IROS 20250 citations

Mastering the Labyrinth Game: Efficient Multimodal Reinforcement Learning with Selective Reconstruction

Thomas Bi, Ethan Marot, Aswin Ramachandran, Raffaello D'Andrea

Abstract

In previous work, model-based reinforcement learning was applied to a real-world labyrinth game to demonstrate sample-efficient learning using world models. In this paper, we further enhance sample efficiency and autonomy by introducing selective reconstruction: instead of reconstructing the full visual observation, our approach reconstructs only the low-dimensional physical state signals (e.g., marble position and plate inclination), while still leveraging the complete visual input for decision-making. This targeted reconstruction focuses the world model on learning dynamics-relevant information, thereby reducing computational overhead and model complexity. Additionally, we incorporate prioritized experience replay to accelerate learning in newly explored regions of the maze and implement an autonomous marble reloader to eliminate manual resets. Together, these enhancements reduce the required collected experience from 5 hours to 1.5 hours while achieving comparable performance, and enable fully autonomous learning without human supervision.

BibTeX
@inproceedings{iros2025_masteringthelaby,
  title = {Mastering the Labyrinth Game: Efficient Multimodal Reinforcement Learning with Selective Reconstruction},
  author = {Thomas Bi and Ethan Marot and Aswin Ramachandran and Raffaello D'Andrea},
  booktitle = {IROS 2025},
  year = {2025}
}
Mastering the Labyrinth Game: Efficient Multimodal Reinforcement Learning with Selective Reconstruction · IROS 2025