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Alejandro Agostini

6 accepted papers

2026

Obstacle Avoidance Using Dynamic Movement Primitives and Reinforcement Learning

RA-L 2026

Learning-based motion planning can quickly generate near-optimal trajectories. However, it often requires either large training datasets or costly collection of human demonstrations. This work proposes an alternative approach that quickly generates smooth, near-optimal collision-free 3D Cartesian tr

Cited by 1SourcecodeScholar
2025

Bootstrapping Object-Level Planning with Large Language Models

ICRA 2025

We introduce a new method that extracts knowledge from a large language model (LLM) to produce object-level plans, which describe high-level changes to object state, and uses them to bootstrap task and motion planning (TAMP). Existing work uses LLMs to directly output task plans or generate goals in

Cited by 4SourcecodeScholar
2020

Manipulation Planning Using Object-Centered Predicates and Hierarchical Decomposition of Contextual Actions

RA-L 2020

Current approaches combining task and motion planning require intensive geometric and symbolic reasoning to find feasible motions for task execution. The poor expressiveness of task planning domains for characterizing geometric changes with actions and the difficulties faced by current approaches to

Cited by 21SourceScholar
2015

Using structural bootstrapping for object substitution in robotic executions of human-like manipulation tasks

IROS 2015poster

In this work we address the problem of finding replacements of missing objects that are needed for the execution of human-like manipulation tasks. This is a usual problem that is easily solved by humans provided their natural knowledge to find object substitutions: using a knife as a screwdriver or…

Cited by 24SourceScholar