NeurIPS 2019poster37 citations

Fast and Furious Learning in Zero-Sum Games: Vanishing Regret with Non-Vanishing Step Sizes

James Bailey, Georgios Piliouras

Abstract

We show for the first time that it is possible to reconcile in online learning in zero-sum games two seemingly contradictory objectives: vanishing time-average regret and non-vanishing step sizes. This phenomenon, that we coin ``fast and furious" learning in games, sets a new benchmark about what is possible both in max-min optimization as well as in multi-agent systems. Our analysis does not depend on introducing a carefully tailored dynamic. Instead we focus on the most well studied online dynamic, gradient descent. Similarly, we focus on the simplest textbook class of games, two-agent two-strategy zero-sum games, such as Matching Pennies. Even for this simplest of benchmarks the best known bound for total regret, prior to our work, was the trivial one of $O(T)$, which is immediately applicable even to a non-learning agent. Based on a tight understanding of the geometry of the non-equilibrating trajectories in the dual space we prove a regret bound of $\Theta(\sqrt{T})$ matching the well known optimal bound for adaptive step sizes in the online setting. This guarantee holds for all fixed step-sizes without having to know the time horizon in advance and adapt the fixed step-size accordingly.As a corollary, we establish that even with fixed learning rates the time-average of mixed strategies, utilities converge to their exact Nash equilibrium values. We also provide experimental evidence suggesting the stronger regret bound holds for all zero-sum games.

BibTeX
@inproceedings{NEURIPS2019_3501672e,
 author = {Bailey, James and Piliouras, Georgios},
 booktitle = {Advances in Neural Information Processing Systems},
 editor = {H. Wallach and H. Larochelle and A. Beygelzimer and F. d\textquotesingle Alch\'{e}-Buc and E. Fox and R. Garnett},
 pages = {},
 publisher = {Curran Associates, Inc.},
 title = {Fast and Furious Learning in Zero-Sum Games: Vanishing Regret with Non-Vanishing Step Sizes},
 url = {https://proceedings.neurips.cc/paper_files/paper/2019/file/3501672ebc68a5524629080e3ef60aef-Paper.pdf},
 volume = {32},
 year = {2019}
}
Fast and Furious Learning in Zero-Sum Games: Vanishing Regret with Non-Vanishing Step Sizes · NeurIPS 2019