Reducing Scene Graph Generation Parameters Towards UAV Understanding of Structured Environments
Xudong Li, Chang Wang, Yifeng Niu, Man Yuan, Lizhen Wu
Abstract
Scene graph generation (SGG) is a structured approach to understanding real-world scenes with complex relations, which can enhance UAV autonomy in unfamiliar environments. However, SGG typically has numerous model parameters that require considerable computational resources. This paper proposes a refined SGG model and reduces the model parameters for its UAV applications. First, we use subject-object query pairs to predict triplets directly, eliminating the need for separate entity predictions. Additionally, the cross-attention mechanism enhances the model’s ability to query triplets. We use a single decoder to process subject and object entities simultaneously, enhancing computational speed and reducing the number of parameters. Then, we map the entities to the relational semantic space before performing relations classification, which improves the model performance by adding a small number of parameters. Finally, the set prediction loss function is designed for relation prediction to strengthen the role of relation prediction in triplets. Real-world UAV experiments show that our model can extract more triplets per second with fewer parameters than the benchmarks. Github: https://github.com/SupersPig/myLGTR.
BibTeX
@inproceedings{iros2025_reducingscenegra,
title = {Reducing Scene Graph Generation Parameters Towards UAV Understanding of Structured Environments},
author = {Xudong Li and Chang Wang and Yifeng Niu and Man Yuan and Lizhen Wu},
booktitle = {IROS 2025},
year = {2025}
}