpeng Chen

4 accepted papers

2025

GigaGS: 3D Gaussian Based Planar Representation for Large-Scene Surface Reconstruction

AAAI 2025technical

3D Gaussian Splatting (3DGS) has shown promising performance in novel view synthesis. Previous methods adapt it to obtaining surfaces of either individual 3D objects or within limited scenes. In this paper, we make the first attempt to tackle the challenging task of large-scale scene surface reconst…

Cited by 0SourcePDFScholar
2025

StarGen: A Spatiotemporal Autoregression Framework with Video Diffusion Model for Scalable and Controllable Scene Generation

CVPR 2025poster

Recent advances in large reconstruction and generative models have significantly improved scene reconstruction and novel view generation. However, due to compute limitations, each inference with these large models is confined to a small area, making long-range consistent scene generation challenging…

Cited by 1SourcePDFScholar
2024

Omnidirectional Dense SLAM for Back-to-back Fisheye Cameras

ICRA 2024poster

We propose a real-time visual-inertial dense SLAM system that utilizes the online data streams from back-to-back dual fisheye cameras setup, providing 360◦ coverage of the environment. Firstly, we employ a sliding-window-based front-end to estimate real-time poses from the binocular fisheye images a…

Cited by 2SourceScholar
2022

VIP-SLAM: An Efficient Tightly-Coupled RGB-D Visual Inertial Planar SLAM

ICRA 2022poster

In this paper, we propose a tightly-coupled SLAM system fused with RGB, Depth, IMU and structured plane information. Traditional sparse points based SLAM systems always maintain a mass of map points to model the environment. Huge number of map points bring us a high computational complexity, making…

Cited by 30SourceScholar