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Andrew Zhu

7 accepted papers

2026

BabyVLM-V2: Toward Developmentally Grounded Pretraining and Benchmarking of Vision Foundation Models

CVPR 2026

Early children's developmental trajectories set up a natural goal for sample-efficient pretraining of vision foundation models. We introduce BabyVLM-V2, a developmentally grounded framework for infant-inspired vision-language modeling that extensively improves upon BabyVLM-V1 through a longitudinal,

Cited by 0SourcecodeScholar
2024

FanOutQA: A Multi-Hop, Multi-Document Question Answering Benchmark for Large Language Models

ACL 2024short

One type of question that is commonly found in day-to-day scenarios is “fan-out” questions, complex multi-hop, multi-document reasoning questions that require finding information about a large number of entities. However, there exist few resources to evaluate this type of question-answering capabili…

2024

RAID: A Shared Benchmark for Robust Evaluation of Machine-Generated Text Detectors

ACL 2024long

Many commercial and open-source models claim to detect machine-generated text with extremely high accuracy (99% or more). However, very few of these detectors are evaluated on shared benchmark datasets and even when they are, the datasets used for evaluation are insufficiently challenging—lacking va…

2024

ReDel: A Toolkit for LLM-Powered Recursive Multi-Agent Systems

EMNLP 2024system demonstrations

Recently, there has been increasing interest in using Large Language Models (LLMs) to construct complex multi-agent systems to perform tasks such as compiling literature reviews, drafting consumer reports, and planning vacations. Many tools and libraries exist for helping create such systems, howeve…

2023

FIREBALL: A Dataset of Dungeons and Dragons Actual-Play with Structured Game State Information

ACL 2023long

Dungeons & Dragons (D&D) is a tabletop roleplaying game with complex natural language interactions between players and hidden state information. Recent work has shown that large language models (LLMs) that have access to state information can generate higher quality game turns than LLMs that use dia…

2023

I Cast Detect Thoughts: Learning to Converse and Guide with Intents and Theory-of-Mind in Dungeons and Dragons

ACL 2023long

We propose a novel task, G4C, to study teacher-student natural language interactions in a goal-driven and grounded environment. Dungeons and Dragons (D&D), a role-playing game, provides an ideal setting to investigate such interactions. Here, the Dungeon Master (DM), i.e., the teacher, guides the ac…

Cited by 26SourcePDFScholar
2022

DuelGAN: A Duel between Two Discriminators Stabilizes the GAN Training

ECCV 2022poster

"In this paper, we introduce DuelGAN, a generative adversarial network (GAN) solution to improve the stability of the generated samples and to mitigate mode collapse. Built upon the Vanilla GAN’s two-player game between the discriminator D_1 and the generator G, we introduce a peer discriminator D_2…