Meta-Gradient Reinforcement Learning with an Objective Discovered Online
Zhongwen Xu, Hado P van Hasselt, Matteo Hessel, Junhyuk Oh, Satinder P. Singh, David Silver
Abstract
Deep reinforcement learning includes a broad family of algorithms that parameterise an internal representation, such as a value function or policy, by a deep neural network. Each algorithm optimises its parameters with respect to an objective, such as Q-learning or policy gradient, that defines its semantics. In this work, we propose an algorithm based on meta-gradient descent that discovers its own objective, flexibly parameterised by a deep neural network, solely from interactive experience with its environment. Over time, this allows the agent to learn how to learn increasingly effectively. Furthermore, because the objective is discovered online, it can adapt to changes over time. We demonstrate that the algorithm discovers how to address several important issues in RL, such as bootstrapping, non-stationarity, and off-policy learning. On the Atari Learning Environment, the meta-gradient algorithm adapts over time to learn with greater efficiency, eventually outperforming the median score of a strong actor-critic baseline.
BibTeX
@inproceedings{NEURIPS2020_ae3d525d,
author = {Xu, Zhongwen and van Hasselt, Hado P and Hessel, Matteo and Oh, Junhyuk and Singh, Satinder and Silver, David},
booktitle = {Advances in Neural Information Processing Systems},
editor = {H. Larochelle and M. Ranzato and R. Hadsell and M.F. Balcan and H. Lin},
pages = {15254--15264},
publisher = {Curran Associates, Inc.},
title = {Meta-Gradient Reinforcement Learning with an Objective Discovered Online},
url = {https://proceedings.neurips.cc/paper_files/paper/2020/file/ae3d525daf92cee0003a7f2d92c34ea3-Paper.pdf},
volume = {33},
year = {2020}
}