Shape of Motion: 4D Reconstruction from a Single Video
Qianqian Wang, Vickie Ye, Hang Gao, Weijia Zeng, Jake Austin, Zhengqi Li, Angjoo Kanazawa
Abstract
Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D motion explicitly. We introduce a method for reconstructing generic dynamic scenes, featuring explicit, persistent 3D motion trajectories in the world coordinate frame, from casually captured monocular videos.We tackle the problem with two key insights: First, we exploit the low-dimensional structure of 3D motion by representing scene motion with a compact set of SE(3) motion bases. Each point's motion is expressed as a linear combination of these bases, facilitating soft decomposition of the scene into multiple rigidly-moving groups. Second, we take advantage of off-the-shelf data-driven priors such as monocular depth maps and long-range 2D tracks, and devise a method to effectively consolidate these noisy supervisory signals, resulting in a globally consistent representation of the dynamic scene. Experiments show that our method achieves state-of-the-art performance for both long-range 3D/2D motion estimation and novel view synthesis on dynamic scenes.
BibTeX
@InProceedings{Wang_2025_ICCV,
author = {Wang, Qianqian and Ye, Vickie and Gao, Hang and Zeng, Weijia and Austin, Jake and Li, Zhengqi and Kanazawa, Angjoo},
title = {Shape of Motion: 4D Reconstruction from a Single Video},
booktitle = {Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV)},
month = {October},
year = {2025},
pages = {9660-9672}
}