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Ahmed Abdelreheem

5 accepted papers

2025

PlaceIt3D: Language-Guided Object Placement in Real 3D Scenes

ICCV 2025poster

We introduce the task of Language-Guided Object Placement in Real 3D Scenes. Given a 3D reconstructed point-cloud scene, a 3D asset, and a natural-language instruction, the goal is to place the asset so that the instruction is satisfied. The task demands tackling four intertwined challenges: (a) one…

Cited by 0SourcePDFScholar
2025

ZeroKey: Point-Level Reasoning and Zero-Shot 3D Keypoint Detection from Large Language Models

ICCV 2025poster

We propose a novel zero-shot approach for keypoint detection on 3D shapes. Point-level reasoning on visual data is challenging as it requires precise localization capability, posing problems even for powerful models like DINO or CLIP. Traditional methods for 3D keypoint detection rely heavily on ann…

Cited by 0SourcePDFScholar
2023

SATR: Zero-Shot Semantic Segmentation of 3D Shapes

ICCV 2023poster

We explore the task of zero-shot semantic segmentation of 3D shapes by using large-scale off-the-shelf 2D im- age recognition models. Surprisingly, we find that modern zero-shot 2D object detectors are better suited for this task than contemporary text/image similarity predictors or even zero-shot 2…

Cited by 40PDFcodeScholar
2022

3D CoMPaT: Composition of Materials on Parts of 3D Things

ECCV 2022poster

"We present 3D CoMPaT, a richly annotated large-scale dataset of more than 7.19 million rendered compositions of Materials on Parts of 7262 unique 3D Models; 990 compositions per model on average. 3D CoMPaT covers 43 shape categories, 235 unique part names, and 167 unique material classes that can b…

Cited by 16SourcePDFScholar
2020

ReferIt3D: Neural Listeners for Fine-Grained 3D Object Identification in Real-World Scenes

ECCV 2020poster

In this work we study the problem of using referential language to identify common objects in real-world 3D scenes. We focus on a challenging setup where the referred object belongs to a extit{fine-grained} object class and the underlying scene contains extit{multiple} object instances of that class…