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Amy K. Hoover

1 accepted papers

2021

Illuminating Mario Scenes in the Latent Space of a Generative Adversarial Network

AAAI 2021technical

Generative adversarial networks (GANs) are quickly becoming a ubiquitous approach to procedurally generating video game levels. While GAN generated levels are stylistically similar to human-authored examples, human designers often want to explore the generative design space of GANs to extract intere…